32.871 339 693 8 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 32.871 339 693 8(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
32.871 339 693 8(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 32.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

32(10) =


10 0000(2)


3. Convert to binary (base 2) the fractional part: 0.871 339 693 8.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.871 339 693 8 × 2 = 1 + 0.742 679 387 6;
  • 2) 0.742 679 387 6 × 2 = 1 + 0.485 358 775 2;
  • 3) 0.485 358 775 2 × 2 = 0 + 0.970 717 550 4;
  • 4) 0.970 717 550 4 × 2 = 1 + 0.941 435 100 8;
  • 5) 0.941 435 100 8 × 2 = 1 + 0.882 870 201 6;
  • 6) 0.882 870 201 6 × 2 = 1 + 0.765 740 403 2;
  • 7) 0.765 740 403 2 × 2 = 1 + 0.531 480 806 4;
  • 8) 0.531 480 806 4 × 2 = 1 + 0.062 961 612 8;
  • 9) 0.062 961 612 8 × 2 = 0 + 0.125 923 225 6;
  • 10) 0.125 923 225 6 × 2 = 0 + 0.251 846 451 2;
  • 11) 0.251 846 451 2 × 2 = 0 + 0.503 692 902 4;
  • 12) 0.503 692 902 4 × 2 = 1 + 0.007 385 804 8;
  • 13) 0.007 385 804 8 × 2 = 0 + 0.014 771 609 6;
  • 14) 0.014 771 609 6 × 2 = 0 + 0.029 543 219 2;
  • 15) 0.029 543 219 2 × 2 = 0 + 0.059 086 438 4;
  • 16) 0.059 086 438 4 × 2 = 0 + 0.118 172 876 8;
  • 17) 0.118 172 876 8 × 2 = 0 + 0.236 345 753 6;
  • 18) 0.236 345 753 6 × 2 = 0 + 0.472 691 507 2;
  • 19) 0.472 691 507 2 × 2 = 0 + 0.945 383 014 4;
  • 20) 0.945 383 014 4 × 2 = 1 + 0.890 766 028 8;
  • 21) 0.890 766 028 8 × 2 = 1 + 0.781 532 057 6;
  • 22) 0.781 532 057 6 × 2 = 1 + 0.563 064 115 2;
  • 23) 0.563 064 115 2 × 2 = 1 + 0.126 128 230 4;
  • 24) 0.126 128 230 4 × 2 = 0 + 0.252 256 460 8;
  • 25) 0.252 256 460 8 × 2 = 0 + 0.504 512 921 6;
  • 26) 0.504 512 921 6 × 2 = 1 + 0.009 025 843 2;
  • 27) 0.009 025 843 2 × 2 = 0 + 0.018 051 686 4;
  • 28) 0.018 051 686 4 × 2 = 0 + 0.036 103 372 8;
  • 29) 0.036 103 372 8 × 2 = 0 + 0.072 206 745 6;
  • 30) 0.072 206 745 6 × 2 = 0 + 0.144 413 491 2;
  • 31) 0.144 413 491 2 × 2 = 0 + 0.288 826 982 4;
  • 32) 0.288 826 982 4 × 2 = 0 + 0.577 653 964 8;
  • 33) 0.577 653 964 8 × 2 = 1 + 0.155 307 929 6;
  • 34) 0.155 307 929 6 × 2 = 0 + 0.310 615 859 2;
  • 35) 0.310 615 859 2 × 2 = 0 + 0.621 231 718 4;
  • 36) 0.621 231 718 4 × 2 = 1 + 0.242 463 436 8;
  • 37) 0.242 463 436 8 × 2 = 0 + 0.484 926 873 6;
  • 38) 0.484 926 873 6 × 2 = 0 + 0.969 853 747 2;
  • 39) 0.969 853 747 2 × 2 = 1 + 0.939 707 494 4;
  • 40) 0.939 707 494 4 × 2 = 1 + 0.879 414 988 8;
  • 41) 0.879 414 988 8 × 2 = 1 + 0.758 829 977 6;
  • 42) 0.758 829 977 6 × 2 = 1 + 0.517 659 955 2;
  • 43) 0.517 659 955 2 × 2 = 1 + 0.035 319 910 4;
  • 44) 0.035 319 910 4 × 2 = 0 + 0.070 639 820 8;
  • 45) 0.070 639 820 8 × 2 = 0 + 0.141 279 641 6;
  • 46) 0.141 279 641 6 × 2 = 0 + 0.282 559 283 2;
  • 47) 0.282 559 283 2 × 2 = 0 + 0.565 118 566 4;
  • 48) 0.565 118 566 4 × 2 = 1 + 0.130 237 132 8;
  • 49) 0.130 237 132 8 × 2 = 0 + 0.260 474 265 6;
  • 50) 0.260 474 265 6 × 2 = 0 + 0.520 948 531 2;
  • 51) 0.520 948 531 2 × 2 = 1 + 0.041 897 062 4;
  • 52) 0.041 897 062 4 × 2 = 0 + 0.083 794 124 8;
  • 53) 0.083 794 124 8 × 2 = 0 + 0.167 588 249 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.871 339 693 8(10) =


0.1101 1111 0001 0000 0001 1110 0100 0000 1001 0011 1110 0001 0010 0(2)

5. Positive number before normalization:

32.871 339 693 8(10) =


10 0000.1101 1111 0001 0000 0001 1110 0100 0000 1001 0011 1110 0001 0010 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the left, so that only one non zero digit remains to the left of it:


32.871 339 693 8(10) =


10 0000.1101 1111 0001 0000 0001 1110 0100 0000 1001 0011 1110 0001 0010 0(2) =


10 0000.1101 1111 0001 0000 0001 1110 0100 0000 1001 0011 1110 0001 0010 0(2) × 20 =


1.0000 0110 1111 1000 1000 0000 1111 0010 0000 0100 1001 1111 0000 1001 00(2) × 25


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 5


Mantissa (not normalized):
1.0000 0110 1111 1000 1000 0000 1111 0010 0000 0100 1001 1111 0000 1001 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


5 + 2(11-1) - 1 =


(5 + 1 023)(10) =


1 028(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1028(10) =


100 0000 0100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0110 1111 1000 1000 0000 1111 0010 0000 0100 1001 1111 0000 10 0100 =


0000 0110 1111 1000 1000 0000 1111 0010 0000 0100 1001 1111 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0100


Mantissa (52 bits) =
0000 0110 1111 1000 1000 0000 1111 0010 0000 0100 1001 1111 0000


Decimal number 32.871 339 693 8 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0100 - 0000 0110 1111 1000 1000 0000 1111 0010 0000 0100 1001 1111 0000

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100