262 192.005 860 090 313 944 908 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 262 192.005 860 090 313 944 908(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
262 192.005 860 090 313 944 908(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 262 192.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 262 192 ÷ 2 = 131 096 + 0;
  • 131 096 ÷ 2 = 65 548 + 0;
  • 65 548 ÷ 2 = 32 774 + 0;
  • 32 774 ÷ 2 = 16 387 + 0;
  • 16 387 ÷ 2 = 8 193 + 1;
  • 8 193 ÷ 2 = 4 096 + 1;
  • 4 096 ÷ 2 = 2 048 + 0;
  • 2 048 ÷ 2 = 1 024 + 0;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

262 192(10) =


100 0000 0000 0011 0000(2)


3. Convert to binary (base 2) the fractional part: 0.005 860 090 313 944 908.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.005 860 090 313 944 908 × 2 = 0 + 0.011 720 180 627 889 816;
  • 2) 0.011 720 180 627 889 816 × 2 = 0 + 0.023 440 361 255 779 632;
  • 3) 0.023 440 361 255 779 632 × 2 = 0 + 0.046 880 722 511 559 264;
  • 4) 0.046 880 722 511 559 264 × 2 = 0 + 0.093 761 445 023 118 528;
  • 5) 0.093 761 445 023 118 528 × 2 = 0 + 0.187 522 890 046 237 056;
  • 6) 0.187 522 890 046 237 056 × 2 = 0 + 0.375 045 780 092 474 112;
  • 7) 0.375 045 780 092 474 112 × 2 = 0 + 0.750 091 560 184 948 224;
  • 8) 0.750 091 560 184 948 224 × 2 = 1 + 0.500 183 120 369 896 448;
  • 9) 0.500 183 120 369 896 448 × 2 = 1 + 0.000 366 240 739 792 896;
  • 10) 0.000 366 240 739 792 896 × 2 = 0 + 0.000 732 481 479 585 792;
  • 11) 0.000 732 481 479 585 792 × 2 = 0 + 0.001 464 962 959 171 584;
  • 12) 0.001 464 962 959 171 584 × 2 = 0 + 0.002 929 925 918 343 168;
  • 13) 0.002 929 925 918 343 168 × 2 = 0 + 0.005 859 851 836 686 336;
  • 14) 0.005 859 851 836 686 336 × 2 = 0 + 0.011 719 703 673 372 672;
  • 15) 0.011 719 703 673 372 672 × 2 = 0 + 0.023 439 407 346 745 344;
  • 16) 0.023 439 407 346 745 344 × 2 = 0 + 0.046 878 814 693 490 688;
  • 17) 0.046 878 814 693 490 688 × 2 = 0 + 0.093 757 629 386 981 376;
  • 18) 0.093 757 629 386 981 376 × 2 = 0 + 0.187 515 258 773 962 752;
  • 19) 0.187 515 258 773 962 752 × 2 = 0 + 0.375 030 517 547 925 504;
  • 20) 0.375 030 517 547 925 504 × 2 = 0 + 0.750 061 035 095 851 008;
  • 21) 0.750 061 035 095 851 008 × 2 = 1 + 0.500 122 070 191 702 016;
  • 22) 0.500 122 070 191 702 016 × 2 = 1 + 0.000 244 140 383 404 032;
  • 23) 0.000 244 140 383 404 032 × 2 = 0 + 0.000 488 280 766 808 064;
  • 24) 0.000 488 280 766 808 064 × 2 = 0 + 0.000 976 561 533 616 128;
  • 25) 0.000 976 561 533 616 128 × 2 = 0 + 0.001 953 123 067 232 256;
  • 26) 0.001 953 123 067 232 256 × 2 = 0 + 0.003 906 246 134 464 512;
  • 27) 0.003 906 246 134 464 512 × 2 = 0 + 0.007 812 492 268 929 024;
  • 28) 0.007 812 492 268 929 024 × 2 = 0 + 0.015 624 984 537 858 048;
  • 29) 0.015 624 984 537 858 048 × 2 = 0 + 0.031 249 969 075 716 096;
  • 30) 0.031 249 969 075 716 096 × 2 = 0 + 0.062 499 938 151 432 192;
  • 31) 0.062 499 938 151 432 192 × 2 = 0 + 0.124 999 876 302 864 384;
  • 32) 0.124 999 876 302 864 384 × 2 = 0 + 0.249 999 752 605 728 768;
  • 33) 0.249 999 752 605 728 768 × 2 = 0 + 0.499 999 505 211 457 536;
  • 34) 0.499 999 505 211 457 536 × 2 = 0 + 0.999 999 010 422 915 072;
  • 35) 0.999 999 010 422 915 072 × 2 = 1 + 0.999 998 020 845 830 144;
  • 36) 0.999 998 020 845 830 144 × 2 = 1 + 0.999 996 041 691 660 288;
  • 37) 0.999 996 041 691 660 288 × 2 = 1 + 0.999 992 083 383 320 576;
  • 38) 0.999 992 083 383 320 576 × 2 = 1 + 0.999 984 166 766 641 152;
  • 39) 0.999 984 166 766 641 152 × 2 = 1 + 0.999 968 333 533 282 304;
  • 40) 0.999 968 333 533 282 304 × 2 = 1 + 0.999 936 667 066 564 608;
  • 41) 0.999 936 667 066 564 608 × 2 = 1 + 0.999 873 334 133 129 216;
  • 42) 0.999 873 334 133 129 216 × 2 = 1 + 0.999 746 668 266 258 432;
  • 43) 0.999 746 668 266 258 432 × 2 = 1 + 0.999 493 336 532 516 864;
  • 44) 0.999 493 336 532 516 864 × 2 = 1 + 0.998 986 673 065 033 728;
  • 45) 0.998 986 673 065 033 728 × 2 = 1 + 0.997 973 346 130 067 456;
  • 46) 0.997 973 346 130 067 456 × 2 = 1 + 0.995 946 692 260 134 912;
  • 47) 0.995 946 692 260 134 912 × 2 = 1 + 0.991 893 384 520 269 824;
  • 48) 0.991 893 384 520 269 824 × 2 = 1 + 0.983 786 769 040 539 648;
  • 49) 0.983 786 769 040 539 648 × 2 = 1 + 0.967 573 538 081 079 296;
  • 50) 0.967 573 538 081 079 296 × 2 = 1 + 0.935 147 076 162 158 592;
  • 51) 0.935 147 076 162 158 592 × 2 = 1 + 0.870 294 152 324 317 184;
  • 52) 0.870 294 152 324 317 184 × 2 = 1 + 0.740 588 304 648 634 368;
  • 53) 0.740 588 304 648 634 368 × 2 = 1 + 0.481 176 609 297 268 736;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.005 860 090 313 944 908(10) =


0.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 1(2)

5. Positive number before normalization:

262 192.005 860 090 313 944 908(10) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 18 positions to the left, so that only one non zero digit remains to the left of it:


262 192.005 860 090 313 944 908(10) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 1(2) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 1(2) × 20 =


1.0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 1111 1111 1111 1111 111(2) × 218


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 18


Mantissa (not normalized):
1.0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 1111 1111 1111 1111 111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


18 + 2(11-1) - 1 =


(18 + 1 023)(10) =


1 041(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 041 ÷ 2 = 520 + 1;
  • 520 ÷ 2 = 260 + 0;
  • 260 ÷ 2 = 130 + 0;
  • 130 ÷ 2 = 65 + 0;
  • 65 ÷ 2 = 32 + 1;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1041(10) =


100 0001 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 111 1111 1111 1111 1111 =


0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0001 0001


Mantissa (52 bits) =
0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


Decimal number 262 192.005 860 090 313 944 908 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0001 0001 - 0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100