2.601 704 999 165 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 2.601 704 999 165(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
2.601 704 999 165(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 2.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2(10) =


10(2)


3. Convert to binary (base 2) the fractional part: 0.601 704 999 165.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.601 704 999 165 × 2 = 1 + 0.203 409 998 33;
  • 2) 0.203 409 998 33 × 2 = 0 + 0.406 819 996 66;
  • 3) 0.406 819 996 66 × 2 = 0 + 0.813 639 993 32;
  • 4) 0.813 639 993 32 × 2 = 1 + 0.627 279 986 64;
  • 5) 0.627 279 986 64 × 2 = 1 + 0.254 559 973 28;
  • 6) 0.254 559 973 28 × 2 = 0 + 0.509 119 946 56;
  • 7) 0.509 119 946 56 × 2 = 1 + 0.018 239 893 12;
  • 8) 0.018 239 893 12 × 2 = 0 + 0.036 479 786 24;
  • 9) 0.036 479 786 24 × 2 = 0 + 0.072 959 572 48;
  • 10) 0.072 959 572 48 × 2 = 0 + 0.145 919 144 96;
  • 11) 0.145 919 144 96 × 2 = 0 + 0.291 838 289 92;
  • 12) 0.291 838 289 92 × 2 = 0 + 0.583 676 579 84;
  • 13) 0.583 676 579 84 × 2 = 1 + 0.167 353 159 68;
  • 14) 0.167 353 159 68 × 2 = 0 + 0.334 706 319 36;
  • 15) 0.334 706 319 36 × 2 = 0 + 0.669 412 638 72;
  • 16) 0.669 412 638 72 × 2 = 1 + 0.338 825 277 44;
  • 17) 0.338 825 277 44 × 2 = 0 + 0.677 650 554 88;
  • 18) 0.677 650 554 88 × 2 = 1 + 0.355 301 109 76;
  • 19) 0.355 301 109 76 × 2 = 0 + 0.710 602 219 52;
  • 20) 0.710 602 219 52 × 2 = 1 + 0.421 204 439 04;
  • 21) 0.421 204 439 04 × 2 = 0 + 0.842 408 878 08;
  • 22) 0.842 408 878 08 × 2 = 1 + 0.684 817 756 16;
  • 23) 0.684 817 756 16 × 2 = 1 + 0.369 635 512 32;
  • 24) 0.369 635 512 32 × 2 = 0 + 0.739 271 024 64;
  • 25) 0.739 271 024 64 × 2 = 1 + 0.478 542 049 28;
  • 26) 0.478 542 049 28 × 2 = 0 + 0.957 084 098 56;
  • 27) 0.957 084 098 56 × 2 = 1 + 0.914 168 197 12;
  • 28) 0.914 168 197 12 × 2 = 1 + 0.828 336 394 24;
  • 29) 0.828 336 394 24 × 2 = 1 + 0.656 672 788 48;
  • 30) 0.656 672 788 48 × 2 = 1 + 0.313 345 576 96;
  • 31) 0.313 345 576 96 × 2 = 0 + 0.626 691 153 92;
  • 32) 0.626 691 153 92 × 2 = 1 + 0.253 382 307 84;
  • 33) 0.253 382 307 84 × 2 = 0 + 0.506 764 615 68;
  • 34) 0.506 764 615 68 × 2 = 1 + 0.013 529 231 36;
  • 35) 0.013 529 231 36 × 2 = 0 + 0.027 058 462 72;
  • 36) 0.027 058 462 72 × 2 = 0 + 0.054 116 925 44;
  • 37) 0.054 116 925 44 × 2 = 0 + 0.108 233 850 88;
  • 38) 0.108 233 850 88 × 2 = 0 + 0.216 467 701 76;
  • 39) 0.216 467 701 76 × 2 = 0 + 0.432 935 403 52;
  • 40) 0.432 935 403 52 × 2 = 0 + 0.865 870 807 04;
  • 41) 0.865 870 807 04 × 2 = 1 + 0.731 741 614 08;
  • 42) 0.731 741 614 08 × 2 = 1 + 0.463 483 228 16;
  • 43) 0.463 483 228 16 × 2 = 0 + 0.926 966 456 32;
  • 44) 0.926 966 456 32 × 2 = 1 + 0.853 932 912 64;
  • 45) 0.853 932 912 64 × 2 = 1 + 0.707 865 825 28;
  • 46) 0.707 865 825 28 × 2 = 1 + 0.415 731 650 56;
  • 47) 0.415 731 650 56 × 2 = 0 + 0.831 463 301 12;
  • 48) 0.831 463 301 12 × 2 = 1 + 0.662 926 602 24;
  • 49) 0.662 926 602 24 × 2 = 1 + 0.325 853 204 48;
  • 50) 0.325 853 204 48 × 2 = 0 + 0.651 706 408 96;
  • 51) 0.651 706 408 96 × 2 = 1 + 0.303 412 817 92;
  • 52) 0.303 412 817 92 × 2 = 0 + 0.606 825 635 84;
  • 53) 0.606 825 635 84 × 2 = 1 + 0.213 651 271 68;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.601 704 999 165(10) =


0.1001 1010 0000 1001 0101 0110 1011 1101 0100 0000 1101 1101 1010 1(2)

5. Positive number before normalization:

2.601 704 999 165(10) =


10.1001 1010 0000 1001 0101 0110 1011 1101 0100 0000 1101 1101 1010 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


2.601 704 999 165(10) =


10.1001 1010 0000 1001 0101 0110 1011 1101 0100 0000 1101 1101 1010 1(2) =


10.1001 1010 0000 1001 0101 0110 1011 1101 0100 0000 1101 1101 1010 1(2) × 20 =


1.0100 1101 0000 0100 1010 1011 0101 1110 1010 0000 0110 1110 1101 01(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.0100 1101 0000 0100 1010 1011 0101 1110 1010 0000 0110 1110 1101 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 1101 0000 0100 1010 1011 0101 1110 1010 0000 0110 1110 1101 01 =


0100 1101 0000 0100 1010 1011 0101 1110 1010 0000 0110 1110 1101


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
0100 1101 0000 0100 1010 1011 0101 1110 1010 0000 0110 1110 1101


Decimal number 2.601 704 999 165 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 0100 1101 0000 0100 1010 1011 0101 1110 1010 0000 0110 1110 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100