3.141 592 653 589 793 238 462 149 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 462 149(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 462 149(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 462 149.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 462 149 × 2 = 0 + 0.283 185 307 179 586 476 924 298;
  • 2) 0.283 185 307 179 586 476 924 298 × 2 = 0 + 0.566 370 614 359 172 953 848 596;
  • 3) 0.566 370 614 359 172 953 848 596 × 2 = 1 + 0.132 741 228 718 345 907 697 192;
  • 4) 0.132 741 228 718 345 907 697 192 × 2 = 0 + 0.265 482 457 436 691 815 394 384;
  • 5) 0.265 482 457 436 691 815 394 384 × 2 = 0 + 0.530 964 914 873 383 630 788 768;
  • 6) 0.530 964 914 873 383 630 788 768 × 2 = 1 + 0.061 929 829 746 767 261 577 536;
  • 7) 0.061 929 829 746 767 261 577 536 × 2 = 0 + 0.123 859 659 493 534 523 155 072;
  • 8) 0.123 859 659 493 534 523 155 072 × 2 = 0 + 0.247 719 318 987 069 046 310 144;
  • 9) 0.247 719 318 987 069 046 310 144 × 2 = 0 + 0.495 438 637 974 138 092 620 288;
  • 10) 0.495 438 637 974 138 092 620 288 × 2 = 0 + 0.990 877 275 948 276 185 240 576;
  • 11) 0.990 877 275 948 276 185 240 576 × 2 = 1 + 0.981 754 551 896 552 370 481 152;
  • 12) 0.981 754 551 896 552 370 481 152 × 2 = 1 + 0.963 509 103 793 104 740 962 304;
  • 13) 0.963 509 103 793 104 740 962 304 × 2 = 1 + 0.927 018 207 586 209 481 924 608;
  • 14) 0.927 018 207 586 209 481 924 608 × 2 = 1 + 0.854 036 415 172 418 963 849 216;
  • 15) 0.854 036 415 172 418 963 849 216 × 2 = 1 + 0.708 072 830 344 837 927 698 432;
  • 16) 0.708 072 830 344 837 927 698 432 × 2 = 1 + 0.416 145 660 689 675 855 396 864;
  • 17) 0.416 145 660 689 675 855 396 864 × 2 = 0 + 0.832 291 321 379 351 710 793 728;
  • 18) 0.832 291 321 379 351 710 793 728 × 2 = 1 + 0.664 582 642 758 703 421 587 456;
  • 19) 0.664 582 642 758 703 421 587 456 × 2 = 1 + 0.329 165 285 517 406 843 174 912;
  • 20) 0.329 165 285 517 406 843 174 912 × 2 = 0 + 0.658 330 571 034 813 686 349 824;
  • 21) 0.658 330 571 034 813 686 349 824 × 2 = 1 + 0.316 661 142 069 627 372 699 648;
  • 22) 0.316 661 142 069 627 372 699 648 × 2 = 0 + 0.633 322 284 139 254 745 399 296;
  • 23) 0.633 322 284 139 254 745 399 296 × 2 = 1 + 0.266 644 568 278 509 490 798 592;
  • 24) 0.266 644 568 278 509 490 798 592 × 2 = 0 + 0.533 289 136 557 018 981 597 184;
  • 25) 0.533 289 136 557 018 981 597 184 × 2 = 1 + 0.066 578 273 114 037 963 194 368;
  • 26) 0.066 578 273 114 037 963 194 368 × 2 = 0 + 0.133 156 546 228 075 926 388 736;
  • 27) 0.133 156 546 228 075 926 388 736 × 2 = 0 + 0.266 313 092 456 151 852 777 472;
  • 28) 0.266 313 092 456 151 852 777 472 × 2 = 0 + 0.532 626 184 912 303 705 554 944;
  • 29) 0.532 626 184 912 303 705 554 944 × 2 = 1 + 0.065 252 369 824 607 411 109 888;
  • 30) 0.065 252 369 824 607 411 109 888 × 2 = 0 + 0.130 504 739 649 214 822 219 776;
  • 31) 0.130 504 739 649 214 822 219 776 × 2 = 0 + 0.261 009 479 298 429 644 439 552;
  • 32) 0.261 009 479 298 429 644 439 552 × 2 = 0 + 0.522 018 958 596 859 288 879 104;
  • 33) 0.522 018 958 596 859 288 879 104 × 2 = 1 + 0.044 037 917 193 718 577 758 208;
  • 34) 0.044 037 917 193 718 577 758 208 × 2 = 0 + 0.088 075 834 387 437 155 516 416;
  • 35) 0.088 075 834 387 437 155 516 416 × 2 = 0 + 0.176 151 668 774 874 311 032 832;
  • 36) 0.176 151 668 774 874 311 032 832 × 2 = 0 + 0.352 303 337 549 748 622 065 664;
  • 37) 0.352 303 337 549 748 622 065 664 × 2 = 0 + 0.704 606 675 099 497 244 131 328;
  • 38) 0.704 606 675 099 497 244 131 328 × 2 = 1 + 0.409 213 350 198 994 488 262 656;
  • 39) 0.409 213 350 198 994 488 262 656 × 2 = 0 + 0.818 426 700 397 988 976 525 312;
  • 40) 0.818 426 700 397 988 976 525 312 × 2 = 1 + 0.636 853 400 795 977 953 050 624;
  • 41) 0.636 853 400 795 977 953 050 624 × 2 = 1 + 0.273 706 801 591 955 906 101 248;
  • 42) 0.273 706 801 591 955 906 101 248 × 2 = 0 + 0.547 413 603 183 911 812 202 496;
  • 43) 0.547 413 603 183 911 812 202 496 × 2 = 1 + 0.094 827 206 367 823 624 404 992;
  • 44) 0.094 827 206 367 823 624 404 992 × 2 = 0 + 0.189 654 412 735 647 248 809 984;
  • 45) 0.189 654 412 735 647 248 809 984 × 2 = 0 + 0.379 308 825 471 294 497 619 968;
  • 46) 0.379 308 825 471 294 497 619 968 × 2 = 0 + 0.758 617 650 942 588 995 239 936;
  • 47) 0.758 617 650 942 588 995 239 936 × 2 = 1 + 0.517 235 301 885 177 990 479 872;
  • 48) 0.517 235 301 885 177 990 479 872 × 2 = 1 + 0.034 470 603 770 355 980 959 744;
  • 49) 0.034 470 603 770 355 980 959 744 × 2 = 0 + 0.068 941 207 540 711 961 919 488;
  • 50) 0.068 941 207 540 711 961 919 488 × 2 = 0 + 0.137 882 415 081 423 923 838 976;
  • 51) 0.137 882 415 081 423 923 838 976 × 2 = 0 + 0.275 764 830 162 847 847 677 952;
  • 52) 0.275 764 830 162 847 847 677 952 × 2 = 0 + 0.551 529 660 325 695 695 355 904;
  • 53) 0.551 529 660 325 695 695 355 904 × 2 = 1 + 0.103 059 320 651 391 390 711 808;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 462 149(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 462 149(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 462 149(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 462 149 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100