17.035 499 903 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 17.035 499 903(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
17.035 499 903(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 17.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 17 ÷ 2 = 8 + 1;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

17(10) =


1 0001(2)


3. Convert to binary (base 2) the fractional part: 0.035 499 903.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.035 499 903 × 2 = 0 + 0.070 999 806;
  • 2) 0.070 999 806 × 2 = 0 + 0.141 999 612;
  • 3) 0.141 999 612 × 2 = 0 + 0.283 999 224;
  • 4) 0.283 999 224 × 2 = 0 + 0.567 998 448;
  • 5) 0.567 998 448 × 2 = 1 + 0.135 996 896;
  • 6) 0.135 996 896 × 2 = 0 + 0.271 993 792;
  • 7) 0.271 993 792 × 2 = 0 + 0.543 987 584;
  • 8) 0.543 987 584 × 2 = 1 + 0.087 975 168;
  • 9) 0.087 975 168 × 2 = 0 + 0.175 950 336;
  • 10) 0.175 950 336 × 2 = 0 + 0.351 900 672;
  • 11) 0.351 900 672 × 2 = 0 + 0.703 801 344;
  • 12) 0.703 801 344 × 2 = 1 + 0.407 602 688;
  • 13) 0.407 602 688 × 2 = 0 + 0.815 205 376;
  • 14) 0.815 205 376 × 2 = 1 + 0.630 410 752;
  • 15) 0.630 410 752 × 2 = 1 + 0.260 821 504;
  • 16) 0.260 821 504 × 2 = 0 + 0.521 643 008;
  • 17) 0.521 643 008 × 2 = 1 + 0.043 286 016;
  • 18) 0.043 286 016 × 2 = 0 + 0.086 572 032;
  • 19) 0.086 572 032 × 2 = 0 + 0.173 144 064;
  • 20) 0.173 144 064 × 2 = 0 + 0.346 288 128;
  • 21) 0.346 288 128 × 2 = 0 + 0.692 576 256;
  • 22) 0.692 576 256 × 2 = 1 + 0.385 152 512;
  • 23) 0.385 152 512 × 2 = 0 + 0.770 305 024;
  • 24) 0.770 305 024 × 2 = 1 + 0.540 610 048;
  • 25) 0.540 610 048 × 2 = 1 + 0.081 220 096;
  • 26) 0.081 220 096 × 2 = 0 + 0.162 440 192;
  • 27) 0.162 440 192 × 2 = 0 + 0.324 880 384;
  • 28) 0.324 880 384 × 2 = 0 + 0.649 760 768;
  • 29) 0.649 760 768 × 2 = 1 + 0.299 521 536;
  • 30) 0.299 521 536 × 2 = 0 + 0.599 043 072;
  • 31) 0.599 043 072 × 2 = 1 + 0.198 086 144;
  • 32) 0.198 086 144 × 2 = 0 + 0.396 172 288;
  • 33) 0.396 172 288 × 2 = 0 + 0.792 344 576;
  • 34) 0.792 344 576 × 2 = 1 + 0.584 689 152;
  • 35) 0.584 689 152 × 2 = 1 + 0.169 378 304;
  • 36) 0.169 378 304 × 2 = 0 + 0.338 756 608;
  • 37) 0.338 756 608 × 2 = 0 + 0.677 513 216;
  • 38) 0.677 513 216 × 2 = 1 + 0.355 026 432;
  • 39) 0.355 026 432 × 2 = 0 + 0.710 052 864;
  • 40) 0.710 052 864 × 2 = 1 + 0.420 105 728;
  • 41) 0.420 105 728 × 2 = 0 + 0.840 211 456;
  • 42) 0.840 211 456 × 2 = 1 + 0.680 422 912;
  • 43) 0.680 422 912 × 2 = 1 + 0.360 845 824;
  • 44) 0.360 845 824 × 2 = 0 + 0.721 691 648;
  • 45) 0.721 691 648 × 2 = 1 + 0.443 383 296;
  • 46) 0.443 383 296 × 2 = 0 + 0.886 766 592;
  • 47) 0.886 766 592 × 2 = 1 + 0.773 533 184;
  • 48) 0.773 533 184 × 2 = 1 + 0.547 066 368;
  • 49) 0.547 066 368 × 2 = 1 + 0.094 132 736;
  • 50) 0.094 132 736 × 2 = 0 + 0.188 265 472;
  • 51) 0.188 265 472 × 2 = 0 + 0.376 530 944;
  • 52) 0.376 530 944 × 2 = 0 + 0.753 061 888;
  • 53) 0.753 061 888 × 2 = 1 + 0.506 123 776;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.035 499 903(10) =


0.0000 1001 0001 0110 1000 0101 1000 1010 0110 0101 0110 1011 1000 1(2)

5. Positive number before normalization:

17.035 499 903(10) =


1 0001.0000 1001 0001 0110 1000 0101 1000 1010 0110 0101 0110 1011 1000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the left, so that only one non zero digit remains to the left of it:


17.035 499 903(10) =


1 0001.0000 1001 0001 0110 1000 0101 1000 1010 0110 0101 0110 1011 1000 1(2) =


1 0001.0000 1001 0001 0110 1000 0101 1000 1010 0110 0101 0110 1011 1000 1(2) × 20 =


1.0001 0000 1001 0001 0110 1000 0101 1000 1010 0110 0101 0110 1011 1000 1(2) × 24


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 4


Mantissa (not normalized):
1.0001 0000 1001 0001 0110 1000 0101 1000 1010 0110 0101 0110 1011 1000 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


4 + 2(11-1) - 1 =


(4 + 1 023)(10) =


1 027(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 027 ÷ 2 = 513 + 1;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1027(10) =


100 0000 0011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0001 0000 1001 0001 0110 1000 0101 1000 1010 0110 0101 0110 1011 1 0001 =


0001 0000 1001 0001 0110 1000 0101 1000 1010 0110 0101 0110 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0011


Mantissa (52 bits) =
0001 0000 1001 0001 0110 1000 0101 1000 1010 0110 0101 0110 1011


Decimal number 17.035 499 903 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0011 - 0001 0000 1001 0001 0110 1000 0101 1000 1010 0110 0101 0110 1011

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100