3.141 592 653 589 793 238 462 096 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 462 096(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 462 096(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 462 096.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 462 096 × 2 = 0 + 0.283 185 307 179 586 476 924 192;
  • 2) 0.283 185 307 179 586 476 924 192 × 2 = 0 + 0.566 370 614 359 172 953 848 384;
  • 3) 0.566 370 614 359 172 953 848 384 × 2 = 1 + 0.132 741 228 718 345 907 696 768;
  • 4) 0.132 741 228 718 345 907 696 768 × 2 = 0 + 0.265 482 457 436 691 815 393 536;
  • 5) 0.265 482 457 436 691 815 393 536 × 2 = 0 + 0.530 964 914 873 383 630 787 072;
  • 6) 0.530 964 914 873 383 630 787 072 × 2 = 1 + 0.061 929 829 746 767 261 574 144;
  • 7) 0.061 929 829 746 767 261 574 144 × 2 = 0 + 0.123 859 659 493 534 523 148 288;
  • 8) 0.123 859 659 493 534 523 148 288 × 2 = 0 + 0.247 719 318 987 069 046 296 576;
  • 9) 0.247 719 318 987 069 046 296 576 × 2 = 0 + 0.495 438 637 974 138 092 593 152;
  • 10) 0.495 438 637 974 138 092 593 152 × 2 = 0 + 0.990 877 275 948 276 185 186 304;
  • 11) 0.990 877 275 948 276 185 186 304 × 2 = 1 + 0.981 754 551 896 552 370 372 608;
  • 12) 0.981 754 551 896 552 370 372 608 × 2 = 1 + 0.963 509 103 793 104 740 745 216;
  • 13) 0.963 509 103 793 104 740 745 216 × 2 = 1 + 0.927 018 207 586 209 481 490 432;
  • 14) 0.927 018 207 586 209 481 490 432 × 2 = 1 + 0.854 036 415 172 418 962 980 864;
  • 15) 0.854 036 415 172 418 962 980 864 × 2 = 1 + 0.708 072 830 344 837 925 961 728;
  • 16) 0.708 072 830 344 837 925 961 728 × 2 = 1 + 0.416 145 660 689 675 851 923 456;
  • 17) 0.416 145 660 689 675 851 923 456 × 2 = 0 + 0.832 291 321 379 351 703 846 912;
  • 18) 0.832 291 321 379 351 703 846 912 × 2 = 1 + 0.664 582 642 758 703 407 693 824;
  • 19) 0.664 582 642 758 703 407 693 824 × 2 = 1 + 0.329 165 285 517 406 815 387 648;
  • 20) 0.329 165 285 517 406 815 387 648 × 2 = 0 + 0.658 330 571 034 813 630 775 296;
  • 21) 0.658 330 571 034 813 630 775 296 × 2 = 1 + 0.316 661 142 069 627 261 550 592;
  • 22) 0.316 661 142 069 627 261 550 592 × 2 = 0 + 0.633 322 284 139 254 523 101 184;
  • 23) 0.633 322 284 139 254 523 101 184 × 2 = 1 + 0.266 644 568 278 509 046 202 368;
  • 24) 0.266 644 568 278 509 046 202 368 × 2 = 0 + 0.533 289 136 557 018 092 404 736;
  • 25) 0.533 289 136 557 018 092 404 736 × 2 = 1 + 0.066 578 273 114 036 184 809 472;
  • 26) 0.066 578 273 114 036 184 809 472 × 2 = 0 + 0.133 156 546 228 072 369 618 944;
  • 27) 0.133 156 546 228 072 369 618 944 × 2 = 0 + 0.266 313 092 456 144 739 237 888;
  • 28) 0.266 313 092 456 144 739 237 888 × 2 = 0 + 0.532 626 184 912 289 478 475 776;
  • 29) 0.532 626 184 912 289 478 475 776 × 2 = 1 + 0.065 252 369 824 578 956 951 552;
  • 30) 0.065 252 369 824 578 956 951 552 × 2 = 0 + 0.130 504 739 649 157 913 903 104;
  • 31) 0.130 504 739 649 157 913 903 104 × 2 = 0 + 0.261 009 479 298 315 827 806 208;
  • 32) 0.261 009 479 298 315 827 806 208 × 2 = 0 + 0.522 018 958 596 631 655 612 416;
  • 33) 0.522 018 958 596 631 655 612 416 × 2 = 1 + 0.044 037 917 193 263 311 224 832;
  • 34) 0.044 037 917 193 263 311 224 832 × 2 = 0 + 0.088 075 834 386 526 622 449 664;
  • 35) 0.088 075 834 386 526 622 449 664 × 2 = 0 + 0.176 151 668 773 053 244 899 328;
  • 36) 0.176 151 668 773 053 244 899 328 × 2 = 0 + 0.352 303 337 546 106 489 798 656;
  • 37) 0.352 303 337 546 106 489 798 656 × 2 = 0 + 0.704 606 675 092 212 979 597 312;
  • 38) 0.704 606 675 092 212 979 597 312 × 2 = 1 + 0.409 213 350 184 425 959 194 624;
  • 39) 0.409 213 350 184 425 959 194 624 × 2 = 0 + 0.818 426 700 368 851 918 389 248;
  • 40) 0.818 426 700 368 851 918 389 248 × 2 = 1 + 0.636 853 400 737 703 836 778 496;
  • 41) 0.636 853 400 737 703 836 778 496 × 2 = 1 + 0.273 706 801 475 407 673 556 992;
  • 42) 0.273 706 801 475 407 673 556 992 × 2 = 0 + 0.547 413 602 950 815 347 113 984;
  • 43) 0.547 413 602 950 815 347 113 984 × 2 = 1 + 0.094 827 205 901 630 694 227 968;
  • 44) 0.094 827 205 901 630 694 227 968 × 2 = 0 + 0.189 654 411 803 261 388 455 936;
  • 45) 0.189 654 411 803 261 388 455 936 × 2 = 0 + 0.379 308 823 606 522 776 911 872;
  • 46) 0.379 308 823 606 522 776 911 872 × 2 = 0 + 0.758 617 647 213 045 553 823 744;
  • 47) 0.758 617 647 213 045 553 823 744 × 2 = 1 + 0.517 235 294 426 091 107 647 488;
  • 48) 0.517 235 294 426 091 107 647 488 × 2 = 1 + 0.034 470 588 852 182 215 294 976;
  • 49) 0.034 470 588 852 182 215 294 976 × 2 = 0 + 0.068 941 177 704 364 430 589 952;
  • 50) 0.068 941 177 704 364 430 589 952 × 2 = 0 + 0.137 882 355 408 728 861 179 904;
  • 51) 0.137 882 355 408 728 861 179 904 × 2 = 0 + 0.275 764 710 817 457 722 359 808;
  • 52) 0.275 764 710 817 457 722 359 808 × 2 = 0 + 0.551 529 421 634 915 444 719 616;
  • 53) 0.551 529 421 634 915 444 719 616 × 2 = 1 + 0.103 058 843 269 830 889 439 232;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 462 096(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 462 096(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 462 096(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 462 096 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100