233.123 768 862 215 242 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 233.123 768 862 215 242(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
233.123 768 862 215 242(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 233.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 233 ÷ 2 = 116 + 1;
  • 116 ÷ 2 = 58 + 0;
  • 58 ÷ 2 = 29 + 0;
  • 29 ÷ 2 = 14 + 1;
  • 14 ÷ 2 = 7 + 0;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

233(10) =


1110 1001(2)


3. Convert to binary (base 2) the fractional part: 0.123 768 862 215 242.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.123 768 862 215 242 × 2 = 0 + 0.247 537 724 430 484;
  • 2) 0.247 537 724 430 484 × 2 = 0 + 0.495 075 448 860 968;
  • 3) 0.495 075 448 860 968 × 2 = 0 + 0.990 150 897 721 936;
  • 4) 0.990 150 897 721 936 × 2 = 1 + 0.980 301 795 443 872;
  • 5) 0.980 301 795 443 872 × 2 = 1 + 0.960 603 590 887 744;
  • 6) 0.960 603 590 887 744 × 2 = 1 + 0.921 207 181 775 488;
  • 7) 0.921 207 181 775 488 × 2 = 1 + 0.842 414 363 550 976;
  • 8) 0.842 414 363 550 976 × 2 = 1 + 0.684 828 727 101 952;
  • 9) 0.684 828 727 101 952 × 2 = 1 + 0.369 657 454 203 904;
  • 10) 0.369 657 454 203 904 × 2 = 0 + 0.739 314 908 407 808;
  • 11) 0.739 314 908 407 808 × 2 = 1 + 0.478 629 816 815 616;
  • 12) 0.478 629 816 815 616 × 2 = 0 + 0.957 259 633 631 232;
  • 13) 0.957 259 633 631 232 × 2 = 1 + 0.914 519 267 262 464;
  • 14) 0.914 519 267 262 464 × 2 = 1 + 0.829 038 534 524 928;
  • 15) 0.829 038 534 524 928 × 2 = 1 + 0.658 077 069 049 856;
  • 16) 0.658 077 069 049 856 × 2 = 1 + 0.316 154 138 099 712;
  • 17) 0.316 154 138 099 712 × 2 = 0 + 0.632 308 276 199 424;
  • 18) 0.632 308 276 199 424 × 2 = 1 + 0.264 616 552 398 848;
  • 19) 0.264 616 552 398 848 × 2 = 0 + 0.529 233 104 797 696;
  • 20) 0.529 233 104 797 696 × 2 = 1 + 0.058 466 209 595 392;
  • 21) 0.058 466 209 595 392 × 2 = 0 + 0.116 932 419 190 784;
  • 22) 0.116 932 419 190 784 × 2 = 0 + 0.233 864 838 381 568;
  • 23) 0.233 864 838 381 568 × 2 = 0 + 0.467 729 676 763 136;
  • 24) 0.467 729 676 763 136 × 2 = 0 + 0.935 459 353 526 272;
  • 25) 0.935 459 353 526 272 × 2 = 1 + 0.870 918 707 052 544;
  • 26) 0.870 918 707 052 544 × 2 = 1 + 0.741 837 414 105 088;
  • 27) 0.741 837 414 105 088 × 2 = 1 + 0.483 674 828 210 176;
  • 28) 0.483 674 828 210 176 × 2 = 0 + 0.967 349 656 420 352;
  • 29) 0.967 349 656 420 352 × 2 = 1 + 0.934 699 312 840 704;
  • 30) 0.934 699 312 840 704 × 2 = 1 + 0.869 398 625 681 408;
  • 31) 0.869 398 625 681 408 × 2 = 1 + 0.738 797 251 362 816;
  • 32) 0.738 797 251 362 816 × 2 = 1 + 0.477 594 502 725 632;
  • 33) 0.477 594 502 725 632 × 2 = 0 + 0.955 189 005 451 264;
  • 34) 0.955 189 005 451 264 × 2 = 1 + 0.910 378 010 902 528;
  • 35) 0.910 378 010 902 528 × 2 = 1 + 0.820 756 021 805 056;
  • 36) 0.820 756 021 805 056 × 2 = 1 + 0.641 512 043 610 112;
  • 37) 0.641 512 043 610 112 × 2 = 1 + 0.283 024 087 220 224;
  • 38) 0.283 024 087 220 224 × 2 = 0 + 0.566 048 174 440 448;
  • 39) 0.566 048 174 440 448 × 2 = 1 + 0.132 096 348 880 896;
  • 40) 0.132 096 348 880 896 × 2 = 0 + 0.264 192 697 761 792;
  • 41) 0.264 192 697 761 792 × 2 = 0 + 0.528 385 395 523 584;
  • 42) 0.528 385 395 523 584 × 2 = 1 + 0.056 770 791 047 168;
  • 43) 0.056 770 791 047 168 × 2 = 0 + 0.113 541 582 094 336;
  • 44) 0.113 541 582 094 336 × 2 = 0 + 0.227 083 164 188 672;
  • 45) 0.227 083 164 188 672 × 2 = 0 + 0.454 166 328 377 344;
  • 46) 0.454 166 328 377 344 × 2 = 0 + 0.908 332 656 754 688;
  • 47) 0.908 332 656 754 688 × 2 = 1 + 0.816 665 313 509 376;
  • 48) 0.816 665 313 509 376 × 2 = 1 + 0.633 330 627 018 752;
  • 49) 0.633 330 627 018 752 × 2 = 1 + 0.266 661 254 037 504;
  • 50) 0.266 661 254 037 504 × 2 = 0 + 0.533 322 508 075 008;
  • 51) 0.533 322 508 075 008 × 2 = 1 + 0.066 645 016 150 016;
  • 52) 0.066 645 016 150 016 × 2 = 0 + 0.133 290 032 300 032;
  • 53) 0.133 290 032 300 032 × 2 = 0 + 0.266 580 064 600 064;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.123 768 862 215 242(10) =


0.0001 1111 1010 1111 0101 0000 1110 1111 0111 1010 0100 0011 1010 0(2)

5. Positive number before normalization:

233.123 768 862 215 242(10) =


1110 1001.0001 1111 1010 1111 0101 0000 1110 1111 0111 1010 0100 0011 1010 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 7 positions to the left, so that only one non zero digit remains to the left of it:


233.123 768 862 215 242(10) =


1110 1001.0001 1111 1010 1111 0101 0000 1110 1111 0111 1010 0100 0011 1010 0(2) =


1110 1001.0001 1111 1010 1111 0101 0000 1110 1111 0111 1010 0100 0011 1010 0(2) × 20 =


1.1101 0010 0011 1111 0101 1110 1010 0001 1101 1110 1111 0100 1000 0111 0100(2) × 27


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 7


Mantissa (not normalized):
1.1101 0010 0011 1111 0101 1110 1010 0001 1101 1110 1111 0100 1000 0111 0100


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


7 + 2(11-1) - 1 =


(7 + 1 023)(10) =


1 030(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 030 ÷ 2 = 515 + 0;
  • 515 ÷ 2 = 257 + 1;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1030(10) =


100 0000 0110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1101 0010 0011 1111 0101 1110 1010 0001 1101 1110 1111 0100 1000 0111 0100 =


1101 0010 0011 1111 0101 1110 1010 0001 1101 1110 1111 0100 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0110


Mantissa (52 bits) =
1101 0010 0011 1111 0101 1110 1010 0001 1101 1110 1111 0100 1000


Decimal number 233.123 768 862 215 242 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0110 - 1101 0010 0011 1111 0101 1110 1010 0001 1101 1110 1111 0100 1000

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100