166.666 666 666 702 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 166.666 666 666 702(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
166.666 666 666 702(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 166.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 166 ÷ 2 = 83 + 0;
  • 83 ÷ 2 = 41 + 1;
  • 41 ÷ 2 = 20 + 1;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

166(10) =


1010 0110(2)


3. Convert to binary (base 2) the fractional part: 0.666 666 666 702.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.666 666 666 702 × 2 = 1 + 0.333 333 333 404;
  • 2) 0.333 333 333 404 × 2 = 0 + 0.666 666 666 808;
  • 3) 0.666 666 666 808 × 2 = 1 + 0.333 333 333 616;
  • 4) 0.333 333 333 616 × 2 = 0 + 0.666 666 667 232;
  • 5) 0.666 666 667 232 × 2 = 1 + 0.333 333 334 464;
  • 6) 0.333 333 334 464 × 2 = 0 + 0.666 666 668 928;
  • 7) 0.666 666 668 928 × 2 = 1 + 0.333 333 337 856;
  • 8) 0.333 333 337 856 × 2 = 0 + 0.666 666 675 712;
  • 9) 0.666 666 675 712 × 2 = 1 + 0.333 333 351 424;
  • 10) 0.333 333 351 424 × 2 = 0 + 0.666 666 702 848;
  • 11) 0.666 666 702 848 × 2 = 1 + 0.333 333 405 696;
  • 12) 0.333 333 405 696 × 2 = 0 + 0.666 666 811 392;
  • 13) 0.666 666 811 392 × 2 = 1 + 0.333 333 622 784;
  • 14) 0.333 333 622 784 × 2 = 0 + 0.666 667 245 568;
  • 15) 0.666 667 245 568 × 2 = 1 + 0.333 334 491 136;
  • 16) 0.333 334 491 136 × 2 = 0 + 0.666 668 982 272;
  • 17) 0.666 668 982 272 × 2 = 1 + 0.333 337 964 544;
  • 18) 0.333 337 964 544 × 2 = 0 + 0.666 675 929 088;
  • 19) 0.666 675 929 088 × 2 = 1 + 0.333 351 858 176;
  • 20) 0.333 351 858 176 × 2 = 0 + 0.666 703 716 352;
  • 21) 0.666 703 716 352 × 2 = 1 + 0.333 407 432 704;
  • 22) 0.333 407 432 704 × 2 = 0 + 0.666 814 865 408;
  • 23) 0.666 814 865 408 × 2 = 1 + 0.333 629 730 816;
  • 24) 0.333 629 730 816 × 2 = 0 + 0.667 259 461 632;
  • 25) 0.667 259 461 632 × 2 = 1 + 0.334 518 923 264;
  • 26) 0.334 518 923 264 × 2 = 0 + 0.669 037 846 528;
  • 27) 0.669 037 846 528 × 2 = 1 + 0.338 075 693 056;
  • 28) 0.338 075 693 056 × 2 = 0 + 0.676 151 386 112;
  • 29) 0.676 151 386 112 × 2 = 1 + 0.352 302 772 224;
  • 30) 0.352 302 772 224 × 2 = 0 + 0.704 605 544 448;
  • 31) 0.704 605 544 448 × 2 = 1 + 0.409 211 088 896;
  • 32) 0.409 211 088 896 × 2 = 0 + 0.818 422 177 792;
  • 33) 0.818 422 177 792 × 2 = 1 + 0.636 844 355 584;
  • 34) 0.636 844 355 584 × 2 = 1 + 0.273 688 711 168;
  • 35) 0.273 688 711 168 × 2 = 0 + 0.547 377 422 336;
  • 36) 0.547 377 422 336 × 2 = 1 + 0.094 754 844 672;
  • 37) 0.094 754 844 672 × 2 = 0 + 0.189 509 689 344;
  • 38) 0.189 509 689 344 × 2 = 0 + 0.379 019 378 688;
  • 39) 0.379 019 378 688 × 2 = 0 + 0.758 038 757 376;
  • 40) 0.758 038 757 376 × 2 = 1 + 0.516 077 514 752;
  • 41) 0.516 077 514 752 × 2 = 1 + 0.032 155 029 504;
  • 42) 0.032 155 029 504 × 2 = 0 + 0.064 310 059 008;
  • 43) 0.064 310 059 008 × 2 = 0 + 0.128 620 118 016;
  • 44) 0.128 620 118 016 × 2 = 0 + 0.257 240 236 032;
  • 45) 0.257 240 236 032 × 2 = 0 + 0.514 480 472 064;
  • 46) 0.514 480 472 064 × 2 = 1 + 0.028 960 944 128;
  • 47) 0.028 960 944 128 × 2 = 0 + 0.057 921 888 256;
  • 48) 0.057 921 888 256 × 2 = 0 + 0.115 843 776 512;
  • 49) 0.115 843 776 512 × 2 = 0 + 0.231 687 553 024;
  • 50) 0.231 687 553 024 × 2 = 0 + 0.463 375 106 048;
  • 51) 0.463 375 106 048 × 2 = 0 + 0.926 750 212 096;
  • 52) 0.926 750 212 096 × 2 = 1 + 0.853 500 424 192;
  • 53) 0.853 500 424 192 × 2 = 1 + 0.707 000 848 384;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.666 666 666 702(10) =


0.1010 1010 1010 1010 1010 1010 1010 1010 1101 0001 1000 0100 0001 1(2)

5. Positive number before normalization:

166.666 666 666 702(10) =


1010 0110.1010 1010 1010 1010 1010 1010 1010 1010 1101 0001 1000 0100 0001 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 7 positions to the left, so that only one non zero digit remains to the left of it:


166.666 666 666 702(10) =


1010 0110.1010 1010 1010 1010 1010 1010 1010 1010 1101 0001 1000 0100 0001 1(2) =


1010 0110.1010 1010 1010 1010 1010 1010 1010 1010 1101 0001 1000 0100 0001 1(2) × 20 =


1.0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 1010 0011 0000 1000 0011(2) × 27


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 7


Mantissa (not normalized):
1.0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 1010 0011 0000 1000 0011


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


7 + 2(11-1) - 1 =


(7 + 1 023)(10) =


1 030(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 030 ÷ 2 = 515 + 0;
  • 515 ÷ 2 = 257 + 1;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1030(10) =


100 0000 0110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 1010 0011 0000 1000 0011 =


0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 1010 0011 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0110


Mantissa (52 bits) =
0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 1010 0011 0000


Decimal number 166.666 666 666 702 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0110 - 0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 1010 0011 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100