18.269 999 999 999 999 573 46 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 18.269 999 999 999 999 573 46(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
18.269 999 999 999 999 573 46(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 18.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 18 ÷ 2 = 9 + 0;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

18(10) =


1 0010(2)


3. Convert to binary (base 2) the fractional part: 0.269 999 999 999 999 573 46.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.269 999 999 999 999 573 46 × 2 = 0 + 0.539 999 999 999 999 146 92;
  • 2) 0.539 999 999 999 999 146 92 × 2 = 1 + 0.079 999 999 999 998 293 84;
  • 3) 0.079 999 999 999 998 293 84 × 2 = 0 + 0.159 999 999 999 996 587 68;
  • 4) 0.159 999 999 999 996 587 68 × 2 = 0 + 0.319 999 999 999 993 175 36;
  • 5) 0.319 999 999 999 993 175 36 × 2 = 0 + 0.639 999 999 999 986 350 72;
  • 6) 0.639 999 999 999 986 350 72 × 2 = 1 + 0.279 999 999 999 972 701 44;
  • 7) 0.279 999 999 999 972 701 44 × 2 = 0 + 0.559 999 999 999 945 402 88;
  • 8) 0.559 999 999 999 945 402 88 × 2 = 1 + 0.119 999 999 999 890 805 76;
  • 9) 0.119 999 999 999 890 805 76 × 2 = 0 + 0.239 999 999 999 781 611 52;
  • 10) 0.239 999 999 999 781 611 52 × 2 = 0 + 0.479 999 999 999 563 223 04;
  • 11) 0.479 999 999 999 563 223 04 × 2 = 0 + 0.959 999 999 999 126 446 08;
  • 12) 0.959 999 999 999 126 446 08 × 2 = 1 + 0.919 999 999 998 252 892 16;
  • 13) 0.919 999 999 998 252 892 16 × 2 = 1 + 0.839 999 999 996 505 784 32;
  • 14) 0.839 999 999 996 505 784 32 × 2 = 1 + 0.679 999 999 993 011 568 64;
  • 15) 0.679 999 999 993 011 568 64 × 2 = 1 + 0.359 999 999 986 023 137 28;
  • 16) 0.359 999 999 986 023 137 28 × 2 = 0 + 0.719 999 999 972 046 274 56;
  • 17) 0.719 999 999 972 046 274 56 × 2 = 1 + 0.439 999 999 944 092 549 12;
  • 18) 0.439 999 999 944 092 549 12 × 2 = 0 + 0.879 999 999 888 185 098 24;
  • 19) 0.879 999 999 888 185 098 24 × 2 = 1 + 0.759 999 999 776 370 196 48;
  • 20) 0.759 999 999 776 370 196 48 × 2 = 1 + 0.519 999 999 552 740 392 96;
  • 21) 0.519 999 999 552 740 392 96 × 2 = 1 + 0.039 999 999 105 480 785 92;
  • 22) 0.039 999 999 105 480 785 92 × 2 = 0 + 0.079 999 998 210 961 571 84;
  • 23) 0.079 999 998 210 961 571 84 × 2 = 0 + 0.159 999 996 421 923 143 68;
  • 24) 0.159 999 996 421 923 143 68 × 2 = 0 + 0.319 999 992 843 846 287 36;
  • 25) 0.319 999 992 843 846 287 36 × 2 = 0 + 0.639 999 985 687 692 574 72;
  • 26) 0.639 999 985 687 692 574 72 × 2 = 1 + 0.279 999 971 375 385 149 44;
  • 27) 0.279 999 971 375 385 149 44 × 2 = 0 + 0.559 999 942 750 770 298 88;
  • 28) 0.559 999 942 750 770 298 88 × 2 = 1 + 0.119 999 885 501 540 597 76;
  • 29) 0.119 999 885 501 540 597 76 × 2 = 0 + 0.239 999 771 003 081 195 52;
  • 30) 0.239 999 771 003 081 195 52 × 2 = 0 + 0.479 999 542 006 162 391 04;
  • 31) 0.479 999 542 006 162 391 04 × 2 = 0 + 0.959 999 084 012 324 782 08;
  • 32) 0.959 999 084 012 324 782 08 × 2 = 1 + 0.919 998 168 024 649 564 16;
  • 33) 0.919 998 168 024 649 564 16 × 2 = 1 + 0.839 996 336 049 299 128 32;
  • 34) 0.839 996 336 049 299 128 32 × 2 = 1 + 0.679 992 672 098 598 256 64;
  • 35) 0.679 992 672 098 598 256 64 × 2 = 1 + 0.359 985 344 197 196 513 28;
  • 36) 0.359 985 344 197 196 513 28 × 2 = 0 + 0.719 970 688 394 393 026 56;
  • 37) 0.719 970 688 394 393 026 56 × 2 = 1 + 0.439 941 376 788 786 053 12;
  • 38) 0.439 941 376 788 786 053 12 × 2 = 0 + 0.879 882 753 577 572 106 24;
  • 39) 0.879 882 753 577 572 106 24 × 2 = 1 + 0.759 765 507 155 144 212 48;
  • 40) 0.759 765 507 155 144 212 48 × 2 = 1 + 0.519 531 014 310 288 424 96;
  • 41) 0.519 531 014 310 288 424 96 × 2 = 1 + 0.039 062 028 620 576 849 92;
  • 42) 0.039 062 028 620 576 849 92 × 2 = 0 + 0.078 124 057 241 153 699 84;
  • 43) 0.078 124 057 241 153 699 84 × 2 = 0 + 0.156 248 114 482 307 399 68;
  • 44) 0.156 248 114 482 307 399 68 × 2 = 0 + 0.312 496 228 964 614 799 36;
  • 45) 0.312 496 228 964 614 799 36 × 2 = 0 + 0.624 992 457 929 229 598 72;
  • 46) 0.624 992 457 929 229 598 72 × 2 = 1 + 0.249 984 915 858 459 197 44;
  • 47) 0.249 984 915 858 459 197 44 × 2 = 0 + 0.499 969 831 716 918 394 88;
  • 48) 0.499 969 831 716 918 394 88 × 2 = 0 + 0.999 939 663 433 836 789 76;
  • 49) 0.999 939 663 433 836 789 76 × 2 = 1 + 0.999 879 326 867 673 579 52;
  • 50) 0.999 879 326 867 673 579 52 × 2 = 1 + 0.999 758 653 735 347 159 04;
  • 51) 0.999 758 653 735 347 159 04 × 2 = 1 + 0.999 517 307 470 694 318 08;
  • 52) 0.999 517 307 470 694 318 08 × 2 = 1 + 0.999 034 614 941 388 636 16;
  • 53) 0.999 034 614 941 388 636 16 × 2 = 1 + 0.998 069 229 882 777 272 32;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.269 999 999 999 999 573 46(10) =


0.0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0100 1111 1(2)

5. Positive number before normalization:

18.269 999 999 999 999 573 46(10) =


1 0010.0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0100 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the left, so that only one non zero digit remains to the left of it:


18.269 999 999 999 999 573 46(10) =


1 0010.0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0100 1111 1(2) =


1 0010.0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0100 1111 1(2) × 20 =


1.0010 0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0100 1111 1(2) × 24


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 4


Mantissa (not normalized):
1.0010 0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0100 1111 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


4 + 2(11-1) - 1 =


(4 + 1 023)(10) =


1 027(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 027 ÷ 2 = 513 + 1;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1027(10) =


100 0000 0011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0010 0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0100 1 1111 =


0010 0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0011


Mantissa (52 bits) =
0010 0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0100


Decimal number 18.269 999 999 999 999 573 46 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0011 - 0010 0100 0101 0001 1110 1011 1000 0101 0001 1110 1011 1000 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100