2.601 704 999 256 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 2.601 704 999 256(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
2.601 704 999 256(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 2.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2(10) =


10(2)


3. Convert to binary (base 2) the fractional part: 0.601 704 999 256.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.601 704 999 256 × 2 = 1 + 0.203 409 998 512;
  • 2) 0.203 409 998 512 × 2 = 0 + 0.406 819 997 024;
  • 3) 0.406 819 997 024 × 2 = 0 + 0.813 639 994 048;
  • 4) 0.813 639 994 048 × 2 = 1 + 0.627 279 988 096;
  • 5) 0.627 279 988 096 × 2 = 1 + 0.254 559 976 192;
  • 6) 0.254 559 976 192 × 2 = 0 + 0.509 119 952 384;
  • 7) 0.509 119 952 384 × 2 = 1 + 0.018 239 904 768;
  • 8) 0.018 239 904 768 × 2 = 0 + 0.036 479 809 536;
  • 9) 0.036 479 809 536 × 2 = 0 + 0.072 959 619 072;
  • 10) 0.072 959 619 072 × 2 = 0 + 0.145 919 238 144;
  • 11) 0.145 919 238 144 × 2 = 0 + 0.291 838 476 288;
  • 12) 0.291 838 476 288 × 2 = 0 + 0.583 676 952 576;
  • 13) 0.583 676 952 576 × 2 = 1 + 0.167 353 905 152;
  • 14) 0.167 353 905 152 × 2 = 0 + 0.334 707 810 304;
  • 15) 0.334 707 810 304 × 2 = 0 + 0.669 415 620 608;
  • 16) 0.669 415 620 608 × 2 = 1 + 0.338 831 241 216;
  • 17) 0.338 831 241 216 × 2 = 0 + 0.677 662 482 432;
  • 18) 0.677 662 482 432 × 2 = 1 + 0.355 324 964 864;
  • 19) 0.355 324 964 864 × 2 = 0 + 0.710 649 929 728;
  • 20) 0.710 649 929 728 × 2 = 1 + 0.421 299 859 456;
  • 21) 0.421 299 859 456 × 2 = 0 + 0.842 599 718 912;
  • 22) 0.842 599 718 912 × 2 = 1 + 0.685 199 437 824;
  • 23) 0.685 199 437 824 × 2 = 1 + 0.370 398 875 648;
  • 24) 0.370 398 875 648 × 2 = 0 + 0.740 797 751 296;
  • 25) 0.740 797 751 296 × 2 = 1 + 0.481 595 502 592;
  • 26) 0.481 595 502 592 × 2 = 0 + 0.963 191 005 184;
  • 27) 0.963 191 005 184 × 2 = 1 + 0.926 382 010 368;
  • 28) 0.926 382 010 368 × 2 = 1 + 0.852 764 020 736;
  • 29) 0.852 764 020 736 × 2 = 1 + 0.705 528 041 472;
  • 30) 0.705 528 041 472 × 2 = 1 + 0.411 056 082 944;
  • 31) 0.411 056 082 944 × 2 = 0 + 0.822 112 165 888;
  • 32) 0.822 112 165 888 × 2 = 1 + 0.644 224 331 776;
  • 33) 0.644 224 331 776 × 2 = 1 + 0.288 448 663 552;
  • 34) 0.288 448 663 552 × 2 = 0 + 0.576 897 327 104;
  • 35) 0.576 897 327 104 × 2 = 1 + 0.153 794 654 208;
  • 36) 0.153 794 654 208 × 2 = 0 + 0.307 589 308 416;
  • 37) 0.307 589 308 416 × 2 = 0 + 0.615 178 616 832;
  • 38) 0.615 178 616 832 × 2 = 1 + 0.230 357 233 664;
  • 39) 0.230 357 233 664 × 2 = 0 + 0.460 714 467 328;
  • 40) 0.460 714 467 328 × 2 = 0 + 0.921 428 934 656;
  • 41) 0.921 428 934 656 × 2 = 1 + 0.842 857 869 312;
  • 42) 0.842 857 869 312 × 2 = 1 + 0.685 715 738 624;
  • 43) 0.685 715 738 624 × 2 = 1 + 0.371 431 477 248;
  • 44) 0.371 431 477 248 × 2 = 0 + 0.742 862 954 496;
  • 45) 0.742 862 954 496 × 2 = 1 + 0.485 725 908 992;
  • 46) 0.485 725 908 992 × 2 = 0 + 0.971 451 817 984;
  • 47) 0.971 451 817 984 × 2 = 1 + 0.942 903 635 968;
  • 48) 0.942 903 635 968 × 2 = 1 + 0.885 807 271 936;
  • 49) 0.885 807 271 936 × 2 = 1 + 0.771 614 543 872;
  • 50) 0.771 614 543 872 × 2 = 1 + 0.543 229 087 744;
  • 51) 0.543 229 087 744 × 2 = 1 + 0.086 458 175 488;
  • 52) 0.086 458 175 488 × 2 = 0 + 0.172 916 350 976;
  • 53) 0.172 916 350 976 × 2 = 0 + 0.345 832 701 952;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.601 704 999 256(10) =


0.1001 1010 0000 1001 0101 0110 1011 1101 1010 0100 1110 1011 1110 0(2)

5. Positive number before normalization:

2.601 704 999 256(10) =


10.1001 1010 0000 1001 0101 0110 1011 1101 1010 0100 1110 1011 1110 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


2.601 704 999 256(10) =


10.1001 1010 0000 1001 0101 0110 1011 1101 1010 0100 1110 1011 1110 0(2) =


10.1001 1010 0000 1001 0101 0110 1011 1101 1010 0100 1110 1011 1110 0(2) × 20 =


1.0100 1101 0000 0100 1010 1011 0101 1110 1101 0010 0111 0101 1111 00(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.0100 1101 0000 0100 1010 1011 0101 1110 1101 0010 0111 0101 1111 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 1101 0000 0100 1010 1011 0101 1110 1101 0010 0111 0101 1111 00 =


0100 1101 0000 0100 1010 1011 0101 1110 1101 0010 0111 0101 1111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
0100 1101 0000 0100 1010 1011 0101 1110 1101 0010 0111 0101 1111


Decimal number 2.601 704 999 256 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 0100 1101 0000 0100 1010 1011 0101 1110 1101 0010 0111 0101 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100