3.141 592 653 589 793 238 463 16 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 463 16(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 463 16(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 463 16.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 463 16 × 2 = 0 + 0.283 185 307 179 586 476 926 32;
  • 2) 0.283 185 307 179 586 476 926 32 × 2 = 0 + 0.566 370 614 359 172 953 852 64;
  • 3) 0.566 370 614 359 172 953 852 64 × 2 = 1 + 0.132 741 228 718 345 907 705 28;
  • 4) 0.132 741 228 718 345 907 705 28 × 2 = 0 + 0.265 482 457 436 691 815 410 56;
  • 5) 0.265 482 457 436 691 815 410 56 × 2 = 0 + 0.530 964 914 873 383 630 821 12;
  • 6) 0.530 964 914 873 383 630 821 12 × 2 = 1 + 0.061 929 829 746 767 261 642 24;
  • 7) 0.061 929 829 746 767 261 642 24 × 2 = 0 + 0.123 859 659 493 534 523 284 48;
  • 8) 0.123 859 659 493 534 523 284 48 × 2 = 0 + 0.247 719 318 987 069 046 568 96;
  • 9) 0.247 719 318 987 069 046 568 96 × 2 = 0 + 0.495 438 637 974 138 093 137 92;
  • 10) 0.495 438 637 974 138 093 137 92 × 2 = 0 + 0.990 877 275 948 276 186 275 84;
  • 11) 0.990 877 275 948 276 186 275 84 × 2 = 1 + 0.981 754 551 896 552 372 551 68;
  • 12) 0.981 754 551 896 552 372 551 68 × 2 = 1 + 0.963 509 103 793 104 745 103 36;
  • 13) 0.963 509 103 793 104 745 103 36 × 2 = 1 + 0.927 018 207 586 209 490 206 72;
  • 14) 0.927 018 207 586 209 490 206 72 × 2 = 1 + 0.854 036 415 172 418 980 413 44;
  • 15) 0.854 036 415 172 418 980 413 44 × 2 = 1 + 0.708 072 830 344 837 960 826 88;
  • 16) 0.708 072 830 344 837 960 826 88 × 2 = 1 + 0.416 145 660 689 675 921 653 76;
  • 17) 0.416 145 660 689 675 921 653 76 × 2 = 0 + 0.832 291 321 379 351 843 307 52;
  • 18) 0.832 291 321 379 351 843 307 52 × 2 = 1 + 0.664 582 642 758 703 686 615 04;
  • 19) 0.664 582 642 758 703 686 615 04 × 2 = 1 + 0.329 165 285 517 407 373 230 08;
  • 20) 0.329 165 285 517 407 373 230 08 × 2 = 0 + 0.658 330 571 034 814 746 460 16;
  • 21) 0.658 330 571 034 814 746 460 16 × 2 = 1 + 0.316 661 142 069 629 492 920 32;
  • 22) 0.316 661 142 069 629 492 920 32 × 2 = 0 + 0.633 322 284 139 258 985 840 64;
  • 23) 0.633 322 284 139 258 985 840 64 × 2 = 1 + 0.266 644 568 278 517 971 681 28;
  • 24) 0.266 644 568 278 517 971 681 28 × 2 = 0 + 0.533 289 136 557 035 943 362 56;
  • 25) 0.533 289 136 557 035 943 362 56 × 2 = 1 + 0.066 578 273 114 071 886 725 12;
  • 26) 0.066 578 273 114 071 886 725 12 × 2 = 0 + 0.133 156 546 228 143 773 450 24;
  • 27) 0.133 156 546 228 143 773 450 24 × 2 = 0 + 0.266 313 092 456 287 546 900 48;
  • 28) 0.266 313 092 456 287 546 900 48 × 2 = 0 + 0.532 626 184 912 575 093 800 96;
  • 29) 0.532 626 184 912 575 093 800 96 × 2 = 1 + 0.065 252 369 825 150 187 601 92;
  • 30) 0.065 252 369 825 150 187 601 92 × 2 = 0 + 0.130 504 739 650 300 375 203 84;
  • 31) 0.130 504 739 650 300 375 203 84 × 2 = 0 + 0.261 009 479 300 600 750 407 68;
  • 32) 0.261 009 479 300 600 750 407 68 × 2 = 0 + 0.522 018 958 601 201 500 815 36;
  • 33) 0.522 018 958 601 201 500 815 36 × 2 = 1 + 0.044 037 917 202 403 001 630 72;
  • 34) 0.044 037 917 202 403 001 630 72 × 2 = 0 + 0.088 075 834 404 806 003 261 44;
  • 35) 0.088 075 834 404 806 003 261 44 × 2 = 0 + 0.176 151 668 809 612 006 522 88;
  • 36) 0.176 151 668 809 612 006 522 88 × 2 = 0 + 0.352 303 337 619 224 013 045 76;
  • 37) 0.352 303 337 619 224 013 045 76 × 2 = 0 + 0.704 606 675 238 448 026 091 52;
  • 38) 0.704 606 675 238 448 026 091 52 × 2 = 1 + 0.409 213 350 476 896 052 183 04;
  • 39) 0.409 213 350 476 896 052 183 04 × 2 = 0 + 0.818 426 700 953 792 104 366 08;
  • 40) 0.818 426 700 953 792 104 366 08 × 2 = 1 + 0.636 853 401 907 584 208 732 16;
  • 41) 0.636 853 401 907 584 208 732 16 × 2 = 1 + 0.273 706 803 815 168 417 464 32;
  • 42) 0.273 706 803 815 168 417 464 32 × 2 = 0 + 0.547 413 607 630 336 834 928 64;
  • 43) 0.547 413 607 630 336 834 928 64 × 2 = 1 + 0.094 827 215 260 673 669 857 28;
  • 44) 0.094 827 215 260 673 669 857 28 × 2 = 0 + 0.189 654 430 521 347 339 714 56;
  • 45) 0.189 654 430 521 347 339 714 56 × 2 = 0 + 0.379 308 861 042 694 679 429 12;
  • 46) 0.379 308 861 042 694 679 429 12 × 2 = 0 + 0.758 617 722 085 389 358 858 24;
  • 47) 0.758 617 722 085 389 358 858 24 × 2 = 1 + 0.517 235 444 170 778 717 716 48;
  • 48) 0.517 235 444 170 778 717 716 48 × 2 = 1 + 0.034 470 888 341 557 435 432 96;
  • 49) 0.034 470 888 341 557 435 432 96 × 2 = 0 + 0.068 941 776 683 114 870 865 92;
  • 50) 0.068 941 776 683 114 870 865 92 × 2 = 0 + 0.137 883 553 366 229 741 731 84;
  • 51) 0.137 883 553 366 229 741 731 84 × 2 = 0 + 0.275 767 106 732 459 483 463 68;
  • 52) 0.275 767 106 732 459 483 463 68 × 2 = 0 + 0.551 534 213 464 918 966 927 36;
  • 53) 0.551 534 213 464 918 966 927 36 × 2 = 1 + 0.103 068 426 929 837 933 854 72;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 463 16(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 463 16(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 463 16(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 463 16 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100