24.777 777 777 777 777 777 777 777 777 777 777 782 35 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 24.777 777 777 777 777 777 777 777 777 777 777 782 35(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
24.777 777 777 777 777 777 777 777 777 777 777 782 35(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 24.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 24 ÷ 2 = 12 + 0;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

24(10) =


1 1000(2)


3. Convert to binary (base 2) the fractional part: 0.777 777 777 777 777 777 777 777 777 777 777 782 35.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.777 777 777 777 777 777 777 777 777 777 777 782 35 × 2 = 1 + 0.555 555 555 555 555 555 555 555 555 555 555 564 7;
  • 2) 0.555 555 555 555 555 555 555 555 555 555 555 564 7 × 2 = 1 + 0.111 111 111 111 111 111 111 111 111 111 111 129 4;
  • 3) 0.111 111 111 111 111 111 111 111 111 111 111 129 4 × 2 = 0 + 0.222 222 222 222 222 222 222 222 222 222 222 258 8;
  • 4) 0.222 222 222 222 222 222 222 222 222 222 222 258 8 × 2 = 0 + 0.444 444 444 444 444 444 444 444 444 444 444 517 6;
  • 5) 0.444 444 444 444 444 444 444 444 444 444 444 517 6 × 2 = 0 + 0.888 888 888 888 888 888 888 888 888 888 889 035 2;
  • 6) 0.888 888 888 888 888 888 888 888 888 888 889 035 2 × 2 = 1 + 0.777 777 777 777 777 777 777 777 777 777 778 070 4;
  • 7) 0.777 777 777 777 777 777 777 777 777 777 778 070 4 × 2 = 1 + 0.555 555 555 555 555 555 555 555 555 555 556 140 8;
  • 8) 0.555 555 555 555 555 555 555 555 555 555 556 140 8 × 2 = 1 + 0.111 111 111 111 111 111 111 111 111 111 112 281 6;
  • 9) 0.111 111 111 111 111 111 111 111 111 111 112 281 6 × 2 = 0 + 0.222 222 222 222 222 222 222 222 222 222 224 563 2;
  • 10) 0.222 222 222 222 222 222 222 222 222 222 224 563 2 × 2 = 0 + 0.444 444 444 444 444 444 444 444 444 444 449 126 4;
  • 11) 0.444 444 444 444 444 444 444 444 444 444 449 126 4 × 2 = 0 + 0.888 888 888 888 888 888 888 888 888 888 898 252 8;
  • 12) 0.888 888 888 888 888 888 888 888 888 888 898 252 8 × 2 = 1 + 0.777 777 777 777 777 777 777 777 777 777 796 505 6;
  • 13) 0.777 777 777 777 777 777 777 777 777 777 796 505 6 × 2 = 1 + 0.555 555 555 555 555 555 555 555 555 555 593 011 2;
  • 14) 0.555 555 555 555 555 555 555 555 555 555 593 011 2 × 2 = 1 + 0.111 111 111 111 111 111 111 111 111 111 186 022 4;
  • 15) 0.111 111 111 111 111 111 111 111 111 111 186 022 4 × 2 = 0 + 0.222 222 222 222 222 222 222 222 222 222 372 044 8;
  • 16) 0.222 222 222 222 222 222 222 222 222 222 372 044 8 × 2 = 0 + 0.444 444 444 444 444 444 444 444 444 444 744 089 6;
  • 17) 0.444 444 444 444 444 444 444 444 444 444 744 089 6 × 2 = 0 + 0.888 888 888 888 888 888 888 888 888 889 488 179 2;
  • 18) 0.888 888 888 888 888 888 888 888 888 889 488 179 2 × 2 = 1 + 0.777 777 777 777 777 777 777 777 777 778 976 358 4;
  • 19) 0.777 777 777 777 777 777 777 777 777 778 976 358 4 × 2 = 1 + 0.555 555 555 555 555 555 555 555 555 557 952 716 8;
  • 20) 0.555 555 555 555 555 555 555 555 555 557 952 716 8 × 2 = 1 + 0.111 111 111 111 111 111 111 111 111 115 905 433 6;
  • 21) 0.111 111 111 111 111 111 111 111 111 115 905 433 6 × 2 = 0 + 0.222 222 222 222 222 222 222 222 222 231 810 867 2;
  • 22) 0.222 222 222 222 222 222 222 222 222 231 810 867 2 × 2 = 0 + 0.444 444 444 444 444 444 444 444 444 463 621 734 4;
  • 23) 0.444 444 444 444 444 444 444 444 444 463 621 734 4 × 2 = 0 + 0.888 888 888 888 888 888 888 888 888 927 243 468 8;
  • 24) 0.888 888 888 888 888 888 888 888 888 927 243 468 8 × 2 = 1 + 0.777 777 777 777 777 777 777 777 777 854 486 937 6;
  • 25) 0.777 777 777 777 777 777 777 777 777 854 486 937 6 × 2 = 1 + 0.555 555 555 555 555 555 555 555 555 708 973 875 2;
  • 26) 0.555 555 555 555 555 555 555 555 555 708 973 875 2 × 2 = 1 + 0.111 111 111 111 111 111 111 111 111 417 947 750 4;
  • 27) 0.111 111 111 111 111 111 111 111 111 417 947 750 4 × 2 = 0 + 0.222 222 222 222 222 222 222 222 222 835 895 500 8;
  • 28) 0.222 222 222 222 222 222 222 222 222 835 895 500 8 × 2 = 0 + 0.444 444 444 444 444 444 444 444 445 671 791 001 6;
  • 29) 0.444 444 444 444 444 444 444 444 445 671 791 001 6 × 2 = 0 + 0.888 888 888 888 888 888 888 888 891 343 582 003 2;
  • 30) 0.888 888 888 888 888 888 888 888 891 343 582 003 2 × 2 = 1 + 0.777 777 777 777 777 777 777 777 782 687 164 006 4;
  • 31) 0.777 777 777 777 777 777 777 777 782 687 164 006 4 × 2 = 1 + 0.555 555 555 555 555 555 555 555 565 374 328 012 8;
  • 32) 0.555 555 555 555 555 555 555 555 565 374 328 012 8 × 2 = 1 + 0.111 111 111 111 111 111 111 111 130 748 656 025 6;
  • 33) 0.111 111 111 111 111 111 111 111 130 748 656 025 6 × 2 = 0 + 0.222 222 222 222 222 222 222 222 261 497 312 051 2;
  • 34) 0.222 222 222 222 222 222 222 222 261 497 312 051 2 × 2 = 0 + 0.444 444 444 444 444 444 444 444 522 994 624 102 4;
  • 35) 0.444 444 444 444 444 444 444 444 522 994 624 102 4 × 2 = 0 + 0.888 888 888 888 888 888 888 889 045 989 248 204 8;
  • 36) 0.888 888 888 888 888 888 888 889 045 989 248 204 8 × 2 = 1 + 0.777 777 777 777 777 777 777 778 091 978 496 409 6;
  • 37) 0.777 777 777 777 777 777 777 778 091 978 496 409 6 × 2 = 1 + 0.555 555 555 555 555 555 555 556 183 956 992 819 2;
  • 38) 0.555 555 555 555 555 555 555 556 183 956 992 819 2 × 2 = 1 + 0.111 111 111 111 111 111 111 112 367 913 985 638 4;
  • 39) 0.111 111 111 111 111 111 111 112 367 913 985 638 4 × 2 = 0 + 0.222 222 222 222 222 222 222 224 735 827 971 276 8;
  • 40) 0.222 222 222 222 222 222 222 224 735 827 971 276 8 × 2 = 0 + 0.444 444 444 444 444 444 444 449 471 655 942 553 6;
  • 41) 0.444 444 444 444 444 444 444 449 471 655 942 553 6 × 2 = 0 + 0.888 888 888 888 888 888 888 898 943 311 885 107 2;
  • 42) 0.888 888 888 888 888 888 888 898 943 311 885 107 2 × 2 = 1 + 0.777 777 777 777 777 777 777 797 886 623 770 214 4;
  • 43) 0.777 777 777 777 777 777 777 797 886 623 770 214 4 × 2 = 1 + 0.555 555 555 555 555 555 555 595 773 247 540 428 8;
  • 44) 0.555 555 555 555 555 555 555 595 773 247 540 428 8 × 2 = 1 + 0.111 111 111 111 111 111 111 191 546 495 080 857 6;
  • 45) 0.111 111 111 111 111 111 111 191 546 495 080 857 6 × 2 = 0 + 0.222 222 222 222 222 222 222 383 092 990 161 715 2;
  • 46) 0.222 222 222 222 222 222 222 383 092 990 161 715 2 × 2 = 0 + 0.444 444 444 444 444 444 444 766 185 980 323 430 4;
  • 47) 0.444 444 444 444 444 444 444 766 185 980 323 430 4 × 2 = 0 + 0.888 888 888 888 888 888 889 532 371 960 646 860 8;
  • 48) 0.888 888 888 888 888 888 889 532 371 960 646 860 8 × 2 = 1 + 0.777 777 777 777 777 777 779 064 743 921 293 721 6;
  • 49) 0.777 777 777 777 777 777 779 064 743 921 293 721 6 × 2 = 1 + 0.555 555 555 555 555 555 558 129 487 842 587 443 2;
  • 50) 0.555 555 555 555 555 555 558 129 487 842 587 443 2 × 2 = 1 + 0.111 111 111 111 111 111 116 258 975 685 174 886 4;
  • 51) 0.111 111 111 111 111 111 116 258 975 685 174 886 4 × 2 = 0 + 0.222 222 222 222 222 222 232 517 951 370 349 772 8;
  • 52) 0.222 222 222 222 222 222 232 517 951 370 349 772 8 × 2 = 0 + 0.444 444 444 444 444 444 465 035 902 740 699 545 6;
  • 53) 0.444 444 444 444 444 444 465 035 902 740 699 545 6 × 2 = 0 + 0.888 888 888 888 888 888 930 071 805 481 399 091 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.777 777 777 777 777 777 777 777 777 777 777 782 35(10) =


0.1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2)

5. Positive number before normalization:

24.777 777 777 777 777 777 777 777 777 777 777 782 35(10) =


1 1000.1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the left, so that only one non zero digit remains to the left of it:


24.777 777 777 777 777 777 777 777 777 777 777 782 35(10) =


1 1000.1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2) =


1 1000.1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2) × 20 =


1.1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2) × 24


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 4


Mantissa (not normalized):
1.1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


4 + 2(11-1) - 1 =


(4 + 1 023)(10) =


1 027(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 027 ÷ 2 = 513 + 1;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1027(10) =


100 0000 0011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1 1000 =


1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0011


Mantissa (52 bits) =
1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001


Decimal number 24.777 777 777 777 777 777 777 777 777 777 777 782 35 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0011 - 1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100