2.444 089 209 850 062 616 976 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 2.444 089 209 850 062 616 976(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
2.444 089 209 850 062 616 976(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 2.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2(10) =


10(2)


3. Convert to binary (base 2) the fractional part: 0.444 089 209 850 062 616 976.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.444 089 209 850 062 616 976 × 2 = 0 + 0.888 178 419 700 125 233 952;
  • 2) 0.888 178 419 700 125 233 952 × 2 = 1 + 0.776 356 839 400 250 467 904;
  • 3) 0.776 356 839 400 250 467 904 × 2 = 1 + 0.552 713 678 800 500 935 808;
  • 4) 0.552 713 678 800 500 935 808 × 2 = 1 + 0.105 427 357 601 001 871 616;
  • 5) 0.105 427 357 601 001 871 616 × 2 = 0 + 0.210 854 715 202 003 743 232;
  • 6) 0.210 854 715 202 003 743 232 × 2 = 0 + 0.421 709 430 404 007 486 464;
  • 7) 0.421 709 430 404 007 486 464 × 2 = 0 + 0.843 418 860 808 014 972 928;
  • 8) 0.843 418 860 808 014 972 928 × 2 = 1 + 0.686 837 721 616 029 945 856;
  • 9) 0.686 837 721 616 029 945 856 × 2 = 1 + 0.373 675 443 232 059 891 712;
  • 10) 0.373 675 443 232 059 891 712 × 2 = 0 + 0.747 350 886 464 119 783 424;
  • 11) 0.747 350 886 464 119 783 424 × 2 = 1 + 0.494 701 772 928 239 566 848;
  • 12) 0.494 701 772 928 239 566 848 × 2 = 0 + 0.989 403 545 856 479 133 696;
  • 13) 0.989 403 545 856 479 133 696 × 2 = 1 + 0.978 807 091 712 958 267 392;
  • 14) 0.978 807 091 712 958 267 392 × 2 = 1 + 0.957 614 183 425 916 534 784;
  • 15) 0.957 614 183 425 916 534 784 × 2 = 1 + 0.915 228 366 851 833 069 568;
  • 16) 0.915 228 366 851 833 069 568 × 2 = 1 + 0.830 456 733 703 666 139 136;
  • 17) 0.830 456 733 703 666 139 136 × 2 = 1 + 0.660 913 467 407 332 278 272;
  • 18) 0.660 913 467 407 332 278 272 × 2 = 1 + 0.321 826 934 814 664 556 544;
  • 19) 0.321 826 934 814 664 556 544 × 2 = 0 + 0.643 653 869 629 329 113 088;
  • 20) 0.643 653 869 629 329 113 088 × 2 = 1 + 0.287 307 739 258 658 226 176;
  • 21) 0.287 307 739 258 658 226 176 × 2 = 0 + 0.574 615 478 517 316 452 352;
  • 22) 0.574 615 478 517 316 452 352 × 2 = 1 + 0.149 230 957 034 632 904 704;
  • 23) 0.149 230 957 034 632 904 704 × 2 = 0 + 0.298 461 914 069 265 809 408;
  • 24) 0.298 461 914 069 265 809 408 × 2 = 0 + 0.596 923 828 138 531 618 816;
  • 25) 0.596 923 828 138 531 618 816 × 2 = 1 + 0.193 847 656 277 063 237 632;
  • 26) 0.193 847 656 277 063 237 632 × 2 = 0 + 0.387 695 312 554 126 475 264;
  • 27) 0.387 695 312 554 126 475 264 × 2 = 0 + 0.775 390 625 108 252 950 528;
  • 28) 0.775 390 625 108 252 950 528 × 2 = 1 + 0.550 781 250 216 505 901 056;
  • 29) 0.550 781 250 216 505 901 056 × 2 = 1 + 0.101 562 500 433 011 802 112;
  • 30) 0.101 562 500 433 011 802 112 × 2 = 0 + 0.203 125 000 866 023 604 224;
  • 31) 0.203 125 000 866 023 604 224 × 2 = 0 + 0.406 250 001 732 047 208 448;
  • 32) 0.406 250 001 732 047 208 448 × 2 = 0 + 0.812 500 003 464 094 416 896;
  • 33) 0.812 500 003 464 094 416 896 × 2 = 1 + 0.625 000 006 928 188 833 792;
  • 34) 0.625 000 006 928 188 833 792 × 2 = 1 + 0.250 000 013 856 377 667 584;
  • 35) 0.250 000 013 856 377 667 584 × 2 = 0 + 0.500 000 027 712 755 335 168;
  • 36) 0.500 000 027 712 755 335 168 × 2 = 1 + 0.000 000 055 425 510 670 336;
  • 37) 0.000 000 055 425 510 670 336 × 2 = 0 + 0.000 000 110 851 021 340 672;
  • 38) 0.000 000 110 851 021 340 672 × 2 = 0 + 0.000 000 221 702 042 681 344;
  • 39) 0.000 000 221 702 042 681 344 × 2 = 0 + 0.000 000 443 404 085 362 688;
  • 40) 0.000 000 443 404 085 362 688 × 2 = 0 + 0.000 000 886 808 170 725 376;
  • 41) 0.000 000 886 808 170 725 376 × 2 = 0 + 0.000 001 773 616 341 450 752;
  • 42) 0.000 001 773 616 341 450 752 × 2 = 0 + 0.000 003 547 232 682 901 504;
  • 43) 0.000 003 547 232 682 901 504 × 2 = 0 + 0.000 007 094 465 365 803 008;
  • 44) 0.000 007 094 465 365 803 008 × 2 = 0 + 0.000 014 188 930 731 606 016;
  • 45) 0.000 014 188 930 731 606 016 × 2 = 0 + 0.000 028 377 861 463 212 032;
  • 46) 0.000 028 377 861 463 212 032 × 2 = 0 + 0.000 056 755 722 926 424 064;
  • 47) 0.000 056 755 722 926 424 064 × 2 = 0 + 0.000 113 511 445 852 848 128;
  • 48) 0.000 113 511 445 852 848 128 × 2 = 0 + 0.000 227 022 891 705 696 256;
  • 49) 0.000 227 022 891 705 696 256 × 2 = 0 + 0.000 454 045 783 411 392 512;
  • 50) 0.000 454 045 783 411 392 512 × 2 = 0 + 0.000 908 091 566 822 785 024;
  • 51) 0.000 908 091 566 822 785 024 × 2 = 0 + 0.001 816 183 133 645 570 048;
  • 52) 0.001 816 183 133 645 570 048 × 2 = 0 + 0.003 632 366 267 291 140 096;
  • 53) 0.003 632 366 267 291 140 096 × 2 = 0 + 0.007 264 732 534 582 280 192;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.444 089 209 850 062 616 976(10) =


0.0111 0001 1010 1111 1101 0100 1001 1000 1101 0000 0000 0000 0000 0(2)

5. Positive number before normalization:

2.444 089 209 850 062 616 976(10) =


10.0111 0001 1010 1111 1101 0100 1001 1000 1101 0000 0000 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


2.444 089 209 850 062 616 976(10) =


10.0111 0001 1010 1111 1101 0100 1001 1000 1101 0000 0000 0000 0000 0(2) =


10.0111 0001 1010 1111 1101 0100 1001 1000 1101 0000 0000 0000 0000 0(2) × 20 =


1.0011 1000 1101 0111 1110 1010 0100 1100 0110 1000 0000 0000 0000 00(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.0011 1000 1101 0111 1110 1010 0100 1100 0110 1000 0000 0000 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 1000 1101 0111 1110 1010 0100 1100 0110 1000 0000 0000 0000 00 =


0011 1000 1101 0111 1110 1010 0100 1100 0110 1000 0000 0000 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
0011 1000 1101 0111 1110 1010 0100 1100 0110 1000 0000 0000 0000


Decimal number 2.444 089 209 850 062 616 976 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 0011 1000 1101 0111 1110 1010 0100 1100 0110 1000 0000 0000 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100