4.956 273 481 763 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 4.956 273 481 763 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
4.956 273 481 763 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 4.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

4(10) =


100(2)


3. Convert to binary (base 2) the fractional part: 0.956 273 481 763 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.956 273 481 763 3 × 2 = 1 + 0.912 546 963 526 6;
  • 2) 0.912 546 963 526 6 × 2 = 1 + 0.825 093 927 053 2;
  • 3) 0.825 093 927 053 2 × 2 = 1 + 0.650 187 854 106 4;
  • 4) 0.650 187 854 106 4 × 2 = 1 + 0.300 375 708 212 8;
  • 5) 0.300 375 708 212 8 × 2 = 0 + 0.600 751 416 425 6;
  • 6) 0.600 751 416 425 6 × 2 = 1 + 0.201 502 832 851 2;
  • 7) 0.201 502 832 851 2 × 2 = 0 + 0.403 005 665 702 4;
  • 8) 0.403 005 665 702 4 × 2 = 0 + 0.806 011 331 404 8;
  • 9) 0.806 011 331 404 8 × 2 = 1 + 0.612 022 662 809 6;
  • 10) 0.612 022 662 809 6 × 2 = 1 + 0.224 045 325 619 2;
  • 11) 0.224 045 325 619 2 × 2 = 0 + 0.448 090 651 238 4;
  • 12) 0.448 090 651 238 4 × 2 = 0 + 0.896 181 302 476 8;
  • 13) 0.896 181 302 476 8 × 2 = 1 + 0.792 362 604 953 6;
  • 14) 0.792 362 604 953 6 × 2 = 1 + 0.584 725 209 907 2;
  • 15) 0.584 725 209 907 2 × 2 = 1 + 0.169 450 419 814 4;
  • 16) 0.169 450 419 814 4 × 2 = 0 + 0.338 900 839 628 8;
  • 17) 0.338 900 839 628 8 × 2 = 0 + 0.677 801 679 257 6;
  • 18) 0.677 801 679 257 6 × 2 = 1 + 0.355 603 358 515 2;
  • 19) 0.355 603 358 515 2 × 2 = 0 + 0.711 206 717 030 4;
  • 20) 0.711 206 717 030 4 × 2 = 1 + 0.422 413 434 060 8;
  • 21) 0.422 413 434 060 8 × 2 = 0 + 0.844 826 868 121 6;
  • 22) 0.844 826 868 121 6 × 2 = 1 + 0.689 653 736 243 2;
  • 23) 0.689 653 736 243 2 × 2 = 1 + 0.379 307 472 486 4;
  • 24) 0.379 307 472 486 4 × 2 = 0 + 0.758 614 944 972 8;
  • 25) 0.758 614 944 972 8 × 2 = 1 + 0.517 229 889 945 6;
  • 26) 0.517 229 889 945 6 × 2 = 1 + 0.034 459 779 891 2;
  • 27) 0.034 459 779 891 2 × 2 = 0 + 0.068 919 559 782 4;
  • 28) 0.068 919 559 782 4 × 2 = 0 + 0.137 839 119 564 8;
  • 29) 0.137 839 119 564 8 × 2 = 0 + 0.275 678 239 129 6;
  • 30) 0.275 678 239 129 6 × 2 = 0 + 0.551 356 478 259 2;
  • 31) 0.551 356 478 259 2 × 2 = 1 + 0.102 712 956 518 4;
  • 32) 0.102 712 956 518 4 × 2 = 0 + 0.205 425 913 036 8;
  • 33) 0.205 425 913 036 8 × 2 = 0 + 0.410 851 826 073 6;
  • 34) 0.410 851 826 073 6 × 2 = 0 + 0.821 703 652 147 2;
  • 35) 0.821 703 652 147 2 × 2 = 1 + 0.643 407 304 294 4;
  • 36) 0.643 407 304 294 4 × 2 = 1 + 0.286 814 608 588 8;
  • 37) 0.286 814 608 588 8 × 2 = 0 + 0.573 629 217 177 6;
  • 38) 0.573 629 217 177 6 × 2 = 1 + 0.147 258 434 355 2;
  • 39) 0.147 258 434 355 2 × 2 = 0 + 0.294 516 868 710 4;
  • 40) 0.294 516 868 710 4 × 2 = 0 + 0.589 033 737 420 8;
  • 41) 0.589 033 737 420 8 × 2 = 1 + 0.178 067 474 841 6;
  • 42) 0.178 067 474 841 6 × 2 = 0 + 0.356 134 949 683 2;
  • 43) 0.356 134 949 683 2 × 2 = 0 + 0.712 269 899 366 4;
  • 44) 0.712 269 899 366 4 × 2 = 1 + 0.424 539 798 732 8;
  • 45) 0.424 539 798 732 8 × 2 = 0 + 0.849 079 597 465 6;
  • 46) 0.849 079 597 465 6 × 2 = 1 + 0.698 159 194 931 2;
  • 47) 0.698 159 194 931 2 × 2 = 1 + 0.396 318 389 862 4;
  • 48) 0.396 318 389 862 4 × 2 = 0 + 0.792 636 779 724 8;
  • 49) 0.792 636 779 724 8 × 2 = 1 + 0.585 273 559 449 6;
  • 50) 0.585 273 559 449 6 × 2 = 1 + 0.170 547 118 899 2;
  • 51) 0.170 547 118 899 2 × 2 = 0 + 0.341 094 237 798 4;
  • 52) 0.341 094 237 798 4 × 2 = 0 + 0.682 188 475 596 8;
  • 53) 0.682 188 475 596 8 × 2 = 1 + 0.364 376 951 193 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.956 273 481 763 3(10) =


0.1111 0100 1100 1110 0101 0110 1100 0010 0011 0100 1001 0110 1100 1(2)

5. Positive number before normalization:

4.956 273 481 763 3(10) =


100.1111 0100 1100 1110 0101 0110 1100 0010 0011 0100 1001 0110 1100 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 2 positions to the left, so that only one non zero digit remains to the left of it:


4.956 273 481 763 3(10) =


100.1111 0100 1100 1110 0101 0110 1100 0010 0011 0100 1001 0110 1100 1(2) =


100.1111 0100 1100 1110 0101 0110 1100 0010 0011 0100 1001 0110 1100 1(2) × 20 =


1.0011 1101 0011 0011 1001 0101 1011 0000 1000 1101 0010 0101 1011 001(2) × 22


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 2


Mantissa (not normalized):
1.0011 1101 0011 0011 1001 0101 1011 0000 1000 1101 0010 0101 1011 001


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


2 + 2(11-1) - 1 =


(2 + 1 023)(10) =


1 025(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 025 ÷ 2 = 512 + 1;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1025(10) =


100 0000 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 1101 0011 0011 1001 0101 1011 0000 1000 1101 0010 0101 1011 001 =


0011 1101 0011 0011 1001 0101 1011 0000 1000 1101 0010 0101 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0001


Mantissa (52 bits) =
0011 1101 0011 0011 1001 0101 1011 0000 1000 1101 0010 0101 1011


Decimal number 4.956 273 481 763 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0001 - 0011 1101 0011 0011 1001 0101 1011 0000 1000 1101 0010 0101 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100