42.324 218 750 000 000 222 044 604 925 012 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 42.324 218 750 000 000 222 044 604 925 012 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
42.324 218 750 000 000 222 044 604 925 012 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 42.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 42 ÷ 2 = 21 + 0;
  • 21 ÷ 2 = 10 + 1;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

42(10) =


10 1010(2)


3. Convert to binary (base 2) the fractional part: 0.324 218 750 000 000 222 044 604 925 012 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.324 218 750 000 000 222 044 604 925 012 3 × 2 = 0 + 0.648 437 500 000 000 444 089 209 850 024 6;
  • 2) 0.648 437 500 000 000 444 089 209 850 024 6 × 2 = 1 + 0.296 875 000 000 000 888 178 419 700 049 2;
  • 3) 0.296 875 000 000 000 888 178 419 700 049 2 × 2 = 0 + 0.593 750 000 000 001 776 356 839 400 098 4;
  • 4) 0.593 750 000 000 001 776 356 839 400 098 4 × 2 = 1 + 0.187 500 000 000 003 552 713 678 800 196 8;
  • 5) 0.187 500 000 000 003 552 713 678 800 196 8 × 2 = 0 + 0.375 000 000 000 007 105 427 357 600 393 6;
  • 6) 0.375 000 000 000 007 105 427 357 600 393 6 × 2 = 0 + 0.750 000 000 000 014 210 854 715 200 787 2;
  • 7) 0.750 000 000 000 014 210 854 715 200 787 2 × 2 = 1 + 0.500 000 000 000 028 421 709 430 401 574 4;
  • 8) 0.500 000 000 000 028 421 709 430 401 574 4 × 2 = 1 + 0.000 000 000 000 056 843 418 860 803 148 8;
  • 9) 0.000 000 000 000 056 843 418 860 803 148 8 × 2 = 0 + 0.000 000 000 000 113 686 837 721 606 297 6;
  • 10) 0.000 000 000 000 113 686 837 721 606 297 6 × 2 = 0 + 0.000 000 000 000 227 373 675 443 212 595 2;
  • 11) 0.000 000 000 000 227 373 675 443 212 595 2 × 2 = 0 + 0.000 000 000 000 454 747 350 886 425 190 4;
  • 12) 0.000 000 000 000 454 747 350 886 425 190 4 × 2 = 0 + 0.000 000 000 000 909 494 701 772 850 380 8;
  • 13) 0.000 000 000 000 909 494 701 772 850 380 8 × 2 = 0 + 0.000 000 000 001 818 989 403 545 700 761 6;
  • 14) 0.000 000 000 001 818 989 403 545 700 761 6 × 2 = 0 + 0.000 000 000 003 637 978 807 091 401 523 2;
  • 15) 0.000 000 000 003 637 978 807 091 401 523 2 × 2 = 0 + 0.000 000 000 007 275 957 614 182 803 046 4;
  • 16) 0.000 000 000 007 275 957 614 182 803 046 4 × 2 = 0 + 0.000 000 000 014 551 915 228 365 606 092 8;
  • 17) 0.000 000 000 014 551 915 228 365 606 092 8 × 2 = 0 + 0.000 000 000 029 103 830 456 731 212 185 6;
  • 18) 0.000 000 000 029 103 830 456 731 212 185 6 × 2 = 0 + 0.000 000 000 058 207 660 913 462 424 371 2;
  • 19) 0.000 000 000 058 207 660 913 462 424 371 2 × 2 = 0 + 0.000 000 000 116 415 321 826 924 848 742 4;
  • 20) 0.000 000 000 116 415 321 826 924 848 742 4 × 2 = 0 + 0.000 000 000 232 830 643 653 849 697 484 8;
  • 21) 0.000 000 000 232 830 643 653 849 697 484 8 × 2 = 0 + 0.000 000 000 465 661 287 307 699 394 969 6;
  • 22) 0.000 000 000 465 661 287 307 699 394 969 6 × 2 = 0 + 0.000 000 000 931 322 574 615 398 789 939 2;
  • 23) 0.000 000 000 931 322 574 615 398 789 939 2 × 2 = 0 + 0.000 000 001 862 645 149 230 797 579 878 4;
  • 24) 0.000 000 001 862 645 149 230 797 579 878 4 × 2 = 0 + 0.000 000 003 725 290 298 461 595 159 756 8;
  • 25) 0.000 000 003 725 290 298 461 595 159 756 8 × 2 = 0 + 0.000 000 007 450 580 596 923 190 319 513 6;
  • 26) 0.000 000 007 450 580 596 923 190 319 513 6 × 2 = 0 + 0.000 000 014 901 161 193 846 380 639 027 2;
  • 27) 0.000 000 014 901 161 193 846 380 639 027 2 × 2 = 0 + 0.000 000 029 802 322 387 692 761 278 054 4;
  • 28) 0.000 000 029 802 322 387 692 761 278 054 4 × 2 = 0 + 0.000 000 059 604 644 775 385 522 556 108 8;
  • 29) 0.000 000 059 604 644 775 385 522 556 108 8 × 2 = 0 + 0.000 000 119 209 289 550 771 045 112 217 6;
  • 30) 0.000 000 119 209 289 550 771 045 112 217 6 × 2 = 0 + 0.000 000 238 418 579 101 542 090 224 435 2;
  • 31) 0.000 000 238 418 579 101 542 090 224 435 2 × 2 = 0 + 0.000 000 476 837 158 203 084 180 448 870 4;
  • 32) 0.000 000 476 837 158 203 084 180 448 870 4 × 2 = 0 + 0.000 000 953 674 316 406 168 360 897 740 8;
  • 33) 0.000 000 953 674 316 406 168 360 897 740 8 × 2 = 0 + 0.000 001 907 348 632 812 336 721 795 481 6;
  • 34) 0.000 001 907 348 632 812 336 721 795 481 6 × 2 = 0 + 0.000 003 814 697 265 624 673 443 590 963 2;
  • 35) 0.000 003 814 697 265 624 673 443 590 963 2 × 2 = 0 + 0.000 007 629 394 531 249 346 887 181 926 4;
  • 36) 0.000 007 629 394 531 249 346 887 181 926 4 × 2 = 0 + 0.000 015 258 789 062 498 693 774 363 852 8;
  • 37) 0.000 015 258 789 062 498 693 774 363 852 8 × 2 = 0 + 0.000 030 517 578 124 997 387 548 727 705 6;
  • 38) 0.000 030 517 578 124 997 387 548 727 705 6 × 2 = 0 + 0.000 061 035 156 249 994 775 097 455 411 2;
  • 39) 0.000 061 035 156 249 994 775 097 455 411 2 × 2 = 0 + 0.000 122 070 312 499 989 550 194 910 822 4;
  • 40) 0.000 122 070 312 499 989 550 194 910 822 4 × 2 = 0 + 0.000 244 140 624 999 979 100 389 821 644 8;
  • 41) 0.000 244 140 624 999 979 100 389 821 644 8 × 2 = 0 + 0.000 488 281 249 999 958 200 779 643 289 6;
  • 42) 0.000 488 281 249 999 958 200 779 643 289 6 × 2 = 0 + 0.000 976 562 499 999 916 401 559 286 579 2;
  • 43) 0.000 976 562 499 999 916 401 559 286 579 2 × 2 = 0 + 0.001 953 124 999 999 832 803 118 573 158 4;
  • 44) 0.001 953 124 999 999 832 803 118 573 158 4 × 2 = 0 + 0.003 906 249 999 999 665 606 237 146 316 8;
  • 45) 0.003 906 249 999 999 665 606 237 146 316 8 × 2 = 0 + 0.007 812 499 999 999 331 212 474 292 633 6;
  • 46) 0.007 812 499 999 999 331 212 474 292 633 6 × 2 = 0 + 0.015 624 999 999 998 662 424 948 585 267 2;
  • 47) 0.015 624 999 999 998 662 424 948 585 267 2 × 2 = 0 + 0.031 249 999 999 997 324 849 897 170 534 4;
  • 48) 0.031 249 999 999 997 324 849 897 170 534 4 × 2 = 0 + 0.062 499 999 999 994 649 699 794 341 068 8;
  • 49) 0.062 499 999 999 994 649 699 794 341 068 8 × 2 = 0 + 0.124 999 999 999 989 299 399 588 682 137 6;
  • 50) 0.124 999 999 999 989 299 399 588 682 137 6 × 2 = 0 + 0.249 999 999 999 978 598 799 177 364 275 2;
  • 51) 0.249 999 999 999 978 598 799 177 364 275 2 × 2 = 0 + 0.499 999 999 999 957 197 598 354 728 550 4;
  • 52) 0.499 999 999 999 957 197 598 354 728 550 4 × 2 = 0 + 0.999 999 999 999 914 395 196 709 457 100 8;
  • 53) 0.999 999 999 999 914 395 196 709 457 100 8 × 2 = 1 + 0.999 999 999 999 828 790 393 418 914 201 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.324 218 750 000 000 222 044 604 925 012 3(10) =


0.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 1(2)

5. Positive number before normalization:

42.324 218 750 000 000 222 044 604 925 012 3(10) =


10 1010.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the left, so that only one non zero digit remains to the left of it:


42.324 218 750 000 000 222 044 604 925 012 3(10) =


10 1010.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 1(2) =


10 1010.0101 0011 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 1(2) × 20 =


1.0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01(2) × 25


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 5


Mantissa (not normalized):
1.0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


5 + 2(11-1) - 1 =


(5 + 1 023)(10) =


1 028(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1028(10) =


100 0000 0100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00 0001 =


0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0100


Mantissa (52 bits) =
0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000


Decimal number 42.324 218 750 000 000 222 044 604 925 012 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0100 - 0101 0010 1001 1000 0000 0000 0000 0000 0000 0000 0000 0000 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100