2.600 453 17 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 2.600 453 17(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
2.600 453 17(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 2.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2(10) =


10(2)


3. Convert to binary (base 2) the fractional part: 0.600 453 17.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.600 453 17 × 2 = 1 + 0.200 906 34;
  • 2) 0.200 906 34 × 2 = 0 + 0.401 812 68;
  • 3) 0.401 812 68 × 2 = 0 + 0.803 625 36;
  • 4) 0.803 625 36 × 2 = 1 + 0.607 250 72;
  • 5) 0.607 250 72 × 2 = 1 + 0.214 501 44;
  • 6) 0.214 501 44 × 2 = 0 + 0.429 002 88;
  • 7) 0.429 002 88 × 2 = 0 + 0.858 005 76;
  • 8) 0.858 005 76 × 2 = 1 + 0.716 011 52;
  • 9) 0.716 011 52 × 2 = 1 + 0.432 023 04;
  • 10) 0.432 023 04 × 2 = 0 + 0.864 046 08;
  • 11) 0.864 046 08 × 2 = 1 + 0.728 092 16;
  • 12) 0.728 092 16 × 2 = 1 + 0.456 184 32;
  • 13) 0.456 184 32 × 2 = 0 + 0.912 368 64;
  • 14) 0.912 368 64 × 2 = 1 + 0.824 737 28;
  • 15) 0.824 737 28 × 2 = 1 + 0.649 474 56;
  • 16) 0.649 474 56 × 2 = 1 + 0.298 949 12;
  • 17) 0.298 949 12 × 2 = 0 + 0.597 898 24;
  • 18) 0.597 898 24 × 2 = 1 + 0.195 796 48;
  • 19) 0.195 796 48 × 2 = 0 + 0.391 592 96;
  • 20) 0.391 592 96 × 2 = 0 + 0.783 185 92;
  • 21) 0.783 185 92 × 2 = 1 + 0.566 371 84;
  • 22) 0.566 371 84 × 2 = 1 + 0.132 743 68;
  • 23) 0.132 743 68 × 2 = 0 + 0.265 487 36;
  • 24) 0.265 487 36 × 2 = 0 + 0.530 974 72;
  • 25) 0.530 974 72 × 2 = 1 + 0.061 949 44;
  • 26) 0.061 949 44 × 2 = 0 + 0.123 898 88;
  • 27) 0.123 898 88 × 2 = 0 + 0.247 797 76;
  • 28) 0.247 797 76 × 2 = 0 + 0.495 595 52;
  • 29) 0.495 595 52 × 2 = 0 + 0.991 191 04;
  • 30) 0.991 191 04 × 2 = 1 + 0.982 382 08;
  • 31) 0.982 382 08 × 2 = 1 + 0.964 764 16;
  • 32) 0.964 764 16 × 2 = 1 + 0.929 528 32;
  • 33) 0.929 528 32 × 2 = 1 + 0.859 056 64;
  • 34) 0.859 056 64 × 2 = 1 + 0.718 113 28;
  • 35) 0.718 113 28 × 2 = 1 + 0.436 226 56;
  • 36) 0.436 226 56 × 2 = 0 + 0.872 453 12;
  • 37) 0.872 453 12 × 2 = 1 + 0.744 906 24;
  • 38) 0.744 906 24 × 2 = 1 + 0.489 812 48;
  • 39) 0.489 812 48 × 2 = 0 + 0.979 624 96;
  • 40) 0.979 624 96 × 2 = 1 + 0.959 249 92;
  • 41) 0.959 249 92 × 2 = 1 + 0.918 499 84;
  • 42) 0.918 499 84 × 2 = 1 + 0.836 999 68;
  • 43) 0.836 999 68 × 2 = 1 + 0.673 999 36;
  • 44) 0.673 999 36 × 2 = 1 + 0.347 998 72;
  • 45) 0.347 998 72 × 2 = 0 + 0.695 997 44;
  • 46) 0.695 997 44 × 2 = 1 + 0.391 994 88;
  • 47) 0.391 994 88 × 2 = 0 + 0.783 989 76;
  • 48) 0.783 989 76 × 2 = 1 + 0.567 979 52;
  • 49) 0.567 979 52 × 2 = 1 + 0.135 959 04;
  • 50) 0.135 959 04 × 2 = 0 + 0.271 918 08;
  • 51) 0.271 918 08 × 2 = 0 + 0.543 836 16;
  • 52) 0.543 836 16 × 2 = 1 + 0.087 672 32;
  • 53) 0.087 672 32 × 2 = 0 + 0.175 344 64;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.600 453 17(10) =


0.1001 1001 1011 0111 0100 1100 1000 0111 1110 1101 1111 0101 1001 0(2)

5. Positive number before normalization:

2.600 453 17(10) =


10.1001 1001 1011 0111 0100 1100 1000 0111 1110 1101 1111 0101 1001 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


2.600 453 17(10) =


10.1001 1001 1011 0111 0100 1100 1000 0111 1110 1101 1111 0101 1001 0(2) =


10.1001 1001 1011 0111 0100 1100 1000 0111 1110 1101 1111 0101 1001 0(2) × 20 =


1.0100 1100 1101 1011 1010 0110 0100 0011 1111 0110 1111 1010 1100 10(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.0100 1100 1101 1011 1010 0110 0100 0011 1111 0110 1111 1010 1100 10


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 1100 1101 1011 1010 0110 0100 0011 1111 0110 1111 1010 1100 10 =


0100 1100 1101 1011 1010 0110 0100 0011 1111 0110 1111 1010 1100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
0100 1100 1101 1011 1010 0110 0100 0011 1111 0110 1111 1010 1100


Decimal number 2.600 453 17 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 0100 1100 1101 1011 1010 0110 0100 0011 1111 0110 1111 1010 1100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100