29 680 811 214 598 735 658 825 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 29 680 811 214 598 735 658 825(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
29 680 811 214 598 735 658 825(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 29 680 811 214 598 735 658 825 ÷ 2 = 14 840 405 607 299 367 829 412 + 1;
  • 14 840 405 607 299 367 829 412 ÷ 2 = 7 420 202 803 649 683 914 706 + 0;
  • 7 420 202 803 649 683 914 706 ÷ 2 = 3 710 101 401 824 841 957 353 + 0;
  • 3 710 101 401 824 841 957 353 ÷ 2 = 1 855 050 700 912 420 978 676 + 1;
  • 1 855 050 700 912 420 978 676 ÷ 2 = 927 525 350 456 210 489 338 + 0;
  • 927 525 350 456 210 489 338 ÷ 2 = 463 762 675 228 105 244 669 + 0;
  • 463 762 675 228 105 244 669 ÷ 2 = 231 881 337 614 052 622 334 + 1;
  • 231 881 337 614 052 622 334 ÷ 2 = 115 940 668 807 026 311 167 + 0;
  • 115 940 668 807 026 311 167 ÷ 2 = 57 970 334 403 513 155 583 + 1;
  • 57 970 334 403 513 155 583 ÷ 2 = 28 985 167 201 756 577 791 + 1;
  • 28 985 167 201 756 577 791 ÷ 2 = 14 492 583 600 878 288 895 + 1;
  • 14 492 583 600 878 288 895 ÷ 2 = 7 246 291 800 439 144 447 + 1;
  • 7 246 291 800 439 144 447 ÷ 2 = 3 623 145 900 219 572 223 + 1;
  • 3 623 145 900 219 572 223 ÷ 2 = 1 811 572 950 109 786 111 + 1;
  • 1 811 572 950 109 786 111 ÷ 2 = 905 786 475 054 893 055 + 1;
  • 905 786 475 054 893 055 ÷ 2 = 452 893 237 527 446 527 + 1;
  • 452 893 237 527 446 527 ÷ 2 = 226 446 618 763 723 263 + 1;
  • 226 446 618 763 723 263 ÷ 2 = 113 223 309 381 861 631 + 1;
  • 113 223 309 381 861 631 ÷ 2 = 56 611 654 690 930 815 + 1;
  • 56 611 654 690 930 815 ÷ 2 = 28 305 827 345 465 407 + 1;
  • 28 305 827 345 465 407 ÷ 2 = 14 152 913 672 732 703 + 1;
  • 14 152 913 672 732 703 ÷ 2 = 7 076 456 836 366 351 + 1;
  • 7 076 456 836 366 351 ÷ 2 = 3 538 228 418 183 175 + 1;
  • 3 538 228 418 183 175 ÷ 2 = 1 769 114 209 091 587 + 1;
  • 1 769 114 209 091 587 ÷ 2 = 884 557 104 545 793 + 1;
  • 884 557 104 545 793 ÷ 2 = 442 278 552 272 896 + 1;
  • 442 278 552 272 896 ÷ 2 = 221 139 276 136 448 + 0;
  • 221 139 276 136 448 ÷ 2 = 110 569 638 068 224 + 0;
  • 110 569 638 068 224 ÷ 2 = 55 284 819 034 112 + 0;
  • 55 284 819 034 112 ÷ 2 = 27 642 409 517 056 + 0;
  • 27 642 409 517 056 ÷ 2 = 13 821 204 758 528 + 0;
  • 13 821 204 758 528 ÷ 2 = 6 910 602 379 264 + 0;
  • 6 910 602 379 264 ÷ 2 = 3 455 301 189 632 + 0;
  • 3 455 301 189 632 ÷ 2 = 1 727 650 594 816 + 0;
  • 1 727 650 594 816 ÷ 2 = 863 825 297 408 + 0;
  • 863 825 297 408 ÷ 2 = 431 912 648 704 + 0;
  • 431 912 648 704 ÷ 2 = 215 956 324 352 + 0;
  • 215 956 324 352 ÷ 2 = 107 978 162 176 + 0;
  • 107 978 162 176 ÷ 2 = 53 989 081 088 + 0;
  • 53 989 081 088 ÷ 2 = 26 994 540 544 + 0;
  • 26 994 540 544 ÷ 2 = 13 497 270 272 + 0;
  • 13 497 270 272 ÷ 2 = 6 748 635 136 + 0;
  • 6 748 635 136 ÷ 2 = 3 374 317 568 + 0;
  • 3 374 317 568 ÷ 2 = 1 687 158 784 + 0;
  • 1 687 158 784 ÷ 2 = 843 579 392 + 0;
  • 843 579 392 ÷ 2 = 421 789 696 + 0;
  • 421 789 696 ÷ 2 = 210 894 848 + 0;
  • 210 894 848 ÷ 2 = 105 447 424 + 0;
  • 105 447 424 ÷ 2 = 52 723 712 + 0;
  • 52 723 712 ÷ 2 = 26 361 856 + 0;
  • 26 361 856 ÷ 2 = 13 180 928 + 0;
  • 13 180 928 ÷ 2 = 6 590 464 + 0;
  • 6 590 464 ÷ 2 = 3 295 232 + 0;
  • 3 295 232 ÷ 2 = 1 647 616 + 0;
  • 1 647 616 ÷ 2 = 823 808 + 0;
  • 823 808 ÷ 2 = 411 904 + 0;
  • 411 904 ÷ 2 = 205 952 + 0;
  • 205 952 ÷ 2 = 102 976 + 0;
  • 102 976 ÷ 2 = 51 488 + 0;
  • 51 488 ÷ 2 = 25 744 + 0;
  • 25 744 ÷ 2 = 12 872 + 0;
  • 12 872 ÷ 2 = 6 436 + 0;
  • 6 436 ÷ 2 = 3 218 + 0;
  • 3 218 ÷ 2 = 1 609 + 0;
  • 1 609 ÷ 2 = 804 + 1;
  • 804 ÷ 2 = 402 + 0;
  • 402 ÷ 2 = 201 + 0;
  • 201 ÷ 2 = 100 + 1;
  • 100 ÷ 2 = 50 + 0;
  • 50 ÷ 2 = 25 + 0;
  • 25 ÷ 2 = 12 + 1;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the positive number.

Take all the remainders starting from the bottom of the list constructed above.

29 680 811 214 598 735 658 825(10) =


110 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011 1111 1111 1111 1111 0100 1001(2)


3. Normalize the binary representation of the number.

Shift the decimal mark 74 positions to the left, so that only one non zero digit remains to the left of it:


29 680 811 214 598 735 658 825(10) =


110 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011 1111 1111 1111 1111 0100 1001(2) =


110 0100 1001 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011 1111 1111 1111 1111 0100 1001(2) × 20 =


1.1001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1101 0010 01(2) × 274


4. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 74


Mantissa (not normalized):
1.1001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 1111 1111 1111 1111 1101 0010 01


5. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


74 + 2(11-1) - 1 =


(74 + 1 023)(10) =


1 097(10)


6. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 097 ÷ 2 = 548 + 1;
  • 548 ÷ 2 = 274 + 0;
  • 274 ÷ 2 = 137 + 0;
  • 137 ÷ 2 = 68 + 1;
  • 68 ÷ 2 = 34 + 0;
  • 34 ÷ 2 = 17 + 0;
  • 17 ÷ 2 = 8 + 1;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

7. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1097(10) =


100 0100 1001(2)


8. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 1111 11 1111 1111 1111 0100 1001 =


1001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 1111


9. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0100 1001


Mantissa (52 bits) =
1001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 1111


Decimal number 29 680 811 214 598 735 658 825 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0100 1001 - 1001 0010 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100