24.777 777 777 777 777 779 16 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 24.777 777 777 777 777 779 16(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
24.777 777 777 777 777 779 16(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 24.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 24 ÷ 2 = 12 + 0;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

24(10) =


1 1000(2)


3. Convert to binary (base 2) the fractional part: 0.777 777 777 777 777 779 16.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.777 777 777 777 777 779 16 × 2 = 1 + 0.555 555 555 555 555 558 32;
  • 2) 0.555 555 555 555 555 558 32 × 2 = 1 + 0.111 111 111 111 111 116 64;
  • 3) 0.111 111 111 111 111 116 64 × 2 = 0 + 0.222 222 222 222 222 233 28;
  • 4) 0.222 222 222 222 222 233 28 × 2 = 0 + 0.444 444 444 444 444 466 56;
  • 5) 0.444 444 444 444 444 466 56 × 2 = 0 + 0.888 888 888 888 888 933 12;
  • 6) 0.888 888 888 888 888 933 12 × 2 = 1 + 0.777 777 777 777 777 866 24;
  • 7) 0.777 777 777 777 777 866 24 × 2 = 1 + 0.555 555 555 555 555 732 48;
  • 8) 0.555 555 555 555 555 732 48 × 2 = 1 + 0.111 111 111 111 111 464 96;
  • 9) 0.111 111 111 111 111 464 96 × 2 = 0 + 0.222 222 222 222 222 929 92;
  • 10) 0.222 222 222 222 222 929 92 × 2 = 0 + 0.444 444 444 444 445 859 84;
  • 11) 0.444 444 444 444 445 859 84 × 2 = 0 + 0.888 888 888 888 891 719 68;
  • 12) 0.888 888 888 888 891 719 68 × 2 = 1 + 0.777 777 777 777 783 439 36;
  • 13) 0.777 777 777 777 783 439 36 × 2 = 1 + 0.555 555 555 555 566 878 72;
  • 14) 0.555 555 555 555 566 878 72 × 2 = 1 + 0.111 111 111 111 133 757 44;
  • 15) 0.111 111 111 111 133 757 44 × 2 = 0 + 0.222 222 222 222 267 514 88;
  • 16) 0.222 222 222 222 267 514 88 × 2 = 0 + 0.444 444 444 444 535 029 76;
  • 17) 0.444 444 444 444 535 029 76 × 2 = 0 + 0.888 888 888 889 070 059 52;
  • 18) 0.888 888 888 889 070 059 52 × 2 = 1 + 0.777 777 777 778 140 119 04;
  • 19) 0.777 777 777 778 140 119 04 × 2 = 1 + 0.555 555 555 556 280 238 08;
  • 20) 0.555 555 555 556 280 238 08 × 2 = 1 + 0.111 111 111 112 560 476 16;
  • 21) 0.111 111 111 112 560 476 16 × 2 = 0 + 0.222 222 222 225 120 952 32;
  • 22) 0.222 222 222 225 120 952 32 × 2 = 0 + 0.444 444 444 450 241 904 64;
  • 23) 0.444 444 444 450 241 904 64 × 2 = 0 + 0.888 888 888 900 483 809 28;
  • 24) 0.888 888 888 900 483 809 28 × 2 = 1 + 0.777 777 777 800 967 618 56;
  • 25) 0.777 777 777 800 967 618 56 × 2 = 1 + 0.555 555 555 601 935 237 12;
  • 26) 0.555 555 555 601 935 237 12 × 2 = 1 + 0.111 111 111 203 870 474 24;
  • 27) 0.111 111 111 203 870 474 24 × 2 = 0 + 0.222 222 222 407 740 948 48;
  • 28) 0.222 222 222 407 740 948 48 × 2 = 0 + 0.444 444 444 815 481 896 96;
  • 29) 0.444 444 444 815 481 896 96 × 2 = 0 + 0.888 888 889 630 963 793 92;
  • 30) 0.888 888 889 630 963 793 92 × 2 = 1 + 0.777 777 779 261 927 587 84;
  • 31) 0.777 777 779 261 927 587 84 × 2 = 1 + 0.555 555 558 523 855 175 68;
  • 32) 0.555 555 558 523 855 175 68 × 2 = 1 + 0.111 111 117 047 710 351 36;
  • 33) 0.111 111 117 047 710 351 36 × 2 = 0 + 0.222 222 234 095 420 702 72;
  • 34) 0.222 222 234 095 420 702 72 × 2 = 0 + 0.444 444 468 190 841 405 44;
  • 35) 0.444 444 468 190 841 405 44 × 2 = 0 + 0.888 888 936 381 682 810 88;
  • 36) 0.888 888 936 381 682 810 88 × 2 = 1 + 0.777 777 872 763 365 621 76;
  • 37) 0.777 777 872 763 365 621 76 × 2 = 1 + 0.555 555 745 526 731 243 52;
  • 38) 0.555 555 745 526 731 243 52 × 2 = 1 + 0.111 111 491 053 462 487 04;
  • 39) 0.111 111 491 053 462 487 04 × 2 = 0 + 0.222 222 982 106 924 974 08;
  • 40) 0.222 222 982 106 924 974 08 × 2 = 0 + 0.444 445 964 213 849 948 16;
  • 41) 0.444 445 964 213 849 948 16 × 2 = 0 + 0.888 891 928 427 699 896 32;
  • 42) 0.888 891 928 427 699 896 32 × 2 = 1 + 0.777 783 856 855 399 792 64;
  • 43) 0.777 783 856 855 399 792 64 × 2 = 1 + 0.555 567 713 710 799 585 28;
  • 44) 0.555 567 713 710 799 585 28 × 2 = 1 + 0.111 135 427 421 599 170 56;
  • 45) 0.111 135 427 421 599 170 56 × 2 = 0 + 0.222 270 854 843 198 341 12;
  • 46) 0.222 270 854 843 198 341 12 × 2 = 0 + 0.444 541 709 686 396 682 24;
  • 47) 0.444 541 709 686 396 682 24 × 2 = 0 + 0.889 083 419 372 793 364 48;
  • 48) 0.889 083 419 372 793 364 48 × 2 = 1 + 0.778 166 838 745 586 728 96;
  • 49) 0.778 166 838 745 586 728 96 × 2 = 1 + 0.556 333 677 491 173 457 92;
  • 50) 0.556 333 677 491 173 457 92 × 2 = 1 + 0.112 667 354 982 346 915 84;
  • 51) 0.112 667 354 982 346 915 84 × 2 = 0 + 0.225 334 709 964 693 831 68;
  • 52) 0.225 334 709 964 693 831 68 × 2 = 0 + 0.450 669 419 929 387 663 36;
  • 53) 0.450 669 419 929 387 663 36 × 2 = 0 + 0.901 338 839 858 775 326 72;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.777 777 777 777 777 779 16(10) =


0.1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2)

5. Positive number before normalization:

24.777 777 777 777 777 779 16(10) =


1 1000.1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the left, so that only one non zero digit remains to the left of it:


24.777 777 777 777 777 779 16(10) =


1 1000.1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2) =


1 1000.1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2) × 20 =


1.1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2) × 24


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 4


Mantissa (not normalized):
1.1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


4 + 2(11-1) - 1 =


(4 + 1 023)(10) =


1 027(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 027 ÷ 2 = 513 + 1;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1027(10) =


100 0000 0011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1 1000 =


1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0011


Mantissa (52 bits) =
1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001


Decimal number 24.777 777 777 777 777 779 16 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0011 - 1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100