2.356 194 490 192 344 928 847 103 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 2.356 194 490 192 344 928 847 103(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
2.356 194 490 192 344 928 847 103(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 2.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

2(10) =


10(2)


3. Convert to binary (base 2) the fractional part: 0.356 194 490 192 344 928 847 103.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.356 194 490 192 344 928 847 103 × 2 = 0 + 0.712 388 980 384 689 857 694 206;
  • 2) 0.712 388 980 384 689 857 694 206 × 2 = 1 + 0.424 777 960 769 379 715 388 412;
  • 3) 0.424 777 960 769 379 715 388 412 × 2 = 0 + 0.849 555 921 538 759 430 776 824;
  • 4) 0.849 555 921 538 759 430 776 824 × 2 = 1 + 0.699 111 843 077 518 861 553 648;
  • 5) 0.699 111 843 077 518 861 553 648 × 2 = 1 + 0.398 223 686 155 037 723 107 296;
  • 6) 0.398 223 686 155 037 723 107 296 × 2 = 0 + 0.796 447 372 310 075 446 214 592;
  • 7) 0.796 447 372 310 075 446 214 592 × 2 = 1 + 0.592 894 744 620 150 892 429 184;
  • 8) 0.592 894 744 620 150 892 429 184 × 2 = 1 + 0.185 789 489 240 301 784 858 368;
  • 9) 0.185 789 489 240 301 784 858 368 × 2 = 0 + 0.371 578 978 480 603 569 716 736;
  • 10) 0.371 578 978 480 603 569 716 736 × 2 = 0 + 0.743 157 956 961 207 139 433 472;
  • 11) 0.743 157 956 961 207 139 433 472 × 2 = 1 + 0.486 315 913 922 414 278 866 944;
  • 12) 0.486 315 913 922 414 278 866 944 × 2 = 0 + 0.972 631 827 844 828 557 733 888;
  • 13) 0.972 631 827 844 828 557 733 888 × 2 = 1 + 0.945 263 655 689 657 115 467 776;
  • 14) 0.945 263 655 689 657 115 467 776 × 2 = 1 + 0.890 527 311 379 314 230 935 552;
  • 15) 0.890 527 311 379 314 230 935 552 × 2 = 1 + 0.781 054 622 758 628 461 871 104;
  • 16) 0.781 054 622 758 628 461 871 104 × 2 = 1 + 0.562 109 245 517 256 923 742 208;
  • 17) 0.562 109 245 517 256 923 742 208 × 2 = 1 + 0.124 218 491 034 513 847 484 416;
  • 18) 0.124 218 491 034 513 847 484 416 × 2 = 0 + 0.248 436 982 069 027 694 968 832;
  • 19) 0.248 436 982 069 027 694 968 832 × 2 = 0 + 0.496 873 964 138 055 389 937 664;
  • 20) 0.496 873 964 138 055 389 937 664 × 2 = 0 + 0.993 747 928 276 110 779 875 328;
  • 21) 0.993 747 928 276 110 779 875 328 × 2 = 1 + 0.987 495 856 552 221 559 750 656;
  • 22) 0.987 495 856 552 221 559 750 656 × 2 = 1 + 0.974 991 713 104 443 119 501 312;
  • 23) 0.974 991 713 104 443 119 501 312 × 2 = 1 + 0.949 983 426 208 886 239 002 624;
  • 24) 0.949 983 426 208 886 239 002 624 × 2 = 1 + 0.899 966 852 417 772 478 005 248;
  • 25) 0.899 966 852 417 772 478 005 248 × 2 = 1 + 0.799 933 704 835 544 956 010 496;
  • 26) 0.799 933 704 835 544 956 010 496 × 2 = 1 + 0.599 867 409 671 089 912 020 992;
  • 27) 0.599 867 409 671 089 912 020 992 × 2 = 1 + 0.199 734 819 342 179 824 041 984;
  • 28) 0.199 734 819 342 179 824 041 984 × 2 = 0 + 0.399 469 638 684 359 648 083 968;
  • 29) 0.399 469 638 684 359 648 083 968 × 2 = 0 + 0.798 939 277 368 719 296 167 936;
  • 30) 0.798 939 277 368 719 296 167 936 × 2 = 1 + 0.597 878 554 737 438 592 335 872;
  • 31) 0.597 878 554 737 438 592 335 872 × 2 = 1 + 0.195 757 109 474 877 184 671 744;
  • 32) 0.195 757 109 474 877 184 671 744 × 2 = 0 + 0.391 514 218 949 754 369 343 488;
  • 33) 0.391 514 218 949 754 369 343 488 × 2 = 0 + 0.783 028 437 899 508 738 686 976;
  • 34) 0.783 028 437 899 508 738 686 976 × 2 = 1 + 0.566 056 875 799 017 477 373 952;
  • 35) 0.566 056 875 799 017 477 373 952 × 2 = 1 + 0.132 113 751 598 034 954 747 904;
  • 36) 0.132 113 751 598 034 954 747 904 × 2 = 0 + 0.264 227 503 196 069 909 495 808;
  • 37) 0.264 227 503 196 069 909 495 808 × 2 = 0 + 0.528 455 006 392 139 818 991 616;
  • 38) 0.528 455 006 392 139 818 991 616 × 2 = 1 + 0.056 910 012 784 279 637 983 232;
  • 39) 0.056 910 012 784 279 637 983 232 × 2 = 0 + 0.113 820 025 568 559 275 966 464;
  • 40) 0.113 820 025 568 559 275 966 464 × 2 = 0 + 0.227 640 051 137 118 551 932 928;
  • 41) 0.227 640 051 137 118 551 932 928 × 2 = 0 + 0.455 280 102 274 237 103 865 856;
  • 42) 0.455 280 102 274 237 103 865 856 × 2 = 0 + 0.910 560 204 548 474 207 731 712;
  • 43) 0.910 560 204 548 474 207 731 712 × 2 = 1 + 0.821 120 409 096 948 415 463 424;
  • 44) 0.821 120 409 096 948 415 463 424 × 2 = 1 + 0.642 240 818 193 896 830 926 848;
  • 45) 0.642 240 818 193 896 830 926 848 × 2 = 1 + 0.284 481 636 387 793 661 853 696;
  • 46) 0.284 481 636 387 793 661 853 696 × 2 = 0 + 0.568 963 272 775 587 323 707 392;
  • 47) 0.568 963 272 775 587 323 707 392 × 2 = 1 + 0.137 926 545 551 174 647 414 784;
  • 48) 0.137 926 545 551 174 647 414 784 × 2 = 0 + 0.275 853 091 102 349 294 829 568;
  • 49) 0.275 853 091 102 349 294 829 568 × 2 = 0 + 0.551 706 182 204 698 589 659 136;
  • 50) 0.551 706 182 204 698 589 659 136 × 2 = 1 + 0.103 412 364 409 397 179 318 272;
  • 51) 0.103 412 364 409 397 179 318 272 × 2 = 0 + 0.206 824 728 818 794 358 636 544;
  • 52) 0.206 824 728 818 794 358 636 544 × 2 = 0 + 0.413 649 457 637 588 717 273 088;
  • 53) 0.413 649 457 637 588 717 273 088 × 2 = 0 + 0.827 298 915 275 177 434 546 176;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.356 194 490 192 344 928 847 103(10) =


0.0101 1011 0010 1111 1000 1111 1110 0110 0110 0100 0011 1010 0100 0(2)

5. Positive number before normalization:

2.356 194 490 192 344 928 847 103(10) =


10.0101 1011 0010 1111 1000 1111 1110 0110 0110 0100 0011 1010 0100 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the left, so that only one non zero digit remains to the left of it:


2.356 194 490 192 344 928 847 103(10) =


10.0101 1011 0010 1111 1000 1111 1110 0110 0110 0100 0011 1010 0100 0(2) =


10.0101 1011 0010 1111 1000 1111 1110 0110 0110 0100 0011 1010 0100 0(2) × 20 =


1.0010 1101 1001 0111 1100 0111 1111 0011 0011 0010 0001 1101 0010 00(2) × 21


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 1


Mantissa (not normalized):
1.0010 1101 1001 0111 1100 0111 1111 0011 0011 0010 0001 1101 0010 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


1 + 2(11-1) - 1 =


(1 + 1 023)(10) =


1 024(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1024(10) =


100 0000 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0010 1101 1001 0111 1100 0111 1111 0011 0011 0010 0001 1101 0010 00 =


0010 1101 1001 0111 1100 0111 1111 0011 0011 0010 0001 1101 0010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0000


Mantissa (52 bits) =
0010 1101 1001 0111 1100 0111 1111 0011 0011 0010 0001 1101 0010


Decimal number 2.356 194 490 192 344 928 847 103 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0000 - 0010 1101 1001 0111 1100 0111 1111 0011 0011 0010 0001 1101 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100