32.871 339 690 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 32.871 339 690 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
32.871 339 690 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 32.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

32(10) =


10 0000(2)


3. Convert to binary (base 2) the fractional part: 0.871 339 690 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.871 339 690 7 × 2 = 1 + 0.742 679 381 4;
  • 2) 0.742 679 381 4 × 2 = 1 + 0.485 358 762 8;
  • 3) 0.485 358 762 8 × 2 = 0 + 0.970 717 525 6;
  • 4) 0.970 717 525 6 × 2 = 1 + 0.941 435 051 2;
  • 5) 0.941 435 051 2 × 2 = 1 + 0.882 870 102 4;
  • 6) 0.882 870 102 4 × 2 = 1 + 0.765 740 204 8;
  • 7) 0.765 740 204 8 × 2 = 1 + 0.531 480 409 6;
  • 8) 0.531 480 409 6 × 2 = 1 + 0.062 960 819 2;
  • 9) 0.062 960 819 2 × 2 = 0 + 0.125 921 638 4;
  • 10) 0.125 921 638 4 × 2 = 0 + 0.251 843 276 8;
  • 11) 0.251 843 276 8 × 2 = 0 + 0.503 686 553 6;
  • 12) 0.503 686 553 6 × 2 = 1 + 0.007 373 107 2;
  • 13) 0.007 373 107 2 × 2 = 0 + 0.014 746 214 4;
  • 14) 0.014 746 214 4 × 2 = 0 + 0.029 492 428 8;
  • 15) 0.029 492 428 8 × 2 = 0 + 0.058 984 857 6;
  • 16) 0.058 984 857 6 × 2 = 0 + 0.117 969 715 2;
  • 17) 0.117 969 715 2 × 2 = 0 + 0.235 939 430 4;
  • 18) 0.235 939 430 4 × 2 = 0 + 0.471 878 860 8;
  • 19) 0.471 878 860 8 × 2 = 0 + 0.943 757 721 6;
  • 20) 0.943 757 721 6 × 2 = 1 + 0.887 515 443 2;
  • 21) 0.887 515 443 2 × 2 = 1 + 0.775 030 886 4;
  • 22) 0.775 030 886 4 × 2 = 1 + 0.550 061 772 8;
  • 23) 0.550 061 772 8 × 2 = 1 + 0.100 123 545 6;
  • 24) 0.100 123 545 6 × 2 = 0 + 0.200 247 091 2;
  • 25) 0.200 247 091 2 × 2 = 0 + 0.400 494 182 4;
  • 26) 0.400 494 182 4 × 2 = 0 + 0.800 988 364 8;
  • 27) 0.800 988 364 8 × 2 = 1 + 0.601 976 729 6;
  • 28) 0.601 976 729 6 × 2 = 1 + 0.203 953 459 2;
  • 29) 0.203 953 459 2 × 2 = 0 + 0.407 906 918 4;
  • 30) 0.407 906 918 4 × 2 = 0 + 0.815 813 836 8;
  • 31) 0.815 813 836 8 × 2 = 1 + 0.631 627 673 6;
  • 32) 0.631 627 673 6 × 2 = 1 + 0.263 255 347 2;
  • 33) 0.263 255 347 2 × 2 = 0 + 0.526 510 694 4;
  • 34) 0.526 510 694 4 × 2 = 1 + 0.053 021 388 8;
  • 35) 0.053 021 388 8 × 2 = 0 + 0.106 042 777 6;
  • 36) 0.106 042 777 6 × 2 = 0 + 0.212 085 555 2;
  • 37) 0.212 085 555 2 × 2 = 0 + 0.424 171 110 4;
  • 38) 0.424 171 110 4 × 2 = 0 + 0.848 342 220 8;
  • 39) 0.848 342 220 8 × 2 = 1 + 0.696 684 441 6;
  • 40) 0.696 684 441 6 × 2 = 1 + 0.393 368 883 2;
  • 41) 0.393 368 883 2 × 2 = 0 + 0.786 737 766 4;
  • 42) 0.786 737 766 4 × 2 = 1 + 0.573 475 532 8;
  • 43) 0.573 475 532 8 × 2 = 1 + 0.146 951 065 6;
  • 44) 0.146 951 065 6 × 2 = 0 + 0.293 902 131 2;
  • 45) 0.293 902 131 2 × 2 = 0 + 0.587 804 262 4;
  • 46) 0.587 804 262 4 × 2 = 1 + 0.175 608 524 8;
  • 47) 0.175 608 524 8 × 2 = 0 + 0.351 217 049 6;
  • 48) 0.351 217 049 6 × 2 = 0 + 0.702 434 099 2;
  • 49) 0.702 434 099 2 × 2 = 1 + 0.404 868 198 4;
  • 50) 0.404 868 198 4 × 2 = 0 + 0.809 736 396 8;
  • 51) 0.809 736 396 8 × 2 = 1 + 0.619 472 793 6;
  • 52) 0.619 472 793 6 × 2 = 1 + 0.238 945 587 2;
  • 53) 0.238 945 587 2 × 2 = 0 + 0.477 891 174 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.871 339 690 7(10) =


0.1101 1111 0001 0000 0001 1110 0011 0011 0100 0011 0110 0100 1011 0(2)

5. Positive number before normalization:

32.871 339 690 7(10) =


10 0000.1101 1111 0001 0000 0001 1110 0011 0011 0100 0011 0110 0100 1011 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 5 positions to the left, so that only one non zero digit remains to the left of it:


32.871 339 690 7(10) =


10 0000.1101 1111 0001 0000 0001 1110 0011 0011 0100 0011 0110 0100 1011 0(2) =


10 0000.1101 1111 0001 0000 0001 1110 0011 0011 0100 0011 0110 0100 1011 0(2) × 20 =


1.0000 0110 1111 1000 1000 0000 1111 0001 1001 1010 0001 1011 0010 0101 10(2) × 25


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 5


Mantissa (not normalized):
1.0000 0110 1111 1000 1000 0000 1111 0001 1001 1010 0001 1011 0010 0101 10


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


5 + 2(11-1) - 1 =


(5 + 1 023)(10) =


1 028(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 028 ÷ 2 = 514 + 0;
  • 514 ÷ 2 = 257 + 0;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1028(10) =


100 0000 0100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0110 1111 1000 1000 0000 1111 0001 1001 1010 0001 1011 0010 01 0110 =


0000 0110 1111 1000 1000 0000 1111 0001 1001 1010 0001 1011 0010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0100


Mantissa (52 bits) =
0000 0110 1111 1000 1000 0000 1111 0001 1001 1010 0001 1011 0010


Decimal number 32.871 339 690 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0100 - 0000 0110 1111 1000 1000 0000 1111 0001 1001 1010 0001 1011 0010

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100