3.141 592 653 589 793 238 462 244 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 462 244(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 462 244(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 462 244.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 462 244 × 2 = 0 + 0.283 185 307 179 586 476 924 488;
  • 2) 0.283 185 307 179 586 476 924 488 × 2 = 0 + 0.566 370 614 359 172 953 848 976;
  • 3) 0.566 370 614 359 172 953 848 976 × 2 = 1 + 0.132 741 228 718 345 907 697 952;
  • 4) 0.132 741 228 718 345 907 697 952 × 2 = 0 + 0.265 482 457 436 691 815 395 904;
  • 5) 0.265 482 457 436 691 815 395 904 × 2 = 0 + 0.530 964 914 873 383 630 791 808;
  • 6) 0.530 964 914 873 383 630 791 808 × 2 = 1 + 0.061 929 829 746 767 261 583 616;
  • 7) 0.061 929 829 746 767 261 583 616 × 2 = 0 + 0.123 859 659 493 534 523 167 232;
  • 8) 0.123 859 659 493 534 523 167 232 × 2 = 0 + 0.247 719 318 987 069 046 334 464;
  • 9) 0.247 719 318 987 069 046 334 464 × 2 = 0 + 0.495 438 637 974 138 092 668 928;
  • 10) 0.495 438 637 974 138 092 668 928 × 2 = 0 + 0.990 877 275 948 276 185 337 856;
  • 11) 0.990 877 275 948 276 185 337 856 × 2 = 1 + 0.981 754 551 896 552 370 675 712;
  • 12) 0.981 754 551 896 552 370 675 712 × 2 = 1 + 0.963 509 103 793 104 741 351 424;
  • 13) 0.963 509 103 793 104 741 351 424 × 2 = 1 + 0.927 018 207 586 209 482 702 848;
  • 14) 0.927 018 207 586 209 482 702 848 × 2 = 1 + 0.854 036 415 172 418 965 405 696;
  • 15) 0.854 036 415 172 418 965 405 696 × 2 = 1 + 0.708 072 830 344 837 930 811 392;
  • 16) 0.708 072 830 344 837 930 811 392 × 2 = 1 + 0.416 145 660 689 675 861 622 784;
  • 17) 0.416 145 660 689 675 861 622 784 × 2 = 0 + 0.832 291 321 379 351 723 245 568;
  • 18) 0.832 291 321 379 351 723 245 568 × 2 = 1 + 0.664 582 642 758 703 446 491 136;
  • 19) 0.664 582 642 758 703 446 491 136 × 2 = 1 + 0.329 165 285 517 406 892 982 272;
  • 20) 0.329 165 285 517 406 892 982 272 × 2 = 0 + 0.658 330 571 034 813 785 964 544;
  • 21) 0.658 330 571 034 813 785 964 544 × 2 = 1 + 0.316 661 142 069 627 571 929 088;
  • 22) 0.316 661 142 069 627 571 929 088 × 2 = 0 + 0.633 322 284 139 255 143 858 176;
  • 23) 0.633 322 284 139 255 143 858 176 × 2 = 1 + 0.266 644 568 278 510 287 716 352;
  • 24) 0.266 644 568 278 510 287 716 352 × 2 = 0 + 0.533 289 136 557 020 575 432 704;
  • 25) 0.533 289 136 557 020 575 432 704 × 2 = 1 + 0.066 578 273 114 041 150 865 408;
  • 26) 0.066 578 273 114 041 150 865 408 × 2 = 0 + 0.133 156 546 228 082 301 730 816;
  • 27) 0.133 156 546 228 082 301 730 816 × 2 = 0 + 0.266 313 092 456 164 603 461 632;
  • 28) 0.266 313 092 456 164 603 461 632 × 2 = 0 + 0.532 626 184 912 329 206 923 264;
  • 29) 0.532 626 184 912 329 206 923 264 × 2 = 1 + 0.065 252 369 824 658 413 846 528;
  • 30) 0.065 252 369 824 658 413 846 528 × 2 = 0 + 0.130 504 739 649 316 827 693 056;
  • 31) 0.130 504 739 649 316 827 693 056 × 2 = 0 + 0.261 009 479 298 633 655 386 112;
  • 32) 0.261 009 479 298 633 655 386 112 × 2 = 0 + 0.522 018 958 597 267 310 772 224;
  • 33) 0.522 018 958 597 267 310 772 224 × 2 = 1 + 0.044 037 917 194 534 621 544 448;
  • 34) 0.044 037 917 194 534 621 544 448 × 2 = 0 + 0.088 075 834 389 069 243 088 896;
  • 35) 0.088 075 834 389 069 243 088 896 × 2 = 0 + 0.176 151 668 778 138 486 177 792;
  • 36) 0.176 151 668 778 138 486 177 792 × 2 = 0 + 0.352 303 337 556 276 972 355 584;
  • 37) 0.352 303 337 556 276 972 355 584 × 2 = 0 + 0.704 606 675 112 553 944 711 168;
  • 38) 0.704 606 675 112 553 944 711 168 × 2 = 1 + 0.409 213 350 225 107 889 422 336;
  • 39) 0.409 213 350 225 107 889 422 336 × 2 = 0 + 0.818 426 700 450 215 778 844 672;
  • 40) 0.818 426 700 450 215 778 844 672 × 2 = 1 + 0.636 853 400 900 431 557 689 344;
  • 41) 0.636 853 400 900 431 557 689 344 × 2 = 1 + 0.273 706 801 800 863 115 378 688;
  • 42) 0.273 706 801 800 863 115 378 688 × 2 = 0 + 0.547 413 603 601 726 230 757 376;
  • 43) 0.547 413 603 601 726 230 757 376 × 2 = 1 + 0.094 827 207 203 452 461 514 752;
  • 44) 0.094 827 207 203 452 461 514 752 × 2 = 0 + 0.189 654 414 406 904 923 029 504;
  • 45) 0.189 654 414 406 904 923 029 504 × 2 = 0 + 0.379 308 828 813 809 846 059 008;
  • 46) 0.379 308 828 813 809 846 059 008 × 2 = 0 + 0.758 617 657 627 619 692 118 016;
  • 47) 0.758 617 657 627 619 692 118 016 × 2 = 1 + 0.517 235 315 255 239 384 236 032;
  • 48) 0.517 235 315 255 239 384 236 032 × 2 = 1 + 0.034 470 630 510 478 768 472 064;
  • 49) 0.034 470 630 510 478 768 472 064 × 2 = 0 + 0.068 941 261 020 957 536 944 128;
  • 50) 0.068 941 261 020 957 536 944 128 × 2 = 0 + 0.137 882 522 041 915 073 888 256;
  • 51) 0.137 882 522 041 915 073 888 256 × 2 = 0 + 0.275 765 044 083 830 147 776 512;
  • 52) 0.275 765 044 083 830 147 776 512 × 2 = 0 + 0.551 530 088 167 660 295 553 024;
  • 53) 0.551 530 088 167 660 295 553 024 × 2 = 1 + 0.103 060 176 335 320 591 106 048;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 462 244(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 462 244(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 462 244(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 462 244 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100