2.601 704 999 215 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 2.601 704 999 215(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
2.601 704 999 215(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 2.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2(10) =


10(2)


3. Convert to binary (base 2) the fractional part: 0.601 704 999 215.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.601 704 999 215 × 2 = 1 + 0.203 409 998 43;
  • 2) 0.203 409 998 43 × 2 = 0 + 0.406 819 996 86;
  • 3) 0.406 819 996 86 × 2 = 0 + 0.813 639 993 72;
  • 4) 0.813 639 993 72 × 2 = 1 + 0.627 279 987 44;
  • 5) 0.627 279 987 44 × 2 = 1 + 0.254 559 974 88;
  • 6) 0.254 559 974 88 × 2 = 0 + 0.509 119 949 76;
  • 7) 0.509 119 949 76 × 2 = 1 + 0.018 239 899 52;
  • 8) 0.018 239 899 52 × 2 = 0 + 0.036 479 799 04;
  • 9) 0.036 479 799 04 × 2 = 0 + 0.072 959 598 08;
  • 10) 0.072 959 598 08 × 2 = 0 + 0.145 919 196 16;
  • 11) 0.145 919 196 16 × 2 = 0 + 0.291 838 392 32;
  • 12) 0.291 838 392 32 × 2 = 0 + 0.583 676 784 64;
  • 13) 0.583 676 784 64 × 2 = 1 + 0.167 353 569 28;
  • 14) 0.167 353 569 28 × 2 = 0 + 0.334 707 138 56;
  • 15) 0.334 707 138 56 × 2 = 0 + 0.669 414 277 12;
  • 16) 0.669 414 277 12 × 2 = 1 + 0.338 828 554 24;
  • 17) 0.338 828 554 24 × 2 = 0 + 0.677 657 108 48;
  • 18) 0.677 657 108 48 × 2 = 1 + 0.355 314 216 96;
  • 19) 0.355 314 216 96 × 2 = 0 + 0.710 628 433 92;
  • 20) 0.710 628 433 92 × 2 = 1 + 0.421 256 867 84;
  • 21) 0.421 256 867 84 × 2 = 0 + 0.842 513 735 68;
  • 22) 0.842 513 735 68 × 2 = 1 + 0.685 027 471 36;
  • 23) 0.685 027 471 36 × 2 = 1 + 0.370 054 942 72;
  • 24) 0.370 054 942 72 × 2 = 0 + 0.740 109 885 44;
  • 25) 0.740 109 885 44 × 2 = 1 + 0.480 219 770 88;
  • 26) 0.480 219 770 88 × 2 = 0 + 0.960 439 541 76;
  • 27) 0.960 439 541 76 × 2 = 1 + 0.920 879 083 52;
  • 28) 0.920 879 083 52 × 2 = 1 + 0.841 758 167 04;
  • 29) 0.841 758 167 04 × 2 = 1 + 0.683 516 334 08;
  • 30) 0.683 516 334 08 × 2 = 1 + 0.367 032 668 16;
  • 31) 0.367 032 668 16 × 2 = 0 + 0.734 065 336 32;
  • 32) 0.734 065 336 32 × 2 = 1 + 0.468 130 672 64;
  • 33) 0.468 130 672 64 × 2 = 0 + 0.936 261 345 28;
  • 34) 0.936 261 345 28 × 2 = 1 + 0.872 522 690 56;
  • 35) 0.872 522 690 56 × 2 = 1 + 0.745 045 381 12;
  • 36) 0.745 045 381 12 × 2 = 1 + 0.490 090 762 24;
  • 37) 0.490 090 762 24 × 2 = 0 + 0.980 181 524 48;
  • 38) 0.980 181 524 48 × 2 = 1 + 0.960 363 048 96;
  • 39) 0.960 363 048 96 × 2 = 1 + 0.920 726 097 92;
  • 40) 0.920 726 097 92 × 2 = 1 + 0.841 452 195 84;
  • 41) 0.841 452 195 84 × 2 = 1 + 0.682 904 391 68;
  • 42) 0.682 904 391 68 × 2 = 1 + 0.365 808 783 36;
  • 43) 0.365 808 783 36 × 2 = 0 + 0.731 617 566 72;
  • 44) 0.731 617 566 72 × 2 = 1 + 0.463 235 133 44;
  • 45) 0.463 235 133 44 × 2 = 0 + 0.926 470 266 88;
  • 46) 0.926 470 266 88 × 2 = 1 + 0.852 940 533 76;
  • 47) 0.852 940 533 76 × 2 = 1 + 0.705 881 067 52;
  • 48) 0.705 881 067 52 × 2 = 1 + 0.411 762 135 04;
  • 49) 0.411 762 135 04 × 2 = 0 + 0.823 524 270 08;
  • 50) 0.823 524 270 08 × 2 = 1 + 0.647 048 540 16;
  • 51) 0.647 048 540 16 × 2 = 1 + 0.294 097 080 32;
  • 52) 0.294 097 080 32 × 2 = 0 + 0.588 194 160 64;
  • 53) 0.588 194 160 64 × 2 = 1 + 0.176 388 321 28;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.601 704 999 215(10) =


0.1001 1010 0000 1001 0101 0110 1011 1101 0111 0111 1101 0111 0110 1(2)

5. Positive number before normalization:

2.601 704 999 215(10) =


10.1001 1010 0000 1001 0101 0110 1011 1101 0111 0111 1101 0111 0110 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


2.601 704 999 215(10) =


10.1001 1010 0000 1001 0101 0110 1011 1101 0111 0111 1101 0111 0110 1(2) =


10.1001 1010 0000 1001 0101 0110 1011 1101 0111 0111 1101 0111 0110 1(2) × 20 =


1.0100 1101 0000 0100 1010 1011 0101 1110 1011 1011 1110 1011 1011 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.0100 1101 0000 0100 1010 1011 0101 1110 1011 1011 1110 1011 1011 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 1101 0000 0100 1010 1011 0101 1110 1011 1011 1110 1011 1011 01 =


0100 1101 0000 0100 1010 1011 0101 1110 1011 1011 1110 1011 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
0100 1101 0000 0100 1010 1011 0101 1110 1011 1011 1110 1011 1011


Decimal number 2.601 704 999 215 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 0100 1101 0000 0100 1010 1011 0101 1110 1011 1011 1110 1011 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100