3.141 592 653 589 793 238 292 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 3.141 592 653 589 793 238 292(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
3.141 592 653 589 793 238 292(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 3.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

3(10) =


11(2)


3. Convert to binary (base 2) the fractional part: 0.141 592 653 589 793 238 292.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.141 592 653 589 793 238 292 × 2 = 0 + 0.283 185 307 179 586 476 584;
  • 2) 0.283 185 307 179 586 476 584 × 2 = 0 + 0.566 370 614 359 172 953 168;
  • 3) 0.566 370 614 359 172 953 168 × 2 = 1 + 0.132 741 228 718 345 906 336;
  • 4) 0.132 741 228 718 345 906 336 × 2 = 0 + 0.265 482 457 436 691 812 672;
  • 5) 0.265 482 457 436 691 812 672 × 2 = 0 + 0.530 964 914 873 383 625 344;
  • 6) 0.530 964 914 873 383 625 344 × 2 = 1 + 0.061 929 829 746 767 250 688;
  • 7) 0.061 929 829 746 767 250 688 × 2 = 0 + 0.123 859 659 493 534 501 376;
  • 8) 0.123 859 659 493 534 501 376 × 2 = 0 + 0.247 719 318 987 069 002 752;
  • 9) 0.247 719 318 987 069 002 752 × 2 = 0 + 0.495 438 637 974 138 005 504;
  • 10) 0.495 438 637 974 138 005 504 × 2 = 0 + 0.990 877 275 948 276 011 008;
  • 11) 0.990 877 275 948 276 011 008 × 2 = 1 + 0.981 754 551 896 552 022 016;
  • 12) 0.981 754 551 896 552 022 016 × 2 = 1 + 0.963 509 103 793 104 044 032;
  • 13) 0.963 509 103 793 104 044 032 × 2 = 1 + 0.927 018 207 586 208 088 064;
  • 14) 0.927 018 207 586 208 088 064 × 2 = 1 + 0.854 036 415 172 416 176 128;
  • 15) 0.854 036 415 172 416 176 128 × 2 = 1 + 0.708 072 830 344 832 352 256;
  • 16) 0.708 072 830 344 832 352 256 × 2 = 1 + 0.416 145 660 689 664 704 512;
  • 17) 0.416 145 660 689 664 704 512 × 2 = 0 + 0.832 291 321 379 329 409 024;
  • 18) 0.832 291 321 379 329 409 024 × 2 = 1 + 0.664 582 642 758 658 818 048;
  • 19) 0.664 582 642 758 658 818 048 × 2 = 1 + 0.329 165 285 517 317 636 096;
  • 20) 0.329 165 285 517 317 636 096 × 2 = 0 + 0.658 330 571 034 635 272 192;
  • 21) 0.658 330 571 034 635 272 192 × 2 = 1 + 0.316 661 142 069 270 544 384;
  • 22) 0.316 661 142 069 270 544 384 × 2 = 0 + 0.633 322 284 138 541 088 768;
  • 23) 0.633 322 284 138 541 088 768 × 2 = 1 + 0.266 644 568 277 082 177 536;
  • 24) 0.266 644 568 277 082 177 536 × 2 = 0 + 0.533 289 136 554 164 355 072;
  • 25) 0.533 289 136 554 164 355 072 × 2 = 1 + 0.066 578 273 108 328 710 144;
  • 26) 0.066 578 273 108 328 710 144 × 2 = 0 + 0.133 156 546 216 657 420 288;
  • 27) 0.133 156 546 216 657 420 288 × 2 = 0 + 0.266 313 092 433 314 840 576;
  • 28) 0.266 313 092 433 314 840 576 × 2 = 0 + 0.532 626 184 866 629 681 152;
  • 29) 0.532 626 184 866 629 681 152 × 2 = 1 + 0.065 252 369 733 259 362 304;
  • 30) 0.065 252 369 733 259 362 304 × 2 = 0 + 0.130 504 739 466 518 724 608;
  • 31) 0.130 504 739 466 518 724 608 × 2 = 0 + 0.261 009 478 933 037 449 216;
  • 32) 0.261 009 478 933 037 449 216 × 2 = 0 + 0.522 018 957 866 074 898 432;
  • 33) 0.522 018 957 866 074 898 432 × 2 = 1 + 0.044 037 915 732 149 796 864;
  • 34) 0.044 037 915 732 149 796 864 × 2 = 0 + 0.088 075 831 464 299 593 728;
  • 35) 0.088 075 831 464 299 593 728 × 2 = 0 + 0.176 151 662 928 599 187 456;
  • 36) 0.176 151 662 928 599 187 456 × 2 = 0 + 0.352 303 325 857 198 374 912;
  • 37) 0.352 303 325 857 198 374 912 × 2 = 0 + 0.704 606 651 714 396 749 824;
  • 38) 0.704 606 651 714 396 749 824 × 2 = 1 + 0.409 213 303 428 793 499 648;
  • 39) 0.409 213 303 428 793 499 648 × 2 = 0 + 0.818 426 606 857 586 999 296;
  • 40) 0.818 426 606 857 586 999 296 × 2 = 1 + 0.636 853 213 715 173 998 592;
  • 41) 0.636 853 213 715 173 998 592 × 2 = 1 + 0.273 706 427 430 347 997 184;
  • 42) 0.273 706 427 430 347 997 184 × 2 = 0 + 0.547 412 854 860 695 994 368;
  • 43) 0.547 412 854 860 695 994 368 × 2 = 1 + 0.094 825 709 721 391 988 736;
  • 44) 0.094 825 709 721 391 988 736 × 2 = 0 + 0.189 651 419 442 783 977 472;
  • 45) 0.189 651 419 442 783 977 472 × 2 = 0 + 0.379 302 838 885 567 954 944;
  • 46) 0.379 302 838 885 567 954 944 × 2 = 0 + 0.758 605 677 771 135 909 888;
  • 47) 0.758 605 677 771 135 909 888 × 2 = 1 + 0.517 211 355 542 271 819 776;
  • 48) 0.517 211 355 542 271 819 776 × 2 = 1 + 0.034 422 711 084 543 639 552;
  • 49) 0.034 422 711 084 543 639 552 × 2 = 0 + 0.068 845 422 169 087 279 104;
  • 50) 0.068 845 422 169 087 279 104 × 2 = 0 + 0.137 690 844 338 174 558 208;
  • 51) 0.137 690 844 338 174 558 208 × 2 = 0 + 0.275 381 688 676 349 116 416;
  • 52) 0.275 381 688 676 349 116 416 × 2 = 0 + 0.550 763 377 352 698 232 832;
  • 53) 0.550 763 377 352 698 232 832 × 2 = 1 + 0.101 526 754 705 396 465 664;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.141 592 653 589 793 238 292(10) =


0.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

5. Positive number before normalization:

3.141 592 653 589 793 238 292(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


3.141 592 653 589 793 238 292(10) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) =


11.0010 0100 0011 1111 0110 1010 1000 1000 1000 0101 1010 0011 0000 1(2) × 20 =


1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 01 =


1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


Decimal number 3.141 592 653 589 793 238 292 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100