2.825 013 658 730 27 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 2.825 013 658 730 27(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
2.825 013 658 730 27(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 2.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2(10) =


10(2)


3. Convert to binary (base 2) the fractional part: 0.825 013 658 730 27.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.825 013 658 730 27 × 2 = 1 + 0.650 027 317 460 54;
  • 2) 0.650 027 317 460 54 × 2 = 1 + 0.300 054 634 921 08;
  • 3) 0.300 054 634 921 08 × 2 = 0 + 0.600 109 269 842 16;
  • 4) 0.600 109 269 842 16 × 2 = 1 + 0.200 218 539 684 32;
  • 5) 0.200 218 539 684 32 × 2 = 0 + 0.400 437 079 368 64;
  • 6) 0.400 437 079 368 64 × 2 = 0 + 0.800 874 158 737 28;
  • 7) 0.800 874 158 737 28 × 2 = 1 + 0.601 748 317 474 56;
  • 8) 0.601 748 317 474 56 × 2 = 1 + 0.203 496 634 949 12;
  • 9) 0.203 496 634 949 12 × 2 = 0 + 0.406 993 269 898 24;
  • 10) 0.406 993 269 898 24 × 2 = 0 + 0.813 986 539 796 48;
  • 11) 0.813 986 539 796 48 × 2 = 1 + 0.627 973 079 592 96;
  • 12) 0.627 973 079 592 96 × 2 = 1 + 0.255 946 159 185 92;
  • 13) 0.255 946 159 185 92 × 2 = 0 + 0.511 892 318 371 84;
  • 14) 0.511 892 318 371 84 × 2 = 1 + 0.023 784 636 743 68;
  • 15) 0.023 784 636 743 68 × 2 = 0 + 0.047 569 273 487 36;
  • 16) 0.047 569 273 487 36 × 2 = 0 + 0.095 138 546 974 72;
  • 17) 0.095 138 546 974 72 × 2 = 0 + 0.190 277 093 949 44;
  • 18) 0.190 277 093 949 44 × 2 = 0 + 0.380 554 187 898 88;
  • 19) 0.380 554 187 898 88 × 2 = 0 + 0.761 108 375 797 76;
  • 20) 0.761 108 375 797 76 × 2 = 1 + 0.522 216 751 595 52;
  • 21) 0.522 216 751 595 52 × 2 = 1 + 0.044 433 503 191 04;
  • 22) 0.044 433 503 191 04 × 2 = 0 + 0.088 867 006 382 08;
  • 23) 0.088 867 006 382 08 × 2 = 0 + 0.177 734 012 764 16;
  • 24) 0.177 734 012 764 16 × 2 = 0 + 0.355 468 025 528 32;
  • 25) 0.355 468 025 528 32 × 2 = 0 + 0.710 936 051 056 64;
  • 26) 0.710 936 051 056 64 × 2 = 1 + 0.421 872 102 113 28;
  • 27) 0.421 872 102 113 28 × 2 = 0 + 0.843 744 204 226 56;
  • 28) 0.843 744 204 226 56 × 2 = 1 + 0.687 488 408 453 12;
  • 29) 0.687 488 408 453 12 × 2 = 1 + 0.374 976 816 906 24;
  • 30) 0.374 976 816 906 24 × 2 = 0 + 0.749 953 633 812 48;
  • 31) 0.749 953 633 812 48 × 2 = 1 + 0.499 907 267 624 96;
  • 32) 0.499 907 267 624 96 × 2 = 0 + 0.999 814 535 249 92;
  • 33) 0.999 814 535 249 92 × 2 = 1 + 0.999 629 070 499 84;
  • 34) 0.999 629 070 499 84 × 2 = 1 + 0.999 258 140 999 68;
  • 35) 0.999 258 140 999 68 × 2 = 1 + 0.998 516 281 999 36;
  • 36) 0.998 516 281 999 36 × 2 = 1 + 0.997 032 563 998 72;
  • 37) 0.997 032 563 998 72 × 2 = 1 + 0.994 065 127 997 44;
  • 38) 0.994 065 127 997 44 × 2 = 1 + 0.988 130 255 994 88;
  • 39) 0.988 130 255 994 88 × 2 = 1 + 0.976 260 511 989 76;
  • 40) 0.976 260 511 989 76 × 2 = 1 + 0.952 521 023 979 52;
  • 41) 0.952 521 023 979 52 × 2 = 1 + 0.905 042 047 959 04;
  • 42) 0.905 042 047 959 04 × 2 = 1 + 0.810 084 095 918 08;
  • 43) 0.810 084 095 918 08 × 2 = 1 + 0.620 168 191 836 16;
  • 44) 0.620 168 191 836 16 × 2 = 1 + 0.240 336 383 672 32;
  • 45) 0.240 336 383 672 32 × 2 = 0 + 0.480 672 767 344 64;
  • 46) 0.480 672 767 344 64 × 2 = 0 + 0.961 345 534 689 28;
  • 47) 0.961 345 534 689 28 × 2 = 1 + 0.922 691 069 378 56;
  • 48) 0.922 691 069 378 56 × 2 = 1 + 0.845 382 138 757 12;
  • 49) 0.845 382 138 757 12 × 2 = 1 + 0.690 764 277 514 24;
  • 50) 0.690 764 277 514 24 × 2 = 1 + 0.381 528 555 028 48;
  • 51) 0.381 528 555 028 48 × 2 = 0 + 0.763 057 110 056 96;
  • 52) 0.763 057 110 056 96 × 2 = 1 + 0.526 114 220 113 92;
  • 53) 0.526 114 220 113 92 × 2 = 1 + 0.052 228 440 227 84;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.825 013 658 730 27(10) =


0.1101 0011 0011 0100 0001 1000 0101 1010 1111 1111 1111 0011 1101 1(2)

5. Positive number before normalization:

2.825 013 658 730 27(10) =


10.1101 0011 0011 0100 0001 1000 0101 1010 1111 1111 1111 0011 1101 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


2.825 013 658 730 27(10) =


10.1101 0011 0011 0100 0001 1000 0101 1010 1111 1111 1111 0011 1101 1(2) =


10.1101 0011 0011 0100 0001 1000 0101 1010 1111 1111 1111 0011 1101 1(2) × 20 =


1.0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 1111 1001 1110 11(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 1111 1001 1110 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 1111 1001 1110 11 =


0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 1111 1001 1110


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 1111 1001 1110


Decimal number 2.825 013 658 730 27 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 0110 1001 1001 1010 0000 1100 0010 1101 0111 1111 1111 1001 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100