3.141 592 653 589 793 238 462 245 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 462 245(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 462 245(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 462 245.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 462 245 × 2 = 0 + 0.283 185 307 179 586 476 924 49;
  • 2) 0.283 185 307 179 586 476 924 49 × 2 = 0 + 0.566 370 614 359 172 953 848 98;
  • 3) 0.566 370 614 359 172 953 848 98 × 2 = 1 + 0.132 741 228 718 345 907 697 96;
  • 4) 0.132 741 228 718 345 907 697 96 × 2 = 0 + 0.265 482 457 436 691 815 395 92;
  • 5) 0.265 482 457 436 691 815 395 92 × 2 = 0 + 0.530 964 914 873 383 630 791 84;
  • 6) 0.530 964 914 873 383 630 791 84 × 2 = 1 + 0.061 929 829 746 767 261 583 68;
  • 7) 0.061 929 829 746 767 261 583 68 × 2 = 0 + 0.123 859 659 493 534 523 167 36;
  • 8) 0.123 859 659 493 534 523 167 36 × 2 = 0 + 0.247 719 318 987 069 046 334 72;
  • 9) 0.247 719 318 987 069 046 334 72 × 2 = 0 + 0.495 438 637 974 138 092 669 44;
  • 10) 0.495 438 637 974 138 092 669 44 × 2 = 0 + 0.990 877 275 948 276 185 338 88;
  • 11) 0.990 877 275 948 276 185 338 88 × 2 = 1 + 0.981 754 551 896 552 370 677 76;
  • 12) 0.981 754 551 896 552 370 677 76 × 2 = 1 + 0.963 509 103 793 104 741 355 52;
  • 13) 0.963 509 103 793 104 741 355 52 × 2 = 1 + 0.927 018 207 586 209 482 711 04;
  • 14) 0.927 018 207 586 209 482 711 04 × 2 = 1 + 0.854 036 415 172 418 965 422 08;
  • 15) 0.854 036 415 172 418 965 422 08 × 2 = 1 + 0.708 072 830 344 837 930 844 16;
  • 16) 0.708 072 830 344 837 930 844 16 × 2 = 1 + 0.416 145 660 689 675 861 688 32;
  • 17) 0.416 145 660 689 675 861 688 32 × 2 = 0 + 0.832 291 321 379 351 723 376 64;
  • 18) 0.832 291 321 379 351 723 376 64 × 2 = 1 + 0.664 582 642 758 703 446 753 28;
  • 19) 0.664 582 642 758 703 446 753 28 × 2 = 1 + 0.329 165 285 517 406 893 506 56;
  • 20) 0.329 165 285 517 406 893 506 56 × 2 = 0 + 0.658 330 571 034 813 787 013 12;
  • 21) 0.658 330 571 034 813 787 013 12 × 2 = 1 + 0.316 661 142 069 627 574 026 24;
  • 22) 0.316 661 142 069 627 574 026 24 × 2 = 0 + 0.633 322 284 139 255 148 052 48;
  • 23) 0.633 322 284 139 255 148 052 48 × 2 = 1 + 0.266 644 568 278 510 296 104 96;
  • 24) 0.266 644 568 278 510 296 104 96 × 2 = 0 + 0.533 289 136 557 020 592 209 92;
  • 25) 0.533 289 136 557 020 592 209 92 × 2 = 1 + 0.066 578 273 114 041 184 419 84;
  • 26) 0.066 578 273 114 041 184 419 84 × 2 = 0 + 0.133 156 546 228 082 368 839 68;
  • 27) 0.133 156 546 228 082 368 839 68 × 2 = 0 + 0.266 313 092 456 164 737 679 36;
  • 28) 0.266 313 092 456 164 737 679 36 × 2 = 0 + 0.532 626 184 912 329 475 358 72;
  • 29) 0.532 626 184 912 329 475 358 72 × 2 = 1 + 0.065 252 369 824 658 950 717 44;
  • 30) 0.065 252 369 824 658 950 717 44 × 2 = 0 + 0.130 504 739 649 317 901 434 88;
  • 31) 0.130 504 739 649 317 901 434 88 × 2 = 0 + 0.261 009 479 298 635 802 869 76;
  • 32) 0.261 009 479 298 635 802 869 76 × 2 = 0 + 0.522 018 958 597 271 605 739 52;
  • 33) 0.522 018 958 597 271 605 739 52 × 2 = 1 + 0.044 037 917 194 543 211 479 04;
  • 34) 0.044 037 917 194 543 211 479 04 × 2 = 0 + 0.088 075 834 389 086 422 958 08;
  • 35) 0.088 075 834 389 086 422 958 08 × 2 = 0 + 0.176 151 668 778 172 845 916 16;
  • 36) 0.176 151 668 778 172 845 916 16 × 2 = 0 + 0.352 303 337 556 345 691 832 32;
  • 37) 0.352 303 337 556 345 691 832 32 × 2 = 0 + 0.704 606 675 112 691 383 664 64;
  • 38) 0.704 606 675 112 691 383 664 64 × 2 = 1 + 0.409 213 350 225 382 767 329 28;
  • 39) 0.409 213 350 225 382 767 329 28 × 2 = 0 + 0.818 426 700 450 765 534 658 56;
  • 40) 0.818 426 700 450 765 534 658 56 × 2 = 1 + 0.636 853 400 901 531 069 317 12;
  • 41) 0.636 853 400 901 531 069 317 12 × 2 = 1 + 0.273 706 801 803 062 138 634 24;
  • 42) 0.273 706 801 803 062 138 634 24 × 2 = 0 + 0.547 413 603 606 124 277 268 48;
  • 43) 0.547 413 603 606 124 277 268 48 × 2 = 1 + 0.094 827 207 212 248 554 536 96;
  • 44) 0.094 827 207 212 248 554 536 96 × 2 = 0 + 0.189 654 414 424 497 109 073 92;
  • 45) 0.189 654 414 424 497 109 073 92 × 2 = 0 + 0.379 308 828 848 994 218 147 84;
  • 46) 0.379 308 828 848 994 218 147 84 × 2 = 0 + 0.758 617 657 697 988 436 295 68;
  • 47) 0.758 617 657 697 988 436 295 68 × 2 = 1 + 0.517 235 315 395 976 872 591 36;
  • 48) 0.517 235 315 395 976 872 591 36 × 2 = 1 + 0.034 470 630 791 953 745 182 72;
  • 49) 0.034 470 630 791 953 745 182 72 × 2 = 0 + 0.068 941 261 583 907 490 365 44;
  • 50) 0.068 941 261 583 907 490 365 44 × 2 = 0 + 0.137 882 523 167 814 980 730 88;
  • 51) 0.137 882 523 167 814 980 730 88 × 2 = 0 + 0.275 765 046 335 629 961 461 76;
  • 52) 0.275 765 046 335 629 961 461 76 × 2 = 0 + 0.551 530 092 671 259 922 923 52;
  • 53) 0.551 530 092 671 259 922 923 52 × 2 = 1 + 0.103 060 185 342 519 845 847 04;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 462 245(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 462 245(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 462 245(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 462 245 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100