3.141 592 653 589 793 238 461 89 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 461 89(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 461 89(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 461 89.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 461 89 × 2 = 0 + 0.283 185 307 179 586 476 923 78;
  • 2) 0.283 185 307 179 586 476 923 78 × 2 = 0 + 0.566 370 614 359 172 953 847 56;
  • 3) 0.566 370 614 359 172 953 847 56 × 2 = 1 + 0.132 741 228 718 345 907 695 12;
  • 4) 0.132 741 228 718 345 907 695 12 × 2 = 0 + 0.265 482 457 436 691 815 390 24;
  • 5) 0.265 482 457 436 691 815 390 24 × 2 = 0 + 0.530 964 914 873 383 630 780 48;
  • 6) 0.530 964 914 873 383 630 780 48 × 2 = 1 + 0.061 929 829 746 767 261 560 96;
  • 7) 0.061 929 829 746 767 261 560 96 × 2 = 0 + 0.123 859 659 493 534 523 121 92;
  • 8) 0.123 859 659 493 534 523 121 92 × 2 = 0 + 0.247 719 318 987 069 046 243 84;
  • 9) 0.247 719 318 987 069 046 243 84 × 2 = 0 + 0.495 438 637 974 138 092 487 68;
  • 10) 0.495 438 637 974 138 092 487 68 × 2 = 0 + 0.990 877 275 948 276 184 975 36;
  • 11) 0.990 877 275 948 276 184 975 36 × 2 = 1 + 0.981 754 551 896 552 369 950 72;
  • 12) 0.981 754 551 896 552 369 950 72 × 2 = 1 + 0.963 509 103 793 104 739 901 44;
  • 13) 0.963 509 103 793 104 739 901 44 × 2 = 1 + 0.927 018 207 586 209 479 802 88;
  • 14) 0.927 018 207 586 209 479 802 88 × 2 = 1 + 0.854 036 415 172 418 959 605 76;
  • 15) 0.854 036 415 172 418 959 605 76 × 2 = 1 + 0.708 072 830 344 837 919 211 52;
  • 16) 0.708 072 830 344 837 919 211 52 × 2 = 1 + 0.416 145 660 689 675 838 423 04;
  • 17) 0.416 145 660 689 675 838 423 04 × 2 = 0 + 0.832 291 321 379 351 676 846 08;
  • 18) 0.832 291 321 379 351 676 846 08 × 2 = 1 + 0.664 582 642 758 703 353 692 16;
  • 19) 0.664 582 642 758 703 353 692 16 × 2 = 1 + 0.329 165 285 517 406 707 384 32;
  • 20) 0.329 165 285 517 406 707 384 32 × 2 = 0 + 0.658 330 571 034 813 414 768 64;
  • 21) 0.658 330 571 034 813 414 768 64 × 2 = 1 + 0.316 661 142 069 626 829 537 28;
  • 22) 0.316 661 142 069 626 829 537 28 × 2 = 0 + 0.633 322 284 139 253 659 074 56;
  • 23) 0.633 322 284 139 253 659 074 56 × 2 = 1 + 0.266 644 568 278 507 318 149 12;
  • 24) 0.266 644 568 278 507 318 149 12 × 2 = 0 + 0.533 289 136 557 014 636 298 24;
  • 25) 0.533 289 136 557 014 636 298 24 × 2 = 1 + 0.066 578 273 114 029 272 596 48;
  • 26) 0.066 578 273 114 029 272 596 48 × 2 = 0 + 0.133 156 546 228 058 545 192 96;
  • 27) 0.133 156 546 228 058 545 192 96 × 2 = 0 + 0.266 313 092 456 117 090 385 92;
  • 28) 0.266 313 092 456 117 090 385 92 × 2 = 0 + 0.532 626 184 912 234 180 771 84;
  • 29) 0.532 626 184 912 234 180 771 84 × 2 = 1 + 0.065 252 369 824 468 361 543 68;
  • 30) 0.065 252 369 824 468 361 543 68 × 2 = 0 + 0.130 504 739 648 936 723 087 36;
  • 31) 0.130 504 739 648 936 723 087 36 × 2 = 0 + 0.261 009 479 297 873 446 174 72;
  • 32) 0.261 009 479 297 873 446 174 72 × 2 = 0 + 0.522 018 958 595 746 892 349 44;
  • 33) 0.522 018 958 595 746 892 349 44 × 2 = 1 + 0.044 037 917 191 493 784 698 88;
  • 34) 0.044 037 917 191 493 784 698 88 × 2 = 0 + 0.088 075 834 382 987 569 397 76;
  • 35) 0.088 075 834 382 987 569 397 76 × 2 = 0 + 0.176 151 668 765 975 138 795 52;
  • 36) 0.176 151 668 765 975 138 795 52 × 2 = 0 + 0.352 303 337 531 950 277 591 04;
  • 37) 0.352 303 337 531 950 277 591 04 × 2 = 0 + 0.704 606 675 063 900 555 182 08;
  • 38) 0.704 606 675 063 900 555 182 08 × 2 = 1 + 0.409 213 350 127 801 110 364 16;
  • 39) 0.409 213 350 127 801 110 364 16 × 2 = 0 + 0.818 426 700 255 602 220 728 32;
  • 40) 0.818 426 700 255 602 220 728 32 × 2 = 1 + 0.636 853 400 511 204 441 456 64;
  • 41) 0.636 853 400 511 204 441 456 64 × 2 = 1 + 0.273 706 801 022 408 882 913 28;
  • 42) 0.273 706 801 022 408 882 913 28 × 2 = 0 + 0.547 413 602 044 817 765 826 56;
  • 43) 0.547 413 602 044 817 765 826 56 × 2 = 1 + 0.094 827 204 089 635 531 653 12;
  • 44) 0.094 827 204 089 635 531 653 12 × 2 = 0 + 0.189 654 408 179 271 063 306 24;
  • 45) 0.189 654 408 179 271 063 306 24 × 2 = 0 + 0.379 308 816 358 542 126 612 48;
  • 46) 0.379 308 816 358 542 126 612 48 × 2 = 0 + 0.758 617 632 717 084 253 224 96;
  • 47) 0.758 617 632 717 084 253 224 96 × 2 = 1 + 0.517 235 265 434 168 506 449 92;
  • 48) 0.517 235 265 434 168 506 449 92 × 2 = 1 + 0.034 470 530 868 337 012 899 84;
  • 49) 0.034 470 530 868 337 012 899 84 × 2 = 0 + 0.068 941 061 736 674 025 799 68;
  • 50) 0.068 941 061 736 674 025 799 68 × 2 = 0 + 0.137 882 123 473 348 051 599 36;
  • 51) 0.137 882 123 473 348 051 599 36 × 2 = 0 + 0.275 764 246 946 696 103 198 72;
  • 52) 0.275 764 246 946 696 103 198 72 × 2 = 0 + 0.551 528 493 893 392 206 397 44;
  • 53) 0.551 528 493 893 392 206 397 44 × 2 = 1 + 0.103 056 987 786 784 412 794 88;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 461 89(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 461 89(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 461 89(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 461 89 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100