38.811 999 999 999 997 629 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 38.811 999 999 999 997 629(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
38.811 999 999 999 997 629(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 38.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 38 ÷ 2 = 19 + 0;
  • 19 ÷ 2 = 9 + 1;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

38(10) =


10 0110(2)


3. Convert to binary (base 2) the fractional part: 0.811 999 999 999 997 629.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.811 999 999 999 997 629 × 2 = 1 + 0.623 999 999 999 995 258;
  • 2) 0.623 999 999 999 995 258 × 2 = 1 + 0.247 999 999 999 990 516;
  • 3) 0.247 999 999 999 990 516 × 2 = 0 + 0.495 999 999 999 981 032;
  • 4) 0.495 999 999 999 981 032 × 2 = 0 + 0.991 999 999 999 962 064;
  • 5) 0.991 999 999 999 962 064 × 2 = 1 + 0.983 999 999 999 924 128;
  • 6) 0.983 999 999 999 924 128 × 2 = 1 + 0.967 999 999 999 848 256;
  • 7) 0.967 999 999 999 848 256 × 2 = 1 + 0.935 999 999 999 696 512;
  • 8) 0.935 999 999 999 696 512 × 2 = 1 + 0.871 999 999 999 393 024;
  • 9) 0.871 999 999 999 393 024 × 2 = 1 + 0.743 999 999 998 786 048;
  • 10) 0.743 999 999 998 786 048 × 2 = 1 + 0.487 999 999 997 572 096;
  • 11) 0.487 999 999 997 572 096 × 2 = 0 + 0.975 999 999 995 144 192;
  • 12) 0.975 999 999 995 144 192 × 2 = 1 + 0.951 999 999 990 288 384;
  • 13) 0.951 999 999 990 288 384 × 2 = 1 + 0.903 999 999 980 576 768;
  • 14) 0.903 999 999 980 576 768 × 2 = 1 + 0.807 999 999 961 153 536;
  • 15) 0.807 999 999 961 153 536 × 2 = 1 + 0.615 999 999 922 307 072;
  • 16) 0.615 999 999 922 307 072 × 2 = 1 + 0.231 999 999 844 614 144;
  • 17) 0.231 999 999 844 614 144 × 2 = 0 + 0.463 999 999 689 228 288;
  • 18) 0.463 999 999 689 228 288 × 2 = 0 + 0.927 999 999 378 456 576;
  • 19) 0.927 999 999 378 456 576 × 2 = 1 + 0.855 999 998 756 913 152;
  • 20) 0.855 999 998 756 913 152 × 2 = 1 + 0.711 999 997 513 826 304;
  • 21) 0.711 999 997 513 826 304 × 2 = 1 + 0.423 999 995 027 652 608;
  • 22) 0.423 999 995 027 652 608 × 2 = 0 + 0.847 999 990 055 305 216;
  • 23) 0.847 999 990 055 305 216 × 2 = 1 + 0.695 999 980 110 610 432;
  • 24) 0.695 999 980 110 610 432 × 2 = 1 + 0.391 999 960 221 220 864;
  • 25) 0.391 999 960 221 220 864 × 2 = 0 + 0.783 999 920 442 441 728;
  • 26) 0.783 999 920 442 441 728 × 2 = 1 + 0.567 999 840 884 883 456;
  • 27) 0.567 999 840 884 883 456 × 2 = 1 + 0.135 999 681 769 766 912;
  • 28) 0.135 999 681 769 766 912 × 2 = 0 + 0.271 999 363 539 533 824;
  • 29) 0.271 999 363 539 533 824 × 2 = 0 + 0.543 998 727 079 067 648;
  • 30) 0.543 998 727 079 067 648 × 2 = 1 + 0.087 997 454 158 135 296;
  • 31) 0.087 997 454 158 135 296 × 2 = 0 + 0.175 994 908 316 270 592;
  • 32) 0.175 994 908 316 270 592 × 2 = 0 + 0.351 989 816 632 541 184;
  • 33) 0.351 989 816 632 541 184 × 2 = 0 + 0.703 979 633 265 082 368;
  • 34) 0.703 979 633 265 082 368 × 2 = 1 + 0.407 959 266 530 164 736;
  • 35) 0.407 959 266 530 164 736 × 2 = 0 + 0.815 918 533 060 329 472;
  • 36) 0.815 918 533 060 329 472 × 2 = 1 + 0.631 837 066 120 658 944;
  • 37) 0.631 837 066 120 658 944 × 2 = 1 + 0.263 674 132 241 317 888;
  • 38) 0.263 674 132 241 317 888 × 2 = 0 + 0.527 348 264 482 635 776;
  • 39) 0.527 348 264 482 635 776 × 2 = 1 + 0.054 696 528 965 271 552;
  • 40) 0.054 696 528 965 271 552 × 2 = 0 + 0.109 393 057 930 543 104;
  • 41) 0.109 393 057 930 543 104 × 2 = 0 + 0.218 786 115 861 086 208;
  • 42) 0.218 786 115 861 086 208 × 2 = 0 + 0.437 572 231 722 172 416;
  • 43) 0.437 572 231 722 172 416 × 2 = 0 + 0.875 144 463 444 344 832;
  • 44) 0.875 144 463 444 344 832 × 2 = 1 + 0.750 288 926 888 689 664;
  • 45) 0.750 288 926 888 689 664 × 2 = 1 + 0.500 577 853 777 379 328;
  • 46) 0.500 577 853 777 379 328 × 2 = 1 + 0.001 155 707 554 758 656;
  • 47) 0.001 155 707 554 758 656 × 2 = 0 + 0.002 311 415 109 517 312;
  • 48) 0.002 311 415 109 517 312 × 2 = 0 + 0.004 622 830 219 034 624;
  • 49) 0.004 622 830 219 034 624 × 2 = 0 + 0.009 245 660 438 069 248;
  • 50) 0.009 245 660 438 069 248 × 2 = 0 + 0.018 491 320 876 138 496;
  • 51) 0.018 491 320 876 138 496 × 2 = 0 + 0.036 982 641 752 276 992;
  • 52) 0.036 982 641 752 276 992 × 2 = 0 + 0.073 965 283 504 553 984;
  • 53) 0.073 965 283 504 553 984 × 2 = 0 + 0.147 930 567 009 107 968;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.811 999 999 999 997 629(10) =


0.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1100 0000 0(2)

5. Positive number before normalization:

38.811 999 999 999 997 629(10) =


10 0110.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1100 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the left, so that only one non zero digit remains to the left of it:


38.811 999 999 999 997 629(10) =


10 0110.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1100 0000 0(2) =


10 0110.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1100 0000 0(2) × 20 =


1.0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110 0000 00(2) × 25


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 5


Mantissa (not normalized):
1.0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


5 + 2(11-1) - 1 =


(5 + 1 023)(10) =


1 028(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1028(10) =


100 0000 0100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110 00 0000 =


0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0100


Mantissa (52 bits) =
0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110


Decimal number 38.811 999 999 999 997 629 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0100 - 0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100