262 192.005 860 090 313 944 868 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 262 192.005 860 090 313 944 868(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
262 192.005 860 090 313 944 868(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 262 192.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 262 192 ÷ 2 = 131 096 + 0;
  • 131 096 ÷ 2 = 65 548 + 0;
  • 65 548 ÷ 2 = 32 774 + 0;
  • 32 774 ÷ 2 = 16 387 + 0;
  • 16 387 ÷ 2 = 8 193 + 1;
  • 8 193 ÷ 2 = 4 096 + 1;
  • 4 096 ÷ 2 = 2 048 + 0;
  • 2 048 ÷ 2 = 1 024 + 0;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

262 192(10) =


100 0000 0000 0011 0000(2)


3. Convert to binary (base 2) the fractional part: 0.005 860 090 313 944 868.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.005 860 090 313 944 868 × 2 = 0 + 0.011 720 180 627 889 736;
  • 2) 0.011 720 180 627 889 736 × 2 = 0 + 0.023 440 361 255 779 472;
  • 3) 0.023 440 361 255 779 472 × 2 = 0 + 0.046 880 722 511 558 944;
  • 4) 0.046 880 722 511 558 944 × 2 = 0 + 0.093 761 445 023 117 888;
  • 5) 0.093 761 445 023 117 888 × 2 = 0 + 0.187 522 890 046 235 776;
  • 6) 0.187 522 890 046 235 776 × 2 = 0 + 0.375 045 780 092 471 552;
  • 7) 0.375 045 780 092 471 552 × 2 = 0 + 0.750 091 560 184 943 104;
  • 8) 0.750 091 560 184 943 104 × 2 = 1 + 0.500 183 120 369 886 208;
  • 9) 0.500 183 120 369 886 208 × 2 = 1 + 0.000 366 240 739 772 416;
  • 10) 0.000 366 240 739 772 416 × 2 = 0 + 0.000 732 481 479 544 832;
  • 11) 0.000 732 481 479 544 832 × 2 = 0 + 0.001 464 962 959 089 664;
  • 12) 0.001 464 962 959 089 664 × 2 = 0 + 0.002 929 925 918 179 328;
  • 13) 0.002 929 925 918 179 328 × 2 = 0 + 0.005 859 851 836 358 656;
  • 14) 0.005 859 851 836 358 656 × 2 = 0 + 0.011 719 703 672 717 312;
  • 15) 0.011 719 703 672 717 312 × 2 = 0 + 0.023 439 407 345 434 624;
  • 16) 0.023 439 407 345 434 624 × 2 = 0 + 0.046 878 814 690 869 248;
  • 17) 0.046 878 814 690 869 248 × 2 = 0 + 0.093 757 629 381 738 496;
  • 18) 0.093 757 629 381 738 496 × 2 = 0 + 0.187 515 258 763 476 992;
  • 19) 0.187 515 258 763 476 992 × 2 = 0 + 0.375 030 517 526 953 984;
  • 20) 0.375 030 517 526 953 984 × 2 = 0 + 0.750 061 035 053 907 968;
  • 21) 0.750 061 035 053 907 968 × 2 = 1 + 0.500 122 070 107 815 936;
  • 22) 0.500 122 070 107 815 936 × 2 = 1 + 0.000 244 140 215 631 872;
  • 23) 0.000 244 140 215 631 872 × 2 = 0 + 0.000 488 280 431 263 744;
  • 24) 0.000 488 280 431 263 744 × 2 = 0 + 0.000 976 560 862 527 488;
  • 25) 0.000 976 560 862 527 488 × 2 = 0 + 0.001 953 121 725 054 976;
  • 26) 0.001 953 121 725 054 976 × 2 = 0 + 0.003 906 243 450 109 952;
  • 27) 0.003 906 243 450 109 952 × 2 = 0 + 0.007 812 486 900 219 904;
  • 28) 0.007 812 486 900 219 904 × 2 = 0 + 0.015 624 973 800 439 808;
  • 29) 0.015 624 973 800 439 808 × 2 = 0 + 0.031 249 947 600 879 616;
  • 30) 0.031 249 947 600 879 616 × 2 = 0 + 0.062 499 895 201 759 232;
  • 31) 0.062 499 895 201 759 232 × 2 = 0 + 0.124 999 790 403 518 464;
  • 32) 0.124 999 790 403 518 464 × 2 = 0 + 0.249 999 580 807 036 928;
  • 33) 0.249 999 580 807 036 928 × 2 = 0 + 0.499 999 161 614 073 856;
  • 34) 0.499 999 161 614 073 856 × 2 = 0 + 0.999 998 323 228 147 712;
  • 35) 0.999 998 323 228 147 712 × 2 = 1 + 0.999 996 646 456 295 424;
  • 36) 0.999 996 646 456 295 424 × 2 = 1 + 0.999 993 292 912 590 848;
  • 37) 0.999 993 292 912 590 848 × 2 = 1 + 0.999 986 585 825 181 696;
  • 38) 0.999 986 585 825 181 696 × 2 = 1 + 0.999 973 171 650 363 392;
  • 39) 0.999 973 171 650 363 392 × 2 = 1 + 0.999 946 343 300 726 784;
  • 40) 0.999 946 343 300 726 784 × 2 = 1 + 0.999 892 686 601 453 568;
  • 41) 0.999 892 686 601 453 568 × 2 = 1 + 0.999 785 373 202 907 136;
  • 42) 0.999 785 373 202 907 136 × 2 = 1 + 0.999 570 746 405 814 272;
  • 43) 0.999 570 746 405 814 272 × 2 = 1 + 0.999 141 492 811 628 544;
  • 44) 0.999 141 492 811 628 544 × 2 = 1 + 0.998 282 985 623 257 088;
  • 45) 0.998 282 985 623 257 088 × 2 = 1 + 0.996 565 971 246 514 176;
  • 46) 0.996 565 971 246 514 176 × 2 = 1 + 0.993 131 942 493 028 352;
  • 47) 0.993 131 942 493 028 352 × 2 = 1 + 0.986 263 884 986 056 704;
  • 48) 0.986 263 884 986 056 704 × 2 = 1 + 0.972 527 769 972 113 408;
  • 49) 0.972 527 769 972 113 408 × 2 = 1 + 0.945 055 539 944 226 816;
  • 50) 0.945 055 539 944 226 816 × 2 = 1 + 0.890 111 079 888 453 632;
  • 51) 0.890 111 079 888 453 632 × 2 = 1 + 0.780 222 159 776 907 264;
  • 52) 0.780 222 159 776 907 264 × 2 = 1 + 0.560 444 319 553 814 528;
  • 53) 0.560 444 319 553 814 528 × 2 = 1 + 0.120 888 639 107 629 056;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.005 860 090 313 944 868(10) =


0.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 1(2)

5. Positive number before normalization:

262 192.005 860 090 313 944 868(10) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 18 positions to the left, so that only one non zero digit remains to the left of it:


262 192.005 860 090 313 944 868(10) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 1(2) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 1(2) × 20 =


1.0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 1111 1111 1111 1111 111(2) × 218


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 18


Mantissa (not normalized):
1.0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 1111 1111 1111 1111 111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


18 + 2(11-1) - 1 =


(18 + 1 023)(10) =


1 041(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 041 ÷ 2 = 520 + 1;
  • 520 ÷ 2 = 260 + 0;
  • 260 ÷ 2 = 130 + 0;
  • 130 ÷ 2 = 65 + 0;
  • 65 ÷ 2 = 32 + 1;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1041(10) =


100 0001 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 111 1111 1111 1111 1111 =


0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0001 0001


Mantissa (52 bits) =
0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


Decimal number 262 192.005 860 090 313 944 868 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0001 0001 - 0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100