2 566.024 409 51 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 2 566.024 409 51(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
2 566.024 409 51(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 2 566.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 566 ÷ 2 = 1 283 + 0;
  • 1 283 ÷ 2 = 641 + 1;
  • 641 ÷ 2 = 320 + 1;
  • 320 ÷ 2 = 160 + 0;
  • 160 ÷ 2 = 80 + 0;
  • 80 ÷ 2 = 40 + 0;
  • 40 ÷ 2 = 20 + 0;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2 566(10) =


1010 0000 0110(2)


3. Convert to binary (base 2) the fractional part: 0.024 409 51.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.024 409 51 × 2 = 0 + 0.048 819 02;
  • 2) 0.048 819 02 × 2 = 0 + 0.097 638 04;
  • 3) 0.097 638 04 × 2 = 0 + 0.195 276 08;
  • 4) 0.195 276 08 × 2 = 0 + 0.390 552 16;
  • 5) 0.390 552 16 × 2 = 0 + 0.781 104 32;
  • 6) 0.781 104 32 × 2 = 1 + 0.562 208 64;
  • 7) 0.562 208 64 × 2 = 1 + 0.124 417 28;
  • 8) 0.124 417 28 × 2 = 0 + 0.248 834 56;
  • 9) 0.248 834 56 × 2 = 0 + 0.497 669 12;
  • 10) 0.497 669 12 × 2 = 0 + 0.995 338 24;
  • 11) 0.995 338 24 × 2 = 1 + 0.990 676 48;
  • 12) 0.990 676 48 × 2 = 1 + 0.981 352 96;
  • 13) 0.981 352 96 × 2 = 1 + 0.962 705 92;
  • 14) 0.962 705 92 × 2 = 1 + 0.925 411 84;
  • 15) 0.925 411 84 × 2 = 1 + 0.850 823 68;
  • 16) 0.850 823 68 × 2 = 1 + 0.701 647 36;
  • 17) 0.701 647 36 × 2 = 1 + 0.403 294 72;
  • 18) 0.403 294 72 × 2 = 0 + 0.806 589 44;
  • 19) 0.806 589 44 × 2 = 1 + 0.613 178 88;
  • 20) 0.613 178 88 × 2 = 1 + 0.226 357 76;
  • 21) 0.226 357 76 × 2 = 0 + 0.452 715 52;
  • 22) 0.452 715 52 × 2 = 0 + 0.905 431 04;
  • 23) 0.905 431 04 × 2 = 1 + 0.810 862 08;
  • 24) 0.810 862 08 × 2 = 1 + 0.621 724 16;
  • 25) 0.621 724 16 × 2 = 1 + 0.243 448 32;
  • 26) 0.243 448 32 × 2 = 0 + 0.486 896 64;
  • 27) 0.486 896 64 × 2 = 0 + 0.973 793 28;
  • 28) 0.973 793 28 × 2 = 1 + 0.947 586 56;
  • 29) 0.947 586 56 × 2 = 1 + 0.895 173 12;
  • 30) 0.895 173 12 × 2 = 1 + 0.790 346 24;
  • 31) 0.790 346 24 × 2 = 1 + 0.580 692 48;
  • 32) 0.580 692 48 × 2 = 1 + 0.161 384 96;
  • 33) 0.161 384 96 × 2 = 0 + 0.322 769 92;
  • 34) 0.322 769 92 × 2 = 0 + 0.645 539 84;
  • 35) 0.645 539 84 × 2 = 1 + 0.291 079 68;
  • 36) 0.291 079 68 × 2 = 0 + 0.582 159 36;
  • 37) 0.582 159 36 × 2 = 1 + 0.164 318 72;
  • 38) 0.164 318 72 × 2 = 0 + 0.328 637 44;
  • 39) 0.328 637 44 × 2 = 0 + 0.657 274 88;
  • 40) 0.657 274 88 × 2 = 1 + 0.314 549 76;
  • 41) 0.314 549 76 × 2 = 0 + 0.629 099 52;
  • 42) 0.629 099 52 × 2 = 1 + 0.258 199 04;
  • 43) 0.258 199 04 × 2 = 0 + 0.516 398 08;
  • 44) 0.516 398 08 × 2 = 1 + 0.032 796 16;
  • 45) 0.032 796 16 × 2 = 0 + 0.065 592 32;
  • 46) 0.065 592 32 × 2 = 0 + 0.131 184 64;
  • 47) 0.131 184 64 × 2 = 0 + 0.262 369 28;
  • 48) 0.262 369 28 × 2 = 0 + 0.524 738 56;
  • 49) 0.524 738 56 × 2 = 1 + 0.049 477 12;
  • 50) 0.049 477 12 × 2 = 0 + 0.098 954 24;
  • 51) 0.098 954 24 × 2 = 0 + 0.197 908 48;
  • 52) 0.197 908 48 × 2 = 0 + 0.395 816 96;
  • 53) 0.395 816 96 × 2 = 0 + 0.791 633 92;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.024 409 51(10) =


0.0000 0110 0011 1111 1011 0011 1001 1111 0010 1001 0101 0000 1000 0(2)

5. Positive number before normalization:

2 566.024 409 51(10) =


1010 0000 0110.0000 0110 0011 1111 1011 0011 1001 1111 0010 1001 0101 0000 1000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 11 positions to the left, so that only one non zero digit remains to the left of it:


2 566.024 409 51(10) =


1010 0000 0110.0000 0110 0011 1111 1011 0011 1001 1111 0010 1001 0101 0000 1000 0(2) =


1010 0000 0110.0000 0110 0011 1111 1011 0011 1001 1111 0010 1001 0101 0000 1000 0(2) × 20 =


1.0100 0000 1100 0000 1100 0111 1111 0110 0111 0011 1110 0101 0010 1010 0001 0000(2) × 211


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 11


Mantissa (not normalized):
1.0100 0000 1100 0000 1100 0111 1111 0110 0111 0011 1110 0101 0010 1010 0001 0000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


11 + 2(11-1) - 1 =


(11 + 1 023)(10) =


1 034(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 034 ÷ 2 = 517 + 0;
  • 517 ÷ 2 = 258 + 1;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1034(10) =


100 0000 1010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0000 1100 0000 1100 0111 1111 0110 0111 0011 1110 0101 0010 1010 0001 0000 =


0100 0000 1100 0000 1100 0111 1111 0110 0111 0011 1110 0101 0010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1010


Mantissa (52 bits) =
0100 0000 1100 0000 1100 0111 1111 0110 0111 0011 1110 0101 0010


Decimal number 2 566.024 409 51 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1010 - 0100 0000 1100 0000 1100 0111 1111 0110 0111 0011 1110 0101 0010

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100