2.714 285 714 307 5 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 2.714 285 714 307 5(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
2.714 285 714 307 5(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 2.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2(10) =


10(2)


3. Convert to binary (base 2) the fractional part: 0.714 285 714 307 5.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.714 285 714 307 5 × 2 = 1 + 0.428 571 428 615;
  • 2) 0.428 571 428 615 × 2 = 0 + 0.857 142 857 23;
  • 3) 0.857 142 857 23 × 2 = 1 + 0.714 285 714 46;
  • 4) 0.714 285 714 46 × 2 = 1 + 0.428 571 428 92;
  • 5) 0.428 571 428 92 × 2 = 0 + 0.857 142 857 84;
  • 6) 0.857 142 857 84 × 2 = 1 + 0.714 285 715 68;
  • 7) 0.714 285 715 68 × 2 = 1 + 0.428 571 431 36;
  • 8) 0.428 571 431 36 × 2 = 0 + 0.857 142 862 72;
  • 9) 0.857 142 862 72 × 2 = 1 + 0.714 285 725 44;
  • 10) 0.714 285 725 44 × 2 = 1 + 0.428 571 450 88;
  • 11) 0.428 571 450 88 × 2 = 0 + 0.857 142 901 76;
  • 12) 0.857 142 901 76 × 2 = 1 + 0.714 285 803 52;
  • 13) 0.714 285 803 52 × 2 = 1 + 0.428 571 607 04;
  • 14) 0.428 571 607 04 × 2 = 0 + 0.857 143 214 08;
  • 15) 0.857 143 214 08 × 2 = 1 + 0.714 286 428 16;
  • 16) 0.714 286 428 16 × 2 = 1 + 0.428 572 856 32;
  • 17) 0.428 572 856 32 × 2 = 0 + 0.857 145 712 64;
  • 18) 0.857 145 712 64 × 2 = 1 + 0.714 291 425 28;
  • 19) 0.714 291 425 28 × 2 = 1 + 0.428 582 850 56;
  • 20) 0.428 582 850 56 × 2 = 0 + 0.857 165 701 12;
  • 21) 0.857 165 701 12 × 2 = 1 + 0.714 331 402 24;
  • 22) 0.714 331 402 24 × 2 = 1 + 0.428 662 804 48;
  • 23) 0.428 662 804 48 × 2 = 0 + 0.857 325 608 96;
  • 24) 0.857 325 608 96 × 2 = 1 + 0.714 651 217 92;
  • 25) 0.714 651 217 92 × 2 = 1 + 0.429 302 435 84;
  • 26) 0.429 302 435 84 × 2 = 0 + 0.858 604 871 68;
  • 27) 0.858 604 871 68 × 2 = 1 + 0.717 209 743 36;
  • 28) 0.717 209 743 36 × 2 = 1 + 0.434 419 486 72;
  • 29) 0.434 419 486 72 × 2 = 0 + 0.868 838 973 44;
  • 30) 0.868 838 973 44 × 2 = 1 + 0.737 677 946 88;
  • 31) 0.737 677 946 88 × 2 = 1 + 0.475 355 893 76;
  • 32) 0.475 355 893 76 × 2 = 0 + 0.950 711 787 52;
  • 33) 0.950 711 787 52 × 2 = 1 + 0.901 423 575 04;
  • 34) 0.901 423 575 04 × 2 = 1 + 0.802 847 150 08;
  • 35) 0.802 847 150 08 × 2 = 1 + 0.605 694 300 16;
  • 36) 0.605 694 300 16 × 2 = 1 + 0.211 388 600 32;
  • 37) 0.211 388 600 32 × 2 = 0 + 0.422 777 200 64;
  • 38) 0.422 777 200 64 × 2 = 0 + 0.845 554 401 28;
  • 39) 0.845 554 401 28 × 2 = 1 + 0.691 108 802 56;
  • 40) 0.691 108 802 56 × 2 = 1 + 0.382 217 605 12;
  • 41) 0.382 217 605 12 × 2 = 0 + 0.764 435 210 24;
  • 42) 0.764 435 210 24 × 2 = 1 + 0.528 870 420 48;
  • 43) 0.528 870 420 48 × 2 = 1 + 0.057 740 840 96;
  • 44) 0.057 740 840 96 × 2 = 0 + 0.115 481 681 92;
  • 45) 0.115 481 681 92 × 2 = 0 + 0.230 963 363 84;
  • 46) 0.230 963 363 84 × 2 = 0 + 0.461 926 727 68;
  • 47) 0.461 926 727 68 × 2 = 0 + 0.923 853 455 36;
  • 48) 0.923 853 455 36 × 2 = 1 + 0.847 706 910 72;
  • 49) 0.847 706 910 72 × 2 = 1 + 0.695 413 821 44;
  • 50) 0.695 413 821 44 × 2 = 1 + 0.390 827 642 88;
  • 51) 0.390 827 642 88 × 2 = 0 + 0.781 655 285 76;
  • 52) 0.781 655 285 76 × 2 = 1 + 0.563 310 571 52;
  • 53) 0.563 310 571 52 × 2 = 1 + 0.126 621 143 04;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.714 285 714 307 5(10) =


0.1011 0110 1101 1011 0110 1101 1011 0110 1111 0011 0110 0001 1101 1(2)

5. Positive number before normalization:

2.714 285 714 307 5(10) =


10.1011 0110 1101 1011 0110 1101 1011 0110 1111 0011 0110 0001 1101 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


2.714 285 714 307 5(10) =


10.1011 0110 1101 1011 0110 1101 1011 0110 1111 0011 0110 0001 1101 1(2) =


10.1011 0110 1101 1011 0110 1101 1011 0110 1111 0011 0110 0001 1101 1(2) × 20 =


1.0101 1011 0110 1101 1011 0110 1101 1011 0111 1001 1011 0000 1110 11(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.0101 1011 0110 1101 1011 0110 1101 1011 0111 1001 1011 0000 1110 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0101 1011 0110 1101 1011 0110 1101 1011 0111 1001 1011 0000 1110 11 =


0101 1011 0110 1101 1011 0110 1101 1011 0111 1001 1011 0000 1110


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
0101 1011 0110 1101 1011 0110 1101 1011 0111 1001 1011 0000 1110


Decimal number 2.714 285 714 307 5 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 0101 1011 0110 1101 1011 0110 1101 1011 0111 1001 1011 0000 1110

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100