38.811 999 999 999 997 612 578 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 38.811 999 999 999 997 612 578 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
38.811 999 999 999 997 612 578 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 38.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 38 ÷ 2 = 19 + 0;
  • 19 ÷ 2 = 9 + 1;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

38(10) =


10 0110(2)


3. Convert to binary (base 2) the fractional part: 0.811 999 999 999 997 612 578 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.811 999 999 999 997 612 578 7 × 2 = 1 + 0.623 999 999 999 995 225 157 4;
  • 2) 0.623 999 999 999 995 225 157 4 × 2 = 1 + 0.247 999 999 999 990 450 314 8;
  • 3) 0.247 999 999 999 990 450 314 8 × 2 = 0 + 0.495 999 999 999 980 900 629 6;
  • 4) 0.495 999 999 999 980 900 629 6 × 2 = 0 + 0.991 999 999 999 961 801 259 2;
  • 5) 0.991 999 999 999 961 801 259 2 × 2 = 1 + 0.983 999 999 999 923 602 518 4;
  • 6) 0.983 999 999 999 923 602 518 4 × 2 = 1 + 0.967 999 999 999 847 205 036 8;
  • 7) 0.967 999 999 999 847 205 036 8 × 2 = 1 + 0.935 999 999 999 694 410 073 6;
  • 8) 0.935 999 999 999 694 410 073 6 × 2 = 1 + 0.871 999 999 999 388 820 147 2;
  • 9) 0.871 999 999 999 388 820 147 2 × 2 = 1 + 0.743 999 999 998 777 640 294 4;
  • 10) 0.743 999 999 998 777 640 294 4 × 2 = 1 + 0.487 999 999 997 555 280 588 8;
  • 11) 0.487 999 999 997 555 280 588 8 × 2 = 0 + 0.975 999 999 995 110 561 177 6;
  • 12) 0.975 999 999 995 110 561 177 6 × 2 = 1 + 0.951 999 999 990 221 122 355 2;
  • 13) 0.951 999 999 990 221 122 355 2 × 2 = 1 + 0.903 999 999 980 442 244 710 4;
  • 14) 0.903 999 999 980 442 244 710 4 × 2 = 1 + 0.807 999 999 960 884 489 420 8;
  • 15) 0.807 999 999 960 884 489 420 8 × 2 = 1 + 0.615 999 999 921 768 978 841 6;
  • 16) 0.615 999 999 921 768 978 841 6 × 2 = 1 + 0.231 999 999 843 537 957 683 2;
  • 17) 0.231 999 999 843 537 957 683 2 × 2 = 0 + 0.463 999 999 687 075 915 366 4;
  • 18) 0.463 999 999 687 075 915 366 4 × 2 = 0 + 0.927 999 999 374 151 830 732 8;
  • 19) 0.927 999 999 374 151 830 732 8 × 2 = 1 + 0.855 999 998 748 303 661 465 6;
  • 20) 0.855 999 998 748 303 661 465 6 × 2 = 1 + 0.711 999 997 496 607 322 931 2;
  • 21) 0.711 999 997 496 607 322 931 2 × 2 = 1 + 0.423 999 994 993 214 645 862 4;
  • 22) 0.423 999 994 993 214 645 862 4 × 2 = 0 + 0.847 999 989 986 429 291 724 8;
  • 23) 0.847 999 989 986 429 291 724 8 × 2 = 1 + 0.695 999 979 972 858 583 449 6;
  • 24) 0.695 999 979 972 858 583 449 6 × 2 = 1 + 0.391 999 959 945 717 166 899 2;
  • 25) 0.391 999 959 945 717 166 899 2 × 2 = 0 + 0.783 999 919 891 434 333 798 4;
  • 26) 0.783 999 919 891 434 333 798 4 × 2 = 1 + 0.567 999 839 782 868 667 596 8;
  • 27) 0.567 999 839 782 868 667 596 8 × 2 = 1 + 0.135 999 679 565 737 335 193 6;
  • 28) 0.135 999 679 565 737 335 193 6 × 2 = 0 + 0.271 999 359 131 474 670 387 2;
  • 29) 0.271 999 359 131 474 670 387 2 × 2 = 0 + 0.543 998 718 262 949 340 774 4;
  • 30) 0.543 998 718 262 949 340 774 4 × 2 = 1 + 0.087 997 436 525 898 681 548 8;
  • 31) 0.087 997 436 525 898 681 548 8 × 2 = 0 + 0.175 994 873 051 797 363 097 6;
  • 32) 0.175 994 873 051 797 363 097 6 × 2 = 0 + 0.351 989 746 103 594 726 195 2;
  • 33) 0.351 989 746 103 594 726 195 2 × 2 = 0 + 0.703 979 492 207 189 452 390 4;
  • 34) 0.703 979 492 207 189 452 390 4 × 2 = 1 + 0.407 958 984 414 378 904 780 8;
  • 35) 0.407 958 984 414 378 904 780 8 × 2 = 0 + 0.815 917 968 828 757 809 561 6;
  • 36) 0.815 917 968 828 757 809 561 6 × 2 = 1 + 0.631 835 937 657 515 619 123 2;
  • 37) 0.631 835 937 657 515 619 123 2 × 2 = 1 + 0.263 671 875 315 031 238 246 4;
  • 38) 0.263 671 875 315 031 238 246 4 × 2 = 0 + 0.527 343 750 630 062 476 492 8;
  • 39) 0.527 343 750 630 062 476 492 8 × 2 = 1 + 0.054 687 501 260 124 952 985 6;
  • 40) 0.054 687 501 260 124 952 985 6 × 2 = 0 + 0.109 375 002 520 249 905 971 2;
  • 41) 0.109 375 002 520 249 905 971 2 × 2 = 0 + 0.218 750 005 040 499 811 942 4;
  • 42) 0.218 750 005 040 499 811 942 4 × 2 = 0 + 0.437 500 010 080 999 623 884 8;
  • 43) 0.437 500 010 080 999 623 884 8 × 2 = 0 + 0.875 000 020 161 999 247 769 6;
  • 44) 0.875 000 020 161 999 247 769 6 × 2 = 1 + 0.750 000 040 323 998 495 539 2;
  • 45) 0.750 000 040 323 998 495 539 2 × 2 = 1 + 0.500 000 080 647 996 991 078 4;
  • 46) 0.500 000 080 647 996 991 078 4 × 2 = 1 + 0.000 000 161 295 993 982 156 8;
  • 47) 0.000 000 161 295 993 982 156 8 × 2 = 0 + 0.000 000 322 591 987 964 313 6;
  • 48) 0.000 000 322 591 987 964 313 6 × 2 = 0 + 0.000 000 645 183 975 928 627 2;
  • 49) 0.000 000 645 183 975 928 627 2 × 2 = 0 + 0.000 001 290 367 951 857 254 4;
  • 50) 0.000 001 290 367 951 857 254 4 × 2 = 0 + 0.000 002 580 735 903 714 508 8;
  • 51) 0.000 002 580 735 903 714 508 8 × 2 = 0 + 0.000 005 161 471 807 429 017 6;
  • 52) 0.000 005 161 471 807 429 017 6 × 2 = 0 + 0.000 010 322 943 614 858 035 2;
  • 53) 0.000 010 322 943 614 858 035 2 × 2 = 0 + 0.000 020 645 887 229 716 070 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.811 999 999 999 997 612 578 7(10) =


0.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1100 0000 0(2)

5. Positive number before normalization:

38.811 999 999 999 997 612 578 7(10) =


10 0110.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1100 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the left, so that only one non zero digit remains to the left of it:


38.811 999 999 999 997 612 578 7(10) =


10 0110.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1100 0000 0(2) =


10 0110.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1100 0000 0(2) × 20 =


1.0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110 0000 00(2) × 25


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 5


Mantissa (not normalized):
1.0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


5 + 2(11-1) - 1 =


(5 + 1 023)(10) =


1 028(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1028(10) =


100 0000 0100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110 00 0000 =


0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0100


Mantissa (52 bits) =
0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110


Decimal number 38.811 999 999 999 997 612 578 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0100 - 0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100