38.811 999 999 999 997 592 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 38.811 999 999 999 997 592(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
38.811 999 999 999 997 592(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 38.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 38 ÷ 2 = 19 + 0;
  • 19 ÷ 2 = 9 + 1;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

38(10) =


10 0110(2)


3. Convert to binary (base 2) the fractional part: 0.811 999 999 999 997 592.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.811 999 999 999 997 592 × 2 = 1 + 0.623 999 999 999 995 184;
  • 2) 0.623 999 999 999 995 184 × 2 = 1 + 0.247 999 999 999 990 368;
  • 3) 0.247 999 999 999 990 368 × 2 = 0 + 0.495 999 999 999 980 736;
  • 4) 0.495 999 999 999 980 736 × 2 = 0 + 0.991 999 999 999 961 472;
  • 5) 0.991 999 999 999 961 472 × 2 = 1 + 0.983 999 999 999 922 944;
  • 6) 0.983 999 999 999 922 944 × 2 = 1 + 0.967 999 999 999 845 888;
  • 7) 0.967 999 999 999 845 888 × 2 = 1 + 0.935 999 999 999 691 776;
  • 8) 0.935 999 999 999 691 776 × 2 = 1 + 0.871 999 999 999 383 552;
  • 9) 0.871 999 999 999 383 552 × 2 = 1 + 0.743 999 999 998 767 104;
  • 10) 0.743 999 999 998 767 104 × 2 = 1 + 0.487 999 999 997 534 208;
  • 11) 0.487 999 999 997 534 208 × 2 = 0 + 0.975 999 999 995 068 416;
  • 12) 0.975 999 999 995 068 416 × 2 = 1 + 0.951 999 999 990 136 832;
  • 13) 0.951 999 999 990 136 832 × 2 = 1 + 0.903 999 999 980 273 664;
  • 14) 0.903 999 999 980 273 664 × 2 = 1 + 0.807 999 999 960 547 328;
  • 15) 0.807 999 999 960 547 328 × 2 = 1 + 0.615 999 999 921 094 656;
  • 16) 0.615 999 999 921 094 656 × 2 = 1 + 0.231 999 999 842 189 312;
  • 17) 0.231 999 999 842 189 312 × 2 = 0 + 0.463 999 999 684 378 624;
  • 18) 0.463 999 999 684 378 624 × 2 = 0 + 0.927 999 999 368 757 248;
  • 19) 0.927 999 999 368 757 248 × 2 = 1 + 0.855 999 998 737 514 496;
  • 20) 0.855 999 998 737 514 496 × 2 = 1 + 0.711 999 997 475 028 992;
  • 21) 0.711 999 997 475 028 992 × 2 = 1 + 0.423 999 994 950 057 984;
  • 22) 0.423 999 994 950 057 984 × 2 = 0 + 0.847 999 989 900 115 968;
  • 23) 0.847 999 989 900 115 968 × 2 = 1 + 0.695 999 979 800 231 936;
  • 24) 0.695 999 979 800 231 936 × 2 = 1 + 0.391 999 959 600 463 872;
  • 25) 0.391 999 959 600 463 872 × 2 = 0 + 0.783 999 919 200 927 744;
  • 26) 0.783 999 919 200 927 744 × 2 = 1 + 0.567 999 838 401 855 488;
  • 27) 0.567 999 838 401 855 488 × 2 = 1 + 0.135 999 676 803 710 976;
  • 28) 0.135 999 676 803 710 976 × 2 = 0 + 0.271 999 353 607 421 952;
  • 29) 0.271 999 353 607 421 952 × 2 = 0 + 0.543 998 707 214 843 904;
  • 30) 0.543 998 707 214 843 904 × 2 = 1 + 0.087 997 414 429 687 808;
  • 31) 0.087 997 414 429 687 808 × 2 = 0 + 0.175 994 828 859 375 616;
  • 32) 0.175 994 828 859 375 616 × 2 = 0 + 0.351 989 657 718 751 232;
  • 33) 0.351 989 657 718 751 232 × 2 = 0 + 0.703 979 315 437 502 464;
  • 34) 0.703 979 315 437 502 464 × 2 = 1 + 0.407 958 630 875 004 928;
  • 35) 0.407 958 630 875 004 928 × 2 = 0 + 0.815 917 261 750 009 856;
  • 36) 0.815 917 261 750 009 856 × 2 = 1 + 0.631 834 523 500 019 712;
  • 37) 0.631 834 523 500 019 712 × 2 = 1 + 0.263 669 047 000 039 424;
  • 38) 0.263 669 047 000 039 424 × 2 = 0 + 0.527 338 094 000 078 848;
  • 39) 0.527 338 094 000 078 848 × 2 = 1 + 0.054 676 188 000 157 696;
  • 40) 0.054 676 188 000 157 696 × 2 = 0 + 0.109 352 376 000 315 392;
  • 41) 0.109 352 376 000 315 392 × 2 = 0 + 0.218 704 752 000 630 784;
  • 42) 0.218 704 752 000 630 784 × 2 = 0 + 0.437 409 504 001 261 568;
  • 43) 0.437 409 504 001 261 568 × 2 = 0 + 0.874 819 008 002 523 136;
  • 44) 0.874 819 008 002 523 136 × 2 = 1 + 0.749 638 016 005 046 272;
  • 45) 0.749 638 016 005 046 272 × 2 = 1 + 0.499 276 032 010 092 544;
  • 46) 0.499 276 032 010 092 544 × 2 = 0 + 0.998 552 064 020 185 088;
  • 47) 0.998 552 064 020 185 088 × 2 = 1 + 0.997 104 128 040 370 176;
  • 48) 0.997 104 128 040 370 176 × 2 = 1 + 0.994 208 256 080 740 352;
  • 49) 0.994 208 256 080 740 352 × 2 = 1 + 0.988 416 512 161 480 704;
  • 50) 0.988 416 512 161 480 704 × 2 = 1 + 0.976 833 024 322 961 408;
  • 51) 0.976 833 024 322 961 408 × 2 = 1 + 0.953 666 048 645 922 816;
  • 52) 0.953 666 048 645 922 816 × 2 = 1 + 0.907 332 097 291 845 632;
  • 53) 0.907 332 097 291 845 632 × 2 = 1 + 0.814 664 194 583 691 264;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.811 999 999 999 997 592(10) =


0.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1011 1111 1(2)

5. Positive number before normalization:

38.811 999 999 999 997 592(10) =


10 0110.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1011 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the left, so that only one non zero digit remains to the left of it:


38.811 999 999 999 997 592(10) =


10 0110.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1011 1111 1(2) =


10 0110.1100 1111 1101 1111 0011 1011 0110 0100 0101 1010 0001 1011 1111 1(2) × 20 =


1.0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1101 1111 11(2) × 25


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 5


Mantissa (not normalized):
1.0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1101 1111 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


5 + 2(11-1) - 1 =


(5 + 1 023)(10) =


1 028(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1028(10) =


100 0000 0100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1101 11 1111 =


0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1101


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0100


Mantissa (52 bits) =
0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1101


Decimal number 38.811 999 999 999 997 592 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0100 - 0011 0110 0111 1110 1111 1001 1101 1011 0010 0010 1101 0000 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100