2.560 879 601 235 2 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 2.560 879 601 235 2(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
2.560 879 601 235 2(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 2.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2(10) =


10(2)


3. Convert to binary (base 2) the fractional part: 0.560 879 601 235 2.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.560 879 601 235 2 × 2 = 1 + 0.121 759 202 470 4;
  • 2) 0.121 759 202 470 4 × 2 = 0 + 0.243 518 404 940 8;
  • 3) 0.243 518 404 940 8 × 2 = 0 + 0.487 036 809 881 6;
  • 4) 0.487 036 809 881 6 × 2 = 0 + 0.974 073 619 763 2;
  • 5) 0.974 073 619 763 2 × 2 = 1 + 0.948 147 239 526 4;
  • 6) 0.948 147 239 526 4 × 2 = 1 + 0.896 294 479 052 8;
  • 7) 0.896 294 479 052 8 × 2 = 1 + 0.792 588 958 105 6;
  • 8) 0.792 588 958 105 6 × 2 = 1 + 0.585 177 916 211 2;
  • 9) 0.585 177 916 211 2 × 2 = 1 + 0.170 355 832 422 4;
  • 10) 0.170 355 832 422 4 × 2 = 0 + 0.340 711 664 844 8;
  • 11) 0.340 711 664 844 8 × 2 = 0 + 0.681 423 329 689 6;
  • 12) 0.681 423 329 689 6 × 2 = 1 + 0.362 846 659 379 2;
  • 13) 0.362 846 659 379 2 × 2 = 0 + 0.725 693 318 758 4;
  • 14) 0.725 693 318 758 4 × 2 = 1 + 0.451 386 637 516 8;
  • 15) 0.451 386 637 516 8 × 2 = 0 + 0.902 773 275 033 6;
  • 16) 0.902 773 275 033 6 × 2 = 1 + 0.805 546 550 067 2;
  • 17) 0.805 546 550 067 2 × 2 = 1 + 0.611 093 100 134 4;
  • 18) 0.611 093 100 134 4 × 2 = 1 + 0.222 186 200 268 8;
  • 19) 0.222 186 200 268 8 × 2 = 0 + 0.444 372 400 537 6;
  • 20) 0.444 372 400 537 6 × 2 = 0 + 0.888 744 801 075 2;
  • 21) 0.888 744 801 075 2 × 2 = 1 + 0.777 489 602 150 4;
  • 22) 0.777 489 602 150 4 × 2 = 1 + 0.554 979 204 300 8;
  • 23) 0.554 979 204 300 8 × 2 = 1 + 0.109 958 408 601 6;
  • 24) 0.109 958 408 601 6 × 2 = 0 + 0.219 916 817 203 2;
  • 25) 0.219 916 817 203 2 × 2 = 0 + 0.439 833 634 406 4;
  • 26) 0.439 833 634 406 4 × 2 = 0 + 0.879 667 268 812 8;
  • 27) 0.879 667 268 812 8 × 2 = 1 + 0.759 334 537 625 6;
  • 28) 0.759 334 537 625 6 × 2 = 1 + 0.518 669 075 251 2;
  • 29) 0.518 669 075 251 2 × 2 = 1 + 0.037 338 150 502 4;
  • 30) 0.037 338 150 502 4 × 2 = 0 + 0.074 676 301 004 8;
  • 31) 0.074 676 301 004 8 × 2 = 0 + 0.149 352 602 009 6;
  • 32) 0.149 352 602 009 6 × 2 = 0 + 0.298 705 204 019 2;
  • 33) 0.298 705 204 019 2 × 2 = 0 + 0.597 410 408 038 4;
  • 34) 0.597 410 408 038 4 × 2 = 1 + 0.194 820 816 076 8;
  • 35) 0.194 820 816 076 8 × 2 = 0 + 0.389 641 632 153 6;
  • 36) 0.389 641 632 153 6 × 2 = 0 + 0.779 283 264 307 2;
  • 37) 0.779 283 264 307 2 × 2 = 1 + 0.558 566 528 614 4;
  • 38) 0.558 566 528 614 4 × 2 = 1 + 0.117 133 057 228 8;
  • 39) 0.117 133 057 228 8 × 2 = 0 + 0.234 266 114 457 6;
  • 40) 0.234 266 114 457 6 × 2 = 0 + 0.468 532 228 915 2;
  • 41) 0.468 532 228 915 2 × 2 = 0 + 0.937 064 457 830 4;
  • 42) 0.937 064 457 830 4 × 2 = 1 + 0.874 128 915 660 8;
  • 43) 0.874 128 915 660 8 × 2 = 1 + 0.748 257 831 321 6;
  • 44) 0.748 257 831 321 6 × 2 = 1 + 0.496 515 662 643 2;
  • 45) 0.496 515 662 643 2 × 2 = 0 + 0.993 031 325 286 4;
  • 46) 0.993 031 325 286 4 × 2 = 1 + 0.986 062 650 572 8;
  • 47) 0.986 062 650 572 8 × 2 = 1 + 0.972 125 301 145 6;
  • 48) 0.972 125 301 145 6 × 2 = 1 + 0.944 250 602 291 2;
  • 49) 0.944 250 602 291 2 × 2 = 1 + 0.888 501 204 582 4;
  • 50) 0.888 501 204 582 4 × 2 = 1 + 0.777 002 409 164 8;
  • 51) 0.777 002 409 164 8 × 2 = 1 + 0.554 004 818 329 6;
  • 52) 0.554 004 818 329 6 × 2 = 1 + 0.108 009 636 659 2;
  • 53) 0.108 009 636 659 2 × 2 = 0 + 0.216 019 273 318 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.560 879 601 235 2(10) =


0.1000 1111 1001 0101 1100 1110 0011 1000 0100 1100 0111 0111 1111 0(2)

5. Positive number before normalization:

2.560 879 601 235 2(10) =


10.1000 1111 1001 0101 1100 1110 0011 1000 0100 1100 0111 0111 1111 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


2.560 879 601 235 2(10) =


10.1000 1111 1001 0101 1100 1110 0011 1000 0100 1100 0111 0111 1111 0(2) =


10.1000 1111 1001 0101 1100 1110 0011 1000 0100 1100 0111 0111 1111 0(2) × 20 =


1.0100 0111 1100 1010 1110 0111 0001 1100 0010 0110 0011 1011 1111 10(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.0100 0111 1100 1010 1110 0111 0001 1100 0010 0110 0011 1011 1111 10


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0111 1100 1010 1110 0111 0001 1100 0010 0110 0011 1011 1111 10 =


0100 0111 1100 1010 1110 0111 0001 1100 0010 0110 0011 1011 1111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
0100 0111 1100 1010 1110 0111 0001 1100 0010 0110 0011 1011 1111


Decimal number 2.560 879 601 235 2 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 0100 0111 1100 1010 1110 0111 0001 1100 0010 0110 0011 1011 1111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100