38.811 999 999 999 997 612 616 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 38.811 999 999 999 997 612 616 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
38.811 999 999 999 997 612 616 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 38.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 38 ÷ 2 = 19 + 0;
  • 19 ÷ 2 = 9 + 1;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

38(10) =


10 0110(2)


3. Convert to binary (base 2) the fractional part: 0.811 999 999 999 997 612 616 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.811 999 999 999 997 612 616 3 × 2 = 1 + 0.623 999 999 999 995 225 232 6;
  • 2) 0.623 999 999 999 995 225 232 6 × 2 = 1 + 0.247 999 999 999 990 450 465 2;
  • 3) 0.247 999 999 999 990 450 465 2 × 2 = 0 + 0.495 999 999 999 980 900 930 4;
  • 4) 0.495 999 999 999 980 900 930 4 × 2 = 0 + 0.991 999 999 999 961 801 860 8;
  • 5) 0.991 999 999 999 961 801 860 8 × 2 = 1 + 0.983 999 999 999 923 603 721 6;
  • 6) 0.983 999 999 999 923 603 721 6 × 2 = 1 + 0.967 999 999 999 847 207 443 2;
  • 7) 0.967 999 999 999 847 207 443 2 × 2 = 1 + 0.935 999 999 999 694 414 886 4;
  • 8) 0.935 999 999 999 694 414 886 4 × 2 = 1 + 0.871 999 999 999 388 829 772 8;
  • 9) 0.871 999 999 999 388 829 772 8 × 2 = 1 + 0.743 999 999 998 777 659 545 6;
  • 10) 0.743 999 999 998 777 659 545 6 × 2 = 1 + 0.487 999 999 997 555 319 091 2;
  • 11) 0.487 999 999 997 555 319 091 2 × 2 = 0 + 0.975 999 999 995 110 638 182 4;
  • 12) 0.975 999 999 995 110 638 182 4 × 2 = 1 + 0.951 999 999 990 221 276 364 8;
  • 13) 0.951 999 999 990 221 276 364 8 × 2 = 1 + 0.903 999 999 980 442 552 729 6;
  • 14) 0.903 999 999 980 442 552 729 6 × 2 = 1 + 0.807 999 999 960 885 105 459 2;
  • 15) 0.807 999 999 960 885 105 459 2 × 2 = 1 + 0.615 999 999 921 770 210 918 4;
  • 16) 0.615 999 999 921 770 210 918 4 × 2 = 1 + 0.231 999 999 843 540 421 836 8;
  • 17) 0.231 999 999 843 540 421 836 8 × 2 = 0 + 0.463 999 999 687 080 843 673 6;
  • 18) 0.463 999 999 687 080 843 673 6 × 2 = 0 + 0.927 999 999 374 161 687 347 2;
  • 19) 0.927 999 999 374 161 687 347 2 × 2 = 1 + 0.855 999 998 748 323 374 694 4;
  • 20) 0.855 999 998 748 323 374 694 4 × 2 = 1 + 0.711 999 997 496 646 749 388 8;
  • 21) 0.711 999 997 496 646 749 388 8 × 2 = 1 + 0.423 999 994 993 293 498 777 6;
  • 22) 0.423 999 994 993 293 498 777 6 × 2 = 0 + 0.847 999 989 986 586 997 555 2;
  • 23) 0.847 999 989 986 586 997 555 2 × 2 = 1 + 0.695 999 979 973 173 995 110 4;
  • 24) 0.695 999 979 973 173 995 110 4 × 2 = 1 + 0.391 999 959 946 347 990 220 8;
  • 25) 0.391 999 959 946 347 990 220 8 × 2 = 0 + 0.783 999 919 892 695 980 441 6;
  • 26) 0.783 999 919 892 695 980 441 6 × 2 = 1 + 0.567 999 839 785 391 960 883 2;
  • 27) 0.567 999 839 785 391 960 883 2 × 2 = 1 + 0.135 999 679 570 783 921 766 4;
  • 28) 0.135 999 679 570 783 921 766 4 × 2 = 0 + 0.271 999 359 141 567 843 532 8;
  • 29) 0.271 999 359 141 567 843 532 8 × 2 = 0 + 0.543 998 718 283 135 687 065 6;
  • 30) 0.543 998 718 283 135 687 065 6 × 2 = 1 + 0.087 997 436 566 271 374 131 2;
  • 31) 0.087 997 436 566 271 374 131 2 × 2 = 0 + 0.175 994 873 132 542 748 262 4;
  • 32) 0.175 994 873 132 542 748 262 4 × 2 = 0 + 0.351 989 746 265 085 496 524 8;
  • 33) 0.351 989 746 265 085 496 524 8 × 2 = 0 + 0.703 979 492 530 170 993 049 6;
  • 34) 0.703 979 492 530 170 993 049 6 × 2 = 1 + 0.407 958 985 060 341 986 099 2;
  • 35) 0.407 958 985 060 341 986 099 2 × 2 = 0 + 0.815 917 970 120 683 972 198 4;
  • 36) 0.815 917 970 120 683 972 198 4 × 2 = 1 + 0.631 835 940 241 367 944 396 8;
  • 37) 0.631 835 940 241 367 944 396 8 × 2 = 1 + 0.263 671 880 482 735 888 793 6;
  • 38) 0.263 671 880 482 735 888 793 6 × 2 = 0 + 0.527 343 760 965 471 777 587 2;
  • 39) 0.527 343 760 965 471 777 587 2 × 2 = 1 + 0.054 687 521 930 943 555 174 4;
  • 40) 0.054 687 521 930 943 555 174 4 × 2 = 0 + 0.109 375 043 861 887 110 348 8;
  • 41) 0.109 375 043 861 887 110 348 8 × 2 = 0 + 0.218 750 087 723 774 220 697 6;
  • 42) 0.218 750 087 723 774 220 697 6 × 2 = 0 + 0.437 500 175 447 548 441 395 2;
  • 43) 0.437 500 175 447 548 441 395 2 × 2 = 0 + 0.875 000 350 895 096 882 790 4;
  • 44) 0.875 000 350 895 096 882 790 4 × 2 = 1 + 0.750 000 701 790 193 765 580 8;
  • 45) 0.750 000 701 790 193 765 580 8 × 2 = 1 + 0.500 001 403 580 387 531 161 6;
  • 46) 0.500 001 403 580 387 531 161 6 × 2 = 1 + 0.000 002 807 160 775 062 323 2;
  • 47) 0.000 002 807 160 775 062 323 2 × 2 = 0 + 0.000 005 614 321 550 124 646 4;
  • 48) 0.000 005 614 321 550 124 646 4 × 2 = 0 + 0.000 011 228 643 100 249 292 8;
  • 49) 0.000 011 228 643 100 249 292 8 × 2 = 0 + 0.000 022 457 286 200 498 585 6;
  • 50) 0.000 022 457 286 200 498 585 6 × 2 = 0 + 0.000 044 914 572 400 997 171 2;
  • 51) 0.000 044 914 572 400 997 171 2 × 2 = 0 + 0.000 089 829 144 801 994 342 4;
  • 52) 0.000 089 829 144 801 994 342 4 × 2 = 0 + 0.000 179 658 289 603 988 684 8;
  • 53) 0.000 179 658 289 603 988 684 8 × 2 = 0 + 0.000 359 316 579 207 977 369 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.811 999 999 999 997 612 616 3(10) =


0.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1100 0000 0(2)

5. Positive number before normalization:

38.811 999 999 999 997 612 616 3(10) =


10 0110.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1100 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the left, so that only one non zero digit remains to the left of it:


38.811 999 999 999 997 612 616 3(10) =


10 0110.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1100 0000 0(2) =


10 0110.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1100 0000 0(2) × 20 =


1.0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110 0000 00(2) × 25


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 5


Mantissa (not normalized):
1.0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


5 + 2(11-1) - 1 =


(5 + 1 023)(10) =


1 028(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1028(10) =


100 0000 0100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110 00 0000 =


0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0100


Mantissa (52 bits) =
0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110


Decimal number 38.811 999 999 999 997 612 616 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0100 - 0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100