262 192.005 860 090 313 944 773 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 262 192.005 860 090 313 944 773(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
262 192.005 860 090 313 944 773(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 262 192.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 262 192 ÷ 2 = 131 096 + 0;
  • 131 096 ÷ 2 = 65 548 + 0;
  • 65 548 ÷ 2 = 32 774 + 0;
  • 32 774 ÷ 2 = 16 387 + 0;
  • 16 387 ÷ 2 = 8 193 + 1;
  • 8 193 ÷ 2 = 4 096 + 1;
  • 4 096 ÷ 2 = 2 048 + 0;
  • 2 048 ÷ 2 = 1 024 + 0;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

262 192(10) =


100 0000 0000 0011 0000(2)


3. Convert to binary (base 2) the fractional part: 0.005 860 090 313 944 773.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.005 860 090 313 944 773 × 2 = 0 + 0.011 720 180 627 889 546;
  • 2) 0.011 720 180 627 889 546 × 2 = 0 + 0.023 440 361 255 779 092;
  • 3) 0.023 440 361 255 779 092 × 2 = 0 + 0.046 880 722 511 558 184;
  • 4) 0.046 880 722 511 558 184 × 2 = 0 + 0.093 761 445 023 116 368;
  • 5) 0.093 761 445 023 116 368 × 2 = 0 + 0.187 522 890 046 232 736;
  • 6) 0.187 522 890 046 232 736 × 2 = 0 + 0.375 045 780 092 465 472;
  • 7) 0.375 045 780 092 465 472 × 2 = 0 + 0.750 091 560 184 930 944;
  • 8) 0.750 091 560 184 930 944 × 2 = 1 + 0.500 183 120 369 861 888;
  • 9) 0.500 183 120 369 861 888 × 2 = 1 + 0.000 366 240 739 723 776;
  • 10) 0.000 366 240 739 723 776 × 2 = 0 + 0.000 732 481 479 447 552;
  • 11) 0.000 732 481 479 447 552 × 2 = 0 + 0.001 464 962 958 895 104;
  • 12) 0.001 464 962 958 895 104 × 2 = 0 + 0.002 929 925 917 790 208;
  • 13) 0.002 929 925 917 790 208 × 2 = 0 + 0.005 859 851 835 580 416;
  • 14) 0.005 859 851 835 580 416 × 2 = 0 + 0.011 719 703 671 160 832;
  • 15) 0.011 719 703 671 160 832 × 2 = 0 + 0.023 439 407 342 321 664;
  • 16) 0.023 439 407 342 321 664 × 2 = 0 + 0.046 878 814 684 643 328;
  • 17) 0.046 878 814 684 643 328 × 2 = 0 + 0.093 757 629 369 286 656;
  • 18) 0.093 757 629 369 286 656 × 2 = 0 + 0.187 515 258 738 573 312;
  • 19) 0.187 515 258 738 573 312 × 2 = 0 + 0.375 030 517 477 146 624;
  • 20) 0.375 030 517 477 146 624 × 2 = 0 + 0.750 061 034 954 293 248;
  • 21) 0.750 061 034 954 293 248 × 2 = 1 + 0.500 122 069 908 586 496;
  • 22) 0.500 122 069 908 586 496 × 2 = 1 + 0.000 244 139 817 172 992;
  • 23) 0.000 244 139 817 172 992 × 2 = 0 + 0.000 488 279 634 345 984;
  • 24) 0.000 488 279 634 345 984 × 2 = 0 + 0.000 976 559 268 691 968;
  • 25) 0.000 976 559 268 691 968 × 2 = 0 + 0.001 953 118 537 383 936;
  • 26) 0.001 953 118 537 383 936 × 2 = 0 + 0.003 906 237 074 767 872;
  • 27) 0.003 906 237 074 767 872 × 2 = 0 + 0.007 812 474 149 535 744;
  • 28) 0.007 812 474 149 535 744 × 2 = 0 + 0.015 624 948 299 071 488;
  • 29) 0.015 624 948 299 071 488 × 2 = 0 + 0.031 249 896 598 142 976;
  • 30) 0.031 249 896 598 142 976 × 2 = 0 + 0.062 499 793 196 285 952;
  • 31) 0.062 499 793 196 285 952 × 2 = 0 + 0.124 999 586 392 571 904;
  • 32) 0.124 999 586 392 571 904 × 2 = 0 + 0.249 999 172 785 143 808;
  • 33) 0.249 999 172 785 143 808 × 2 = 0 + 0.499 998 345 570 287 616;
  • 34) 0.499 998 345 570 287 616 × 2 = 0 + 0.999 996 691 140 575 232;
  • 35) 0.999 996 691 140 575 232 × 2 = 1 + 0.999 993 382 281 150 464;
  • 36) 0.999 993 382 281 150 464 × 2 = 1 + 0.999 986 764 562 300 928;
  • 37) 0.999 986 764 562 300 928 × 2 = 1 + 0.999 973 529 124 601 856;
  • 38) 0.999 973 529 124 601 856 × 2 = 1 + 0.999 947 058 249 203 712;
  • 39) 0.999 947 058 249 203 712 × 2 = 1 + 0.999 894 116 498 407 424;
  • 40) 0.999 894 116 498 407 424 × 2 = 1 + 0.999 788 232 996 814 848;
  • 41) 0.999 788 232 996 814 848 × 2 = 1 + 0.999 576 465 993 629 696;
  • 42) 0.999 576 465 993 629 696 × 2 = 1 + 0.999 152 931 987 259 392;
  • 43) 0.999 152 931 987 259 392 × 2 = 1 + 0.998 305 863 974 518 784;
  • 44) 0.998 305 863 974 518 784 × 2 = 1 + 0.996 611 727 949 037 568;
  • 45) 0.996 611 727 949 037 568 × 2 = 1 + 0.993 223 455 898 075 136;
  • 46) 0.993 223 455 898 075 136 × 2 = 1 + 0.986 446 911 796 150 272;
  • 47) 0.986 446 911 796 150 272 × 2 = 1 + 0.972 893 823 592 300 544;
  • 48) 0.972 893 823 592 300 544 × 2 = 1 + 0.945 787 647 184 601 088;
  • 49) 0.945 787 647 184 601 088 × 2 = 1 + 0.891 575 294 369 202 176;
  • 50) 0.891 575 294 369 202 176 × 2 = 1 + 0.783 150 588 738 404 352;
  • 51) 0.783 150 588 738 404 352 × 2 = 1 + 0.566 301 177 476 808 704;
  • 52) 0.566 301 177 476 808 704 × 2 = 1 + 0.132 602 354 953 617 408;
  • 53) 0.132 602 354 953 617 408 × 2 = 0 + 0.265 204 709 907 234 816;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.005 860 090 313 944 773(10) =


0.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 0(2)

5. Positive number before normalization:

262 192.005 860 090 313 944 773(10) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 18 positions to the left, so that only one non zero digit remains to the left of it:


262 192.005 860 090 313 944 773(10) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 0(2) =


100 0000 0000 0011 0000.0000 0001 1000 0000 0000 1100 0000 0000 0011 1111 1111 1111 1111 0(2) × 20 =


1.0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 1111 1111 1111 1111 110(2) × 218


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 18


Mantissa (not normalized):
1.0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 1111 1111 1111 1111 110


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


18 + 2(11-1) - 1 =


(18 + 1 023)(10) =


1 041(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 041 ÷ 2 = 520 + 1;
  • 520 ÷ 2 = 260 + 0;
  • 260 ÷ 2 = 130 + 0;
  • 130 ÷ 2 = 65 + 0;
  • 65 ÷ 2 = 32 + 1;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1041(10) =


100 0001 0001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000 111 1111 1111 1111 1110 =


0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0001 0001


Mantissa (52 bits) =
0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


Decimal number 262 192.005 860 090 313 944 773 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0001 0001 - 0000 0000 0000 1100 0000 0000 0110 0000 0000 0011 0000 0000 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100