3.141 592 653 589 793 238 462 266 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 462 266(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 462 266(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 462 266.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 462 266 × 2 = 0 + 0.283 185 307 179 586 476 924 532;
  • 2) 0.283 185 307 179 586 476 924 532 × 2 = 0 + 0.566 370 614 359 172 953 849 064;
  • 3) 0.566 370 614 359 172 953 849 064 × 2 = 1 + 0.132 741 228 718 345 907 698 128;
  • 4) 0.132 741 228 718 345 907 698 128 × 2 = 0 + 0.265 482 457 436 691 815 396 256;
  • 5) 0.265 482 457 436 691 815 396 256 × 2 = 0 + 0.530 964 914 873 383 630 792 512;
  • 6) 0.530 964 914 873 383 630 792 512 × 2 = 1 + 0.061 929 829 746 767 261 585 024;
  • 7) 0.061 929 829 746 767 261 585 024 × 2 = 0 + 0.123 859 659 493 534 523 170 048;
  • 8) 0.123 859 659 493 534 523 170 048 × 2 = 0 + 0.247 719 318 987 069 046 340 096;
  • 9) 0.247 719 318 987 069 046 340 096 × 2 = 0 + 0.495 438 637 974 138 092 680 192;
  • 10) 0.495 438 637 974 138 092 680 192 × 2 = 0 + 0.990 877 275 948 276 185 360 384;
  • 11) 0.990 877 275 948 276 185 360 384 × 2 = 1 + 0.981 754 551 896 552 370 720 768;
  • 12) 0.981 754 551 896 552 370 720 768 × 2 = 1 + 0.963 509 103 793 104 741 441 536;
  • 13) 0.963 509 103 793 104 741 441 536 × 2 = 1 + 0.927 018 207 586 209 482 883 072;
  • 14) 0.927 018 207 586 209 482 883 072 × 2 = 1 + 0.854 036 415 172 418 965 766 144;
  • 15) 0.854 036 415 172 418 965 766 144 × 2 = 1 + 0.708 072 830 344 837 931 532 288;
  • 16) 0.708 072 830 344 837 931 532 288 × 2 = 1 + 0.416 145 660 689 675 863 064 576;
  • 17) 0.416 145 660 689 675 863 064 576 × 2 = 0 + 0.832 291 321 379 351 726 129 152;
  • 18) 0.832 291 321 379 351 726 129 152 × 2 = 1 + 0.664 582 642 758 703 452 258 304;
  • 19) 0.664 582 642 758 703 452 258 304 × 2 = 1 + 0.329 165 285 517 406 904 516 608;
  • 20) 0.329 165 285 517 406 904 516 608 × 2 = 0 + 0.658 330 571 034 813 809 033 216;
  • 21) 0.658 330 571 034 813 809 033 216 × 2 = 1 + 0.316 661 142 069 627 618 066 432;
  • 22) 0.316 661 142 069 627 618 066 432 × 2 = 0 + 0.633 322 284 139 255 236 132 864;
  • 23) 0.633 322 284 139 255 236 132 864 × 2 = 1 + 0.266 644 568 278 510 472 265 728;
  • 24) 0.266 644 568 278 510 472 265 728 × 2 = 0 + 0.533 289 136 557 020 944 531 456;
  • 25) 0.533 289 136 557 020 944 531 456 × 2 = 1 + 0.066 578 273 114 041 889 062 912;
  • 26) 0.066 578 273 114 041 889 062 912 × 2 = 0 + 0.133 156 546 228 083 778 125 824;
  • 27) 0.133 156 546 228 083 778 125 824 × 2 = 0 + 0.266 313 092 456 167 556 251 648;
  • 28) 0.266 313 092 456 167 556 251 648 × 2 = 0 + 0.532 626 184 912 335 112 503 296;
  • 29) 0.532 626 184 912 335 112 503 296 × 2 = 1 + 0.065 252 369 824 670 225 006 592;
  • 30) 0.065 252 369 824 670 225 006 592 × 2 = 0 + 0.130 504 739 649 340 450 013 184;
  • 31) 0.130 504 739 649 340 450 013 184 × 2 = 0 + 0.261 009 479 298 680 900 026 368;
  • 32) 0.261 009 479 298 680 900 026 368 × 2 = 0 + 0.522 018 958 597 361 800 052 736;
  • 33) 0.522 018 958 597 361 800 052 736 × 2 = 1 + 0.044 037 917 194 723 600 105 472;
  • 34) 0.044 037 917 194 723 600 105 472 × 2 = 0 + 0.088 075 834 389 447 200 210 944;
  • 35) 0.088 075 834 389 447 200 210 944 × 2 = 0 + 0.176 151 668 778 894 400 421 888;
  • 36) 0.176 151 668 778 894 400 421 888 × 2 = 0 + 0.352 303 337 557 788 800 843 776;
  • 37) 0.352 303 337 557 788 800 843 776 × 2 = 0 + 0.704 606 675 115 577 601 687 552;
  • 38) 0.704 606 675 115 577 601 687 552 × 2 = 1 + 0.409 213 350 231 155 203 375 104;
  • 39) 0.409 213 350 231 155 203 375 104 × 2 = 0 + 0.818 426 700 462 310 406 750 208;
  • 40) 0.818 426 700 462 310 406 750 208 × 2 = 1 + 0.636 853 400 924 620 813 500 416;
  • 41) 0.636 853 400 924 620 813 500 416 × 2 = 1 + 0.273 706 801 849 241 627 000 832;
  • 42) 0.273 706 801 849 241 627 000 832 × 2 = 0 + 0.547 413 603 698 483 254 001 664;
  • 43) 0.547 413 603 698 483 254 001 664 × 2 = 1 + 0.094 827 207 396 966 508 003 328;
  • 44) 0.094 827 207 396 966 508 003 328 × 2 = 0 + 0.189 654 414 793 933 016 006 656;
  • 45) 0.189 654 414 793 933 016 006 656 × 2 = 0 + 0.379 308 829 587 866 032 013 312;
  • 46) 0.379 308 829 587 866 032 013 312 × 2 = 0 + 0.758 617 659 175 732 064 026 624;
  • 47) 0.758 617 659 175 732 064 026 624 × 2 = 1 + 0.517 235 318 351 464 128 053 248;
  • 48) 0.517 235 318 351 464 128 053 248 × 2 = 1 + 0.034 470 636 702 928 256 106 496;
  • 49) 0.034 470 636 702 928 256 106 496 × 2 = 0 + 0.068 941 273 405 856 512 212 992;
  • 50) 0.068 941 273 405 856 512 212 992 × 2 = 0 + 0.137 882 546 811 713 024 425 984;
  • 51) 0.137 882 546 811 713 024 425 984 × 2 = 0 + 0.275 765 093 623 426 048 851 968;
  • 52) 0.275 765 093 623 426 048 851 968 × 2 = 0 + 0.551 530 187 246 852 097 703 936;
  • 53) 0.551 530 187 246 852 097 703 936 × 2 = 1 + 0.103 060 374 493 704 195 407 872;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 462 266(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 462 266(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 462 266(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 462 266 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100