27.555 541 544 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 27.555 541 544 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
27.555 541 544 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 27.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 27 ÷ 2 = 13 + 1;
  • 13 ÷ 2 = 6 + 1;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

27(10) =


1 1011(2)


3. Convert to binary (base 2) the fractional part: 0.555 541 544 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.555 541 544 3 × 2 = 1 + 0.111 083 088 6;
  • 2) 0.111 083 088 6 × 2 = 0 + 0.222 166 177 2;
  • 3) 0.222 166 177 2 × 2 = 0 + 0.444 332 354 4;
  • 4) 0.444 332 354 4 × 2 = 0 + 0.888 664 708 8;
  • 5) 0.888 664 708 8 × 2 = 1 + 0.777 329 417 6;
  • 6) 0.777 329 417 6 × 2 = 1 + 0.554 658 835 2;
  • 7) 0.554 658 835 2 × 2 = 1 + 0.109 317 670 4;
  • 8) 0.109 317 670 4 × 2 = 0 + 0.218 635 340 8;
  • 9) 0.218 635 340 8 × 2 = 0 + 0.437 270 681 6;
  • 10) 0.437 270 681 6 × 2 = 0 + 0.874 541 363 2;
  • 11) 0.874 541 363 2 × 2 = 1 + 0.749 082 726 4;
  • 12) 0.749 082 726 4 × 2 = 1 + 0.498 165 452 8;
  • 13) 0.498 165 452 8 × 2 = 0 + 0.996 330 905 6;
  • 14) 0.996 330 905 6 × 2 = 1 + 0.992 661 811 2;
  • 15) 0.992 661 811 2 × 2 = 1 + 0.985 323 622 4;
  • 16) 0.985 323 622 4 × 2 = 1 + 0.970 647 244 8;
  • 17) 0.970 647 244 8 × 2 = 1 + 0.941 294 489 6;
  • 18) 0.941 294 489 6 × 2 = 1 + 0.882 588 979 2;
  • 19) 0.882 588 979 2 × 2 = 1 + 0.765 177 958 4;
  • 20) 0.765 177 958 4 × 2 = 1 + 0.530 355 916 8;
  • 21) 0.530 355 916 8 × 2 = 1 + 0.060 711 833 6;
  • 22) 0.060 711 833 6 × 2 = 0 + 0.121 423 667 2;
  • 23) 0.121 423 667 2 × 2 = 0 + 0.242 847 334 4;
  • 24) 0.242 847 334 4 × 2 = 0 + 0.485 694 668 8;
  • 25) 0.485 694 668 8 × 2 = 0 + 0.971 389 337 6;
  • 26) 0.971 389 337 6 × 2 = 1 + 0.942 778 675 2;
  • 27) 0.942 778 675 2 × 2 = 1 + 0.885 557 350 4;
  • 28) 0.885 557 350 4 × 2 = 1 + 0.771 114 700 8;
  • 29) 0.771 114 700 8 × 2 = 1 + 0.542 229 401 6;
  • 30) 0.542 229 401 6 × 2 = 1 + 0.084 458 803 2;
  • 31) 0.084 458 803 2 × 2 = 0 + 0.168 917 606 4;
  • 32) 0.168 917 606 4 × 2 = 0 + 0.337 835 212 8;
  • 33) 0.337 835 212 8 × 2 = 0 + 0.675 670 425 6;
  • 34) 0.675 670 425 6 × 2 = 1 + 0.351 340 851 2;
  • 35) 0.351 340 851 2 × 2 = 0 + 0.702 681 702 4;
  • 36) 0.702 681 702 4 × 2 = 1 + 0.405 363 404 8;
  • 37) 0.405 363 404 8 × 2 = 0 + 0.810 726 809 6;
  • 38) 0.810 726 809 6 × 2 = 1 + 0.621 453 619 2;
  • 39) 0.621 453 619 2 × 2 = 1 + 0.242 907 238 4;
  • 40) 0.242 907 238 4 × 2 = 0 + 0.485 814 476 8;
  • 41) 0.485 814 476 8 × 2 = 0 + 0.971 628 953 6;
  • 42) 0.971 628 953 6 × 2 = 1 + 0.943 257 907 2;
  • 43) 0.943 257 907 2 × 2 = 1 + 0.886 515 814 4;
  • 44) 0.886 515 814 4 × 2 = 1 + 0.773 031 628 8;
  • 45) 0.773 031 628 8 × 2 = 1 + 0.546 063 257 6;
  • 46) 0.546 063 257 6 × 2 = 1 + 0.092 126 515 2;
  • 47) 0.092 126 515 2 × 2 = 0 + 0.184 253 030 4;
  • 48) 0.184 253 030 4 × 2 = 0 + 0.368 506 060 8;
  • 49) 0.368 506 060 8 × 2 = 0 + 0.737 012 121 6;
  • 50) 0.737 012 121 6 × 2 = 1 + 0.474 024 243 2;
  • 51) 0.474 024 243 2 × 2 = 0 + 0.948 048 486 4;
  • 52) 0.948 048 486 4 × 2 = 1 + 0.896 096 972 8;
  • 53) 0.896 096 972 8 × 2 = 1 + 0.792 193 945 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.555 541 544 3(10) =


0.1000 1110 0011 0111 1111 1000 0111 1100 0101 0110 0111 1100 0101 1(2)

5. Positive number before normalization:

27.555 541 544 3(10) =


1 1011.1000 1110 0011 0111 1111 1000 0111 1100 0101 0110 0111 1100 0101 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the left, so that only one non zero digit remains to the left of it:


27.555 541 544 3(10) =


1 1011.1000 1110 0011 0111 1111 1000 0111 1100 0101 0110 0111 1100 0101 1(2) =


1 1011.1000 1110 0011 0111 1111 1000 0111 1100 0101 0110 0111 1100 0101 1(2) × 20 =


1.1011 1000 1110 0011 0111 1111 1000 0111 1100 0101 0110 0111 1100 0101 1(2) × 24


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 4


Mantissa (not normalized):
1.1011 1000 1110 0011 0111 1111 1000 0111 1100 0101 0110 0111 1100 0101 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


4 + 2(11-1) - 1 =


(4 + 1 023)(10) =


1 027(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 027 ÷ 2 = 513 + 1;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1027(10) =


100 0000 0011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1000 1110 0011 0111 1111 1000 0111 1100 0101 0110 0111 1100 0 1011 =


1011 1000 1110 0011 0111 1111 1000 0111 1100 0101 0110 0111 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0011


Mantissa (52 bits) =
1011 1000 1110 0011 0111 1111 1000 0111 1100 0101 0110 0111 1100


Decimal number 27.555 541 544 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0011 - 1011 1000 1110 0011 0111 1111 1000 0111 1100 0101 0110 0111 1100

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100