18.907 074 376 505 211 282 934 901 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 18.907 074 376 505 211 282 934 901(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
18.907 074 376 505 211 282 934 901(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 18.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 18 ÷ 2 = 9 + 0;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

18(10) =


1 0010(2)


3. Convert to binary (base 2) the fractional part: 0.907 074 376 505 211 282 934 901.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.907 074 376 505 211 282 934 901 × 2 = 1 + 0.814 148 753 010 422 565 869 802;
  • 2) 0.814 148 753 010 422 565 869 802 × 2 = 1 + 0.628 297 506 020 845 131 739 604;
  • 3) 0.628 297 506 020 845 131 739 604 × 2 = 1 + 0.256 595 012 041 690 263 479 208;
  • 4) 0.256 595 012 041 690 263 479 208 × 2 = 0 + 0.513 190 024 083 380 526 958 416;
  • 5) 0.513 190 024 083 380 526 958 416 × 2 = 1 + 0.026 380 048 166 761 053 916 832;
  • 6) 0.026 380 048 166 761 053 916 832 × 2 = 0 + 0.052 760 096 333 522 107 833 664;
  • 7) 0.052 760 096 333 522 107 833 664 × 2 = 0 + 0.105 520 192 667 044 215 667 328;
  • 8) 0.105 520 192 667 044 215 667 328 × 2 = 0 + 0.211 040 385 334 088 431 334 656;
  • 9) 0.211 040 385 334 088 431 334 656 × 2 = 0 + 0.422 080 770 668 176 862 669 312;
  • 10) 0.422 080 770 668 176 862 669 312 × 2 = 0 + 0.844 161 541 336 353 725 338 624;
  • 11) 0.844 161 541 336 353 725 338 624 × 2 = 1 + 0.688 323 082 672 707 450 677 248;
  • 12) 0.688 323 082 672 707 450 677 248 × 2 = 1 + 0.376 646 165 345 414 901 354 496;
  • 13) 0.376 646 165 345 414 901 354 496 × 2 = 0 + 0.753 292 330 690 829 802 708 992;
  • 14) 0.753 292 330 690 829 802 708 992 × 2 = 1 + 0.506 584 661 381 659 605 417 984;
  • 15) 0.506 584 661 381 659 605 417 984 × 2 = 1 + 0.013 169 322 763 319 210 835 968;
  • 16) 0.013 169 322 763 319 210 835 968 × 2 = 0 + 0.026 338 645 526 638 421 671 936;
  • 17) 0.026 338 645 526 638 421 671 936 × 2 = 0 + 0.052 677 291 053 276 843 343 872;
  • 18) 0.052 677 291 053 276 843 343 872 × 2 = 0 + 0.105 354 582 106 553 686 687 744;
  • 19) 0.105 354 582 106 553 686 687 744 × 2 = 0 + 0.210 709 164 213 107 373 375 488;
  • 20) 0.210 709 164 213 107 373 375 488 × 2 = 0 + 0.421 418 328 426 214 746 750 976;
  • 21) 0.421 418 328 426 214 746 750 976 × 2 = 0 + 0.842 836 656 852 429 493 501 952;
  • 22) 0.842 836 656 852 429 493 501 952 × 2 = 1 + 0.685 673 313 704 858 987 003 904;
  • 23) 0.685 673 313 704 858 987 003 904 × 2 = 1 + 0.371 346 627 409 717 974 007 808;
  • 24) 0.371 346 627 409 717 974 007 808 × 2 = 0 + 0.742 693 254 819 435 948 015 616;
  • 25) 0.742 693 254 819 435 948 015 616 × 2 = 1 + 0.485 386 509 638 871 896 031 232;
  • 26) 0.485 386 509 638 871 896 031 232 × 2 = 0 + 0.970 773 019 277 743 792 062 464;
  • 27) 0.970 773 019 277 743 792 062 464 × 2 = 1 + 0.941 546 038 555 487 584 124 928;
  • 28) 0.941 546 038 555 487 584 124 928 × 2 = 1 + 0.883 092 077 110 975 168 249 856;
  • 29) 0.883 092 077 110 975 168 249 856 × 2 = 1 + 0.766 184 154 221 950 336 499 712;
  • 30) 0.766 184 154 221 950 336 499 712 × 2 = 1 + 0.532 368 308 443 900 672 999 424;
  • 31) 0.532 368 308 443 900 672 999 424 × 2 = 1 + 0.064 736 616 887 801 345 998 848;
  • 32) 0.064 736 616 887 801 345 998 848 × 2 = 0 + 0.129 473 233 775 602 691 997 696;
  • 33) 0.129 473 233 775 602 691 997 696 × 2 = 0 + 0.258 946 467 551 205 383 995 392;
  • 34) 0.258 946 467 551 205 383 995 392 × 2 = 0 + 0.517 892 935 102 410 767 990 784;
  • 35) 0.517 892 935 102 410 767 990 784 × 2 = 1 + 0.035 785 870 204 821 535 981 568;
  • 36) 0.035 785 870 204 821 535 981 568 × 2 = 0 + 0.071 571 740 409 643 071 963 136;
  • 37) 0.071 571 740 409 643 071 963 136 × 2 = 0 + 0.143 143 480 819 286 143 926 272;
  • 38) 0.143 143 480 819 286 143 926 272 × 2 = 0 + 0.286 286 961 638 572 287 852 544;
  • 39) 0.286 286 961 638 572 287 852 544 × 2 = 0 + 0.572 573 923 277 144 575 705 088;
  • 40) 0.572 573 923 277 144 575 705 088 × 2 = 1 + 0.145 147 846 554 289 151 410 176;
  • 41) 0.145 147 846 554 289 151 410 176 × 2 = 0 + 0.290 295 693 108 578 302 820 352;
  • 42) 0.290 295 693 108 578 302 820 352 × 2 = 0 + 0.580 591 386 217 156 605 640 704;
  • 43) 0.580 591 386 217 156 605 640 704 × 2 = 1 + 0.161 182 772 434 313 211 281 408;
  • 44) 0.161 182 772 434 313 211 281 408 × 2 = 0 + 0.322 365 544 868 626 422 562 816;
  • 45) 0.322 365 544 868 626 422 562 816 × 2 = 0 + 0.644 731 089 737 252 845 125 632;
  • 46) 0.644 731 089 737 252 845 125 632 × 2 = 1 + 0.289 462 179 474 505 690 251 264;
  • 47) 0.289 462 179 474 505 690 251 264 × 2 = 0 + 0.578 924 358 949 011 380 502 528;
  • 48) 0.578 924 358 949 011 380 502 528 × 2 = 1 + 0.157 848 717 898 022 761 005 056;
  • 49) 0.157 848 717 898 022 761 005 056 × 2 = 0 + 0.315 697 435 796 045 522 010 112;
  • 50) 0.315 697 435 796 045 522 010 112 × 2 = 0 + 0.631 394 871 592 091 044 020 224;
  • 51) 0.631 394 871 592 091 044 020 224 × 2 = 1 + 0.262 789 743 184 182 088 040 448;
  • 52) 0.262 789 743 184 182 088 040 448 × 2 = 0 + 0.525 579 486 368 364 176 080 896;
  • 53) 0.525 579 486 368 364 176 080 896 × 2 = 1 + 0.051 158 972 736 728 352 161 792;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.907 074 376 505 211 282 934 901(10) =


0.1110 1000 0011 0110 0000 0110 1011 1110 0010 0001 0010 0101 0010 1(2)

5. Positive number before normalization:

18.907 074 376 505 211 282 934 901(10) =


1 0010.1110 1000 0011 0110 0000 0110 1011 1110 0010 0001 0010 0101 0010 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the left, so that only one non zero digit remains to the left of it:


18.907 074 376 505 211 282 934 901(10) =


1 0010.1110 1000 0011 0110 0000 0110 1011 1110 0010 0001 0010 0101 0010 1(2) =


1 0010.1110 1000 0011 0110 0000 0110 1011 1110 0010 0001 0010 0101 0010 1(2) × 20 =


1.0010 1110 1000 0011 0110 0000 0110 1011 1110 0010 0001 0010 0101 0010 1(2) × 24


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 4


Mantissa (not normalized):
1.0010 1110 1000 0011 0110 0000 0110 1011 1110 0010 0001 0010 0101 0010 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


4 + 2(11-1) - 1 =


(4 + 1 023)(10) =


1 027(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 027 ÷ 2 = 513 + 1;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1027(10) =


100 0000 0011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0010 1110 1000 0011 0110 0000 0110 1011 1110 0010 0001 0010 0101 0 0101 =


0010 1110 1000 0011 0110 0000 0110 1011 1110 0010 0001 0010 0101


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0011


Mantissa (52 bits) =
0010 1110 1000 0011 0110 0000 0110 1011 1110 0010 0001 0010 0101


Decimal number 18.907 074 376 505 211 282 934 901 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0011 - 0010 1110 1000 0011 0110 0000 0110 1011 1110 0010 0001 0010 0101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100