24.777 777 777 777 777 777 727 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 24.777 777 777 777 777 777 727(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
24.777 777 777 777 777 777 727(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 24.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 24 ÷ 2 = 12 + 0;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

24(10) =


1 1000(2)


3. Convert to binary (base 2) the fractional part: 0.777 777 777 777 777 777 727.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.777 777 777 777 777 777 727 × 2 = 1 + 0.555 555 555 555 555 555 454;
  • 2) 0.555 555 555 555 555 555 454 × 2 = 1 + 0.111 111 111 111 111 110 908;
  • 3) 0.111 111 111 111 111 110 908 × 2 = 0 + 0.222 222 222 222 222 221 816;
  • 4) 0.222 222 222 222 222 221 816 × 2 = 0 + 0.444 444 444 444 444 443 632;
  • 5) 0.444 444 444 444 444 443 632 × 2 = 0 + 0.888 888 888 888 888 887 264;
  • 6) 0.888 888 888 888 888 887 264 × 2 = 1 + 0.777 777 777 777 777 774 528;
  • 7) 0.777 777 777 777 777 774 528 × 2 = 1 + 0.555 555 555 555 555 549 056;
  • 8) 0.555 555 555 555 555 549 056 × 2 = 1 + 0.111 111 111 111 111 098 112;
  • 9) 0.111 111 111 111 111 098 112 × 2 = 0 + 0.222 222 222 222 222 196 224;
  • 10) 0.222 222 222 222 222 196 224 × 2 = 0 + 0.444 444 444 444 444 392 448;
  • 11) 0.444 444 444 444 444 392 448 × 2 = 0 + 0.888 888 888 888 888 784 896;
  • 12) 0.888 888 888 888 888 784 896 × 2 = 1 + 0.777 777 777 777 777 569 792;
  • 13) 0.777 777 777 777 777 569 792 × 2 = 1 + 0.555 555 555 555 555 139 584;
  • 14) 0.555 555 555 555 555 139 584 × 2 = 1 + 0.111 111 111 111 110 279 168;
  • 15) 0.111 111 111 111 110 279 168 × 2 = 0 + 0.222 222 222 222 220 558 336;
  • 16) 0.222 222 222 222 220 558 336 × 2 = 0 + 0.444 444 444 444 441 116 672;
  • 17) 0.444 444 444 444 441 116 672 × 2 = 0 + 0.888 888 888 888 882 233 344;
  • 18) 0.888 888 888 888 882 233 344 × 2 = 1 + 0.777 777 777 777 764 466 688;
  • 19) 0.777 777 777 777 764 466 688 × 2 = 1 + 0.555 555 555 555 528 933 376;
  • 20) 0.555 555 555 555 528 933 376 × 2 = 1 + 0.111 111 111 111 057 866 752;
  • 21) 0.111 111 111 111 057 866 752 × 2 = 0 + 0.222 222 222 222 115 733 504;
  • 22) 0.222 222 222 222 115 733 504 × 2 = 0 + 0.444 444 444 444 231 467 008;
  • 23) 0.444 444 444 444 231 467 008 × 2 = 0 + 0.888 888 888 888 462 934 016;
  • 24) 0.888 888 888 888 462 934 016 × 2 = 1 + 0.777 777 777 776 925 868 032;
  • 25) 0.777 777 777 776 925 868 032 × 2 = 1 + 0.555 555 555 553 851 736 064;
  • 26) 0.555 555 555 553 851 736 064 × 2 = 1 + 0.111 111 111 107 703 472 128;
  • 27) 0.111 111 111 107 703 472 128 × 2 = 0 + 0.222 222 222 215 406 944 256;
  • 28) 0.222 222 222 215 406 944 256 × 2 = 0 + 0.444 444 444 430 813 888 512;
  • 29) 0.444 444 444 430 813 888 512 × 2 = 0 + 0.888 888 888 861 627 777 024;
  • 30) 0.888 888 888 861 627 777 024 × 2 = 1 + 0.777 777 777 723 255 554 048;
  • 31) 0.777 777 777 723 255 554 048 × 2 = 1 + 0.555 555 555 446 511 108 096;
  • 32) 0.555 555 555 446 511 108 096 × 2 = 1 + 0.111 111 110 893 022 216 192;
  • 33) 0.111 111 110 893 022 216 192 × 2 = 0 + 0.222 222 221 786 044 432 384;
  • 34) 0.222 222 221 786 044 432 384 × 2 = 0 + 0.444 444 443 572 088 864 768;
  • 35) 0.444 444 443 572 088 864 768 × 2 = 0 + 0.888 888 887 144 177 729 536;
  • 36) 0.888 888 887 144 177 729 536 × 2 = 1 + 0.777 777 774 288 355 459 072;
  • 37) 0.777 777 774 288 355 459 072 × 2 = 1 + 0.555 555 548 576 710 918 144;
  • 38) 0.555 555 548 576 710 918 144 × 2 = 1 + 0.111 111 097 153 421 836 288;
  • 39) 0.111 111 097 153 421 836 288 × 2 = 0 + 0.222 222 194 306 843 672 576;
  • 40) 0.222 222 194 306 843 672 576 × 2 = 0 + 0.444 444 388 613 687 345 152;
  • 41) 0.444 444 388 613 687 345 152 × 2 = 0 + 0.888 888 777 227 374 690 304;
  • 42) 0.888 888 777 227 374 690 304 × 2 = 1 + 0.777 777 554 454 749 380 608;
  • 43) 0.777 777 554 454 749 380 608 × 2 = 1 + 0.555 555 108 909 498 761 216;
  • 44) 0.555 555 108 909 498 761 216 × 2 = 1 + 0.111 110 217 818 997 522 432;
  • 45) 0.111 110 217 818 997 522 432 × 2 = 0 + 0.222 220 435 637 995 044 864;
  • 46) 0.222 220 435 637 995 044 864 × 2 = 0 + 0.444 440 871 275 990 089 728;
  • 47) 0.444 440 871 275 990 089 728 × 2 = 0 + 0.888 881 742 551 980 179 456;
  • 48) 0.888 881 742 551 980 179 456 × 2 = 1 + 0.777 763 485 103 960 358 912;
  • 49) 0.777 763 485 103 960 358 912 × 2 = 1 + 0.555 526 970 207 920 717 824;
  • 50) 0.555 526 970 207 920 717 824 × 2 = 1 + 0.111 053 940 415 841 435 648;
  • 51) 0.111 053 940 415 841 435 648 × 2 = 0 + 0.222 107 880 831 682 871 296;
  • 52) 0.222 107 880 831 682 871 296 × 2 = 0 + 0.444 215 761 663 365 742 592;
  • 53) 0.444 215 761 663 365 742 592 × 2 = 0 + 0.888 431 523 326 731 485 184;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.777 777 777 777 777 777 727(10) =


0.1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2)

5. Positive number before normalization:

24.777 777 777 777 777 777 727(10) =


1 1000.1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the left, so that only one non zero digit remains to the left of it:


24.777 777 777 777 777 777 727(10) =


1 1000.1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2) =


1 1000.1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2) × 20 =


1.1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0(2) × 24


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 4


Mantissa (not normalized):
1.1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


4 + 2(11-1) - 1 =


(4 + 1 023)(10) =


1 027(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 027 ÷ 2 = 513 + 1;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1027(10) =


100 0000 0011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001 1 1000 =


1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0011


Mantissa (52 bits) =
1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001


Decimal number 24.777 777 777 777 777 777 727 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0011 - 1000 1100 0111 0001 1100 0111 0001 1100 0111 0001 1100 0111 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100