30.000 000 121 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 30.000 000 121(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
30.000 000 121(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 30.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 30 ÷ 2 = 15 + 0;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

30(10) =


1 1110(2)


3. Convert to binary (base 2) the fractional part: 0.000 000 121.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 121 × 2 = 0 + 0.000 000 242;
  • 2) 0.000 000 242 × 2 = 0 + 0.000 000 484;
  • 3) 0.000 000 484 × 2 = 0 + 0.000 000 968;
  • 4) 0.000 000 968 × 2 = 0 + 0.000 001 936;
  • 5) 0.000 001 936 × 2 = 0 + 0.000 003 872;
  • 6) 0.000 003 872 × 2 = 0 + 0.000 007 744;
  • 7) 0.000 007 744 × 2 = 0 + 0.000 015 488;
  • 8) 0.000 015 488 × 2 = 0 + 0.000 030 976;
  • 9) 0.000 030 976 × 2 = 0 + 0.000 061 952;
  • 10) 0.000 061 952 × 2 = 0 + 0.000 123 904;
  • 11) 0.000 123 904 × 2 = 0 + 0.000 247 808;
  • 12) 0.000 247 808 × 2 = 0 + 0.000 495 616;
  • 13) 0.000 495 616 × 2 = 0 + 0.000 991 232;
  • 14) 0.000 991 232 × 2 = 0 + 0.001 982 464;
  • 15) 0.001 982 464 × 2 = 0 + 0.003 964 928;
  • 16) 0.003 964 928 × 2 = 0 + 0.007 929 856;
  • 17) 0.007 929 856 × 2 = 0 + 0.015 859 712;
  • 18) 0.015 859 712 × 2 = 0 + 0.031 719 424;
  • 19) 0.031 719 424 × 2 = 0 + 0.063 438 848;
  • 20) 0.063 438 848 × 2 = 0 + 0.126 877 696;
  • 21) 0.126 877 696 × 2 = 0 + 0.253 755 392;
  • 22) 0.253 755 392 × 2 = 0 + 0.507 510 784;
  • 23) 0.507 510 784 × 2 = 1 + 0.015 021 568;
  • 24) 0.015 021 568 × 2 = 0 + 0.030 043 136;
  • 25) 0.030 043 136 × 2 = 0 + 0.060 086 272;
  • 26) 0.060 086 272 × 2 = 0 + 0.120 172 544;
  • 27) 0.120 172 544 × 2 = 0 + 0.240 345 088;
  • 28) 0.240 345 088 × 2 = 0 + 0.480 690 176;
  • 29) 0.480 690 176 × 2 = 0 + 0.961 380 352;
  • 30) 0.961 380 352 × 2 = 1 + 0.922 760 704;
  • 31) 0.922 760 704 × 2 = 1 + 0.845 521 408;
  • 32) 0.845 521 408 × 2 = 1 + 0.691 042 816;
  • 33) 0.691 042 816 × 2 = 1 + 0.382 085 632;
  • 34) 0.382 085 632 × 2 = 0 + 0.764 171 264;
  • 35) 0.764 171 264 × 2 = 1 + 0.528 342 528;
  • 36) 0.528 342 528 × 2 = 1 + 0.056 685 056;
  • 37) 0.056 685 056 × 2 = 0 + 0.113 370 112;
  • 38) 0.113 370 112 × 2 = 0 + 0.226 740 224;
  • 39) 0.226 740 224 × 2 = 0 + 0.453 480 448;
  • 40) 0.453 480 448 × 2 = 0 + 0.906 960 896;
  • 41) 0.906 960 896 × 2 = 1 + 0.813 921 792;
  • 42) 0.813 921 792 × 2 = 1 + 0.627 843 584;
  • 43) 0.627 843 584 × 2 = 1 + 0.255 687 168;
  • 44) 0.255 687 168 × 2 = 0 + 0.511 374 336;
  • 45) 0.511 374 336 × 2 = 1 + 0.022 748 672;
  • 46) 0.022 748 672 × 2 = 0 + 0.045 497 344;
  • 47) 0.045 497 344 × 2 = 0 + 0.090 994 688;
  • 48) 0.090 994 688 × 2 = 0 + 0.181 989 376;
  • 49) 0.181 989 376 × 2 = 0 + 0.363 978 752;
  • 50) 0.363 978 752 × 2 = 0 + 0.727 957 504;
  • 51) 0.727 957 504 × 2 = 1 + 0.455 915 008;
  • 52) 0.455 915 008 × 2 = 0 + 0.911 830 016;
  • 53) 0.911 830 016 × 2 = 1 + 0.823 660 032;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 121(10) =


0.0000 0000 0000 0000 0000 0010 0000 0111 1011 0000 1110 1000 0010 1(2)

5. Positive number before normalization:

30.000 000 121(10) =


1 1110.0000 0000 0000 0000 0000 0010 0000 0111 1011 0000 1110 1000 0010 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the left, so that only one non zero digit remains to the left of it:


30.000 000 121(10) =


1 1110.0000 0000 0000 0000 0000 0010 0000 0111 1011 0000 1110 1000 0010 1(2) =


1 1110.0000 0000 0000 0000 0000 0010 0000 0111 1011 0000 1110 1000 0010 1(2) × 20 =


1.1110 0000 0000 0000 0000 0000 0010 0000 0111 1011 0000 1110 1000 0010 1(2) × 24


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 4


Mantissa (not normalized):
1.1110 0000 0000 0000 0000 0000 0010 0000 0111 1011 0000 1110 1000 0010 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


4 + 2(11-1) - 1 =


(4 + 1 023)(10) =


1 027(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 027 ÷ 2 = 513 + 1;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1027(10) =


100 0000 0011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1110 0000 0000 0000 0000 0000 0010 0000 0111 1011 0000 1110 1000 0 0101 =


1110 0000 0000 0000 0000 0000 0010 0000 0111 1011 0000 1110 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0011


Mantissa (52 bits) =
1110 0000 0000 0000 0000 0000 0010 0000 0111 1011 0000 1110 1000


Decimal number 30.000 000 121 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0011 - 1110 0000 0000 0000 0000 0000 0010 0000 0111 1011 0000 1110 1000

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100