3.141 592 653 589 793 238 464 03 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 464 03(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 464 03(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 464 03.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 464 03 × 2 = 0 + 0.283 185 307 179 586 476 928 06;
  • 2) 0.283 185 307 179 586 476 928 06 × 2 = 0 + 0.566 370 614 359 172 953 856 12;
  • 3) 0.566 370 614 359 172 953 856 12 × 2 = 1 + 0.132 741 228 718 345 907 712 24;
  • 4) 0.132 741 228 718 345 907 712 24 × 2 = 0 + 0.265 482 457 436 691 815 424 48;
  • 5) 0.265 482 457 436 691 815 424 48 × 2 = 0 + 0.530 964 914 873 383 630 848 96;
  • 6) 0.530 964 914 873 383 630 848 96 × 2 = 1 + 0.061 929 829 746 767 261 697 92;
  • 7) 0.061 929 829 746 767 261 697 92 × 2 = 0 + 0.123 859 659 493 534 523 395 84;
  • 8) 0.123 859 659 493 534 523 395 84 × 2 = 0 + 0.247 719 318 987 069 046 791 68;
  • 9) 0.247 719 318 987 069 046 791 68 × 2 = 0 + 0.495 438 637 974 138 093 583 36;
  • 10) 0.495 438 637 974 138 093 583 36 × 2 = 0 + 0.990 877 275 948 276 187 166 72;
  • 11) 0.990 877 275 948 276 187 166 72 × 2 = 1 + 0.981 754 551 896 552 374 333 44;
  • 12) 0.981 754 551 896 552 374 333 44 × 2 = 1 + 0.963 509 103 793 104 748 666 88;
  • 13) 0.963 509 103 793 104 748 666 88 × 2 = 1 + 0.927 018 207 586 209 497 333 76;
  • 14) 0.927 018 207 586 209 497 333 76 × 2 = 1 + 0.854 036 415 172 418 994 667 52;
  • 15) 0.854 036 415 172 418 994 667 52 × 2 = 1 + 0.708 072 830 344 837 989 335 04;
  • 16) 0.708 072 830 344 837 989 335 04 × 2 = 1 + 0.416 145 660 689 675 978 670 08;
  • 17) 0.416 145 660 689 675 978 670 08 × 2 = 0 + 0.832 291 321 379 351 957 340 16;
  • 18) 0.832 291 321 379 351 957 340 16 × 2 = 1 + 0.664 582 642 758 703 914 680 32;
  • 19) 0.664 582 642 758 703 914 680 32 × 2 = 1 + 0.329 165 285 517 407 829 360 64;
  • 20) 0.329 165 285 517 407 829 360 64 × 2 = 0 + 0.658 330 571 034 815 658 721 28;
  • 21) 0.658 330 571 034 815 658 721 28 × 2 = 1 + 0.316 661 142 069 631 317 442 56;
  • 22) 0.316 661 142 069 631 317 442 56 × 2 = 0 + 0.633 322 284 139 262 634 885 12;
  • 23) 0.633 322 284 139 262 634 885 12 × 2 = 1 + 0.266 644 568 278 525 269 770 24;
  • 24) 0.266 644 568 278 525 269 770 24 × 2 = 0 + 0.533 289 136 557 050 539 540 48;
  • 25) 0.533 289 136 557 050 539 540 48 × 2 = 1 + 0.066 578 273 114 101 079 080 96;
  • 26) 0.066 578 273 114 101 079 080 96 × 2 = 0 + 0.133 156 546 228 202 158 161 92;
  • 27) 0.133 156 546 228 202 158 161 92 × 2 = 0 + 0.266 313 092 456 404 316 323 84;
  • 28) 0.266 313 092 456 404 316 323 84 × 2 = 0 + 0.532 626 184 912 808 632 647 68;
  • 29) 0.532 626 184 912 808 632 647 68 × 2 = 1 + 0.065 252 369 825 617 265 295 36;
  • 30) 0.065 252 369 825 617 265 295 36 × 2 = 0 + 0.130 504 739 651 234 530 590 72;
  • 31) 0.130 504 739 651 234 530 590 72 × 2 = 0 + 0.261 009 479 302 469 061 181 44;
  • 32) 0.261 009 479 302 469 061 181 44 × 2 = 0 + 0.522 018 958 604 938 122 362 88;
  • 33) 0.522 018 958 604 938 122 362 88 × 2 = 1 + 0.044 037 917 209 876 244 725 76;
  • 34) 0.044 037 917 209 876 244 725 76 × 2 = 0 + 0.088 075 834 419 752 489 451 52;
  • 35) 0.088 075 834 419 752 489 451 52 × 2 = 0 + 0.176 151 668 839 504 978 903 04;
  • 36) 0.176 151 668 839 504 978 903 04 × 2 = 0 + 0.352 303 337 679 009 957 806 08;
  • 37) 0.352 303 337 679 009 957 806 08 × 2 = 0 + 0.704 606 675 358 019 915 612 16;
  • 38) 0.704 606 675 358 019 915 612 16 × 2 = 1 + 0.409 213 350 716 039 831 224 32;
  • 39) 0.409 213 350 716 039 831 224 32 × 2 = 0 + 0.818 426 701 432 079 662 448 64;
  • 40) 0.818 426 701 432 079 662 448 64 × 2 = 1 + 0.636 853 402 864 159 324 897 28;
  • 41) 0.636 853 402 864 159 324 897 28 × 2 = 1 + 0.273 706 805 728 318 649 794 56;
  • 42) 0.273 706 805 728 318 649 794 56 × 2 = 0 + 0.547 413 611 456 637 299 589 12;
  • 43) 0.547 413 611 456 637 299 589 12 × 2 = 1 + 0.094 827 222 913 274 599 178 24;
  • 44) 0.094 827 222 913 274 599 178 24 × 2 = 0 + 0.189 654 445 826 549 198 356 48;
  • 45) 0.189 654 445 826 549 198 356 48 × 2 = 0 + 0.379 308 891 653 098 396 712 96;
  • 46) 0.379 308 891 653 098 396 712 96 × 2 = 0 + 0.758 617 783 306 196 793 425 92;
  • 47) 0.758 617 783 306 196 793 425 92 × 2 = 1 + 0.517 235 566 612 393 586 851 84;
  • 48) 0.517 235 566 612 393 586 851 84 × 2 = 1 + 0.034 471 133 224 787 173 703 68;
  • 49) 0.034 471 133 224 787 173 703 68 × 2 = 0 + 0.068 942 266 449 574 347 407 36;
  • 50) 0.068 942 266 449 574 347 407 36 × 2 = 0 + 0.137 884 532 899 148 694 814 72;
  • 51) 0.137 884 532 899 148 694 814 72 × 2 = 0 + 0.275 769 065 798 297 389 629 44;
  • 52) 0.275 769 065 798 297 389 629 44 × 2 = 0 + 0.551 538 131 596 594 779 258 88;
  • 53) 0.551 538 131 596 594 779 258 88 × 2 = 1 + 0.103 076 263 193 189 558 517 76;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 464 03(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 464 03(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 464 03(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 464 03 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100