3.141 592 653 589 793 238 463 38 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 463 38(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 463 38(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 463 38.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 463 38 × 2 = 0 + 0.283 185 307 179 586 476 926 76;
  • 2) 0.283 185 307 179 586 476 926 76 × 2 = 0 + 0.566 370 614 359 172 953 853 52;
  • 3) 0.566 370 614 359 172 953 853 52 × 2 = 1 + 0.132 741 228 718 345 907 707 04;
  • 4) 0.132 741 228 718 345 907 707 04 × 2 = 0 + 0.265 482 457 436 691 815 414 08;
  • 5) 0.265 482 457 436 691 815 414 08 × 2 = 0 + 0.530 964 914 873 383 630 828 16;
  • 6) 0.530 964 914 873 383 630 828 16 × 2 = 1 + 0.061 929 829 746 767 261 656 32;
  • 7) 0.061 929 829 746 767 261 656 32 × 2 = 0 + 0.123 859 659 493 534 523 312 64;
  • 8) 0.123 859 659 493 534 523 312 64 × 2 = 0 + 0.247 719 318 987 069 046 625 28;
  • 9) 0.247 719 318 987 069 046 625 28 × 2 = 0 + 0.495 438 637 974 138 093 250 56;
  • 10) 0.495 438 637 974 138 093 250 56 × 2 = 0 + 0.990 877 275 948 276 186 501 12;
  • 11) 0.990 877 275 948 276 186 501 12 × 2 = 1 + 0.981 754 551 896 552 373 002 24;
  • 12) 0.981 754 551 896 552 373 002 24 × 2 = 1 + 0.963 509 103 793 104 746 004 48;
  • 13) 0.963 509 103 793 104 746 004 48 × 2 = 1 + 0.927 018 207 586 209 492 008 96;
  • 14) 0.927 018 207 586 209 492 008 96 × 2 = 1 + 0.854 036 415 172 418 984 017 92;
  • 15) 0.854 036 415 172 418 984 017 92 × 2 = 1 + 0.708 072 830 344 837 968 035 84;
  • 16) 0.708 072 830 344 837 968 035 84 × 2 = 1 + 0.416 145 660 689 675 936 071 68;
  • 17) 0.416 145 660 689 675 936 071 68 × 2 = 0 + 0.832 291 321 379 351 872 143 36;
  • 18) 0.832 291 321 379 351 872 143 36 × 2 = 1 + 0.664 582 642 758 703 744 286 72;
  • 19) 0.664 582 642 758 703 744 286 72 × 2 = 1 + 0.329 165 285 517 407 488 573 44;
  • 20) 0.329 165 285 517 407 488 573 44 × 2 = 0 + 0.658 330 571 034 814 977 146 88;
  • 21) 0.658 330 571 034 814 977 146 88 × 2 = 1 + 0.316 661 142 069 629 954 293 76;
  • 22) 0.316 661 142 069 629 954 293 76 × 2 = 0 + 0.633 322 284 139 259 908 587 52;
  • 23) 0.633 322 284 139 259 908 587 52 × 2 = 1 + 0.266 644 568 278 519 817 175 04;
  • 24) 0.266 644 568 278 519 817 175 04 × 2 = 0 + 0.533 289 136 557 039 634 350 08;
  • 25) 0.533 289 136 557 039 634 350 08 × 2 = 1 + 0.066 578 273 114 079 268 700 16;
  • 26) 0.066 578 273 114 079 268 700 16 × 2 = 0 + 0.133 156 546 228 158 537 400 32;
  • 27) 0.133 156 546 228 158 537 400 32 × 2 = 0 + 0.266 313 092 456 317 074 800 64;
  • 28) 0.266 313 092 456 317 074 800 64 × 2 = 0 + 0.532 626 184 912 634 149 601 28;
  • 29) 0.532 626 184 912 634 149 601 28 × 2 = 1 + 0.065 252 369 825 268 299 202 56;
  • 30) 0.065 252 369 825 268 299 202 56 × 2 = 0 + 0.130 504 739 650 536 598 405 12;
  • 31) 0.130 504 739 650 536 598 405 12 × 2 = 0 + 0.261 009 479 301 073 196 810 24;
  • 32) 0.261 009 479 301 073 196 810 24 × 2 = 0 + 0.522 018 958 602 146 393 620 48;
  • 33) 0.522 018 958 602 146 393 620 48 × 2 = 1 + 0.044 037 917 204 292 787 240 96;
  • 34) 0.044 037 917 204 292 787 240 96 × 2 = 0 + 0.088 075 834 408 585 574 481 92;
  • 35) 0.088 075 834 408 585 574 481 92 × 2 = 0 + 0.176 151 668 817 171 148 963 84;
  • 36) 0.176 151 668 817 171 148 963 84 × 2 = 0 + 0.352 303 337 634 342 297 927 68;
  • 37) 0.352 303 337 634 342 297 927 68 × 2 = 0 + 0.704 606 675 268 684 595 855 36;
  • 38) 0.704 606 675 268 684 595 855 36 × 2 = 1 + 0.409 213 350 537 369 191 710 72;
  • 39) 0.409 213 350 537 369 191 710 72 × 2 = 0 + 0.818 426 701 074 738 383 421 44;
  • 40) 0.818 426 701 074 738 383 421 44 × 2 = 1 + 0.636 853 402 149 476 766 842 88;
  • 41) 0.636 853 402 149 476 766 842 88 × 2 = 1 + 0.273 706 804 298 953 533 685 76;
  • 42) 0.273 706 804 298 953 533 685 76 × 2 = 0 + 0.547 413 608 597 907 067 371 52;
  • 43) 0.547 413 608 597 907 067 371 52 × 2 = 1 + 0.094 827 217 195 814 134 743 04;
  • 44) 0.094 827 217 195 814 134 743 04 × 2 = 0 + 0.189 654 434 391 628 269 486 08;
  • 45) 0.189 654 434 391 628 269 486 08 × 2 = 0 + 0.379 308 868 783 256 538 972 16;
  • 46) 0.379 308 868 783 256 538 972 16 × 2 = 0 + 0.758 617 737 566 513 077 944 32;
  • 47) 0.758 617 737 566 513 077 944 32 × 2 = 1 + 0.517 235 475 133 026 155 888 64;
  • 48) 0.517 235 475 133 026 155 888 64 × 2 = 1 + 0.034 470 950 266 052 311 777 28;
  • 49) 0.034 470 950 266 052 311 777 28 × 2 = 0 + 0.068 941 900 532 104 623 554 56;
  • 50) 0.068 941 900 532 104 623 554 56 × 2 = 0 + 0.137 883 801 064 209 247 109 12;
  • 51) 0.137 883 801 064 209 247 109 12 × 2 = 0 + 0.275 767 602 128 418 494 218 24;
  • 52) 0.275 767 602 128 418 494 218 24 × 2 = 0 + 0.551 535 204 256 836 988 436 48;
  • 53) 0.551 535 204 256 836 988 436 48 × 2 = 1 + 0.103 070 408 513 673 976 872 96;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 463 38(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 463 38(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 463 38(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 463 38 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100