166.666 666 666 668 57 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 166.666 666 666 668 57(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
166.666 666 666 668 57(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 166.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 166 ÷ 2 = 83 + 0;
  • 83 ÷ 2 = 41 + 1;
  • 41 ÷ 2 = 20 + 1;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

166(10) =


1010 0110(2)


3. Convert to binary (base 2) the fractional part: 0.666 666 666 668 57.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.666 666 666 668 57 × 2 = 1 + 0.333 333 333 337 14;
  • 2) 0.333 333 333 337 14 × 2 = 0 + 0.666 666 666 674 28;
  • 3) 0.666 666 666 674 28 × 2 = 1 + 0.333 333 333 348 56;
  • 4) 0.333 333 333 348 56 × 2 = 0 + 0.666 666 666 697 12;
  • 5) 0.666 666 666 697 12 × 2 = 1 + 0.333 333 333 394 24;
  • 6) 0.333 333 333 394 24 × 2 = 0 + 0.666 666 666 788 48;
  • 7) 0.666 666 666 788 48 × 2 = 1 + 0.333 333 333 576 96;
  • 8) 0.333 333 333 576 96 × 2 = 0 + 0.666 666 667 153 92;
  • 9) 0.666 666 667 153 92 × 2 = 1 + 0.333 333 334 307 84;
  • 10) 0.333 333 334 307 84 × 2 = 0 + 0.666 666 668 615 68;
  • 11) 0.666 666 668 615 68 × 2 = 1 + 0.333 333 337 231 36;
  • 12) 0.333 333 337 231 36 × 2 = 0 + 0.666 666 674 462 72;
  • 13) 0.666 666 674 462 72 × 2 = 1 + 0.333 333 348 925 44;
  • 14) 0.333 333 348 925 44 × 2 = 0 + 0.666 666 697 850 88;
  • 15) 0.666 666 697 850 88 × 2 = 1 + 0.333 333 395 701 76;
  • 16) 0.333 333 395 701 76 × 2 = 0 + 0.666 666 791 403 52;
  • 17) 0.666 666 791 403 52 × 2 = 1 + 0.333 333 582 807 04;
  • 18) 0.333 333 582 807 04 × 2 = 0 + 0.666 667 165 614 08;
  • 19) 0.666 667 165 614 08 × 2 = 1 + 0.333 334 331 228 16;
  • 20) 0.333 334 331 228 16 × 2 = 0 + 0.666 668 662 456 32;
  • 21) 0.666 668 662 456 32 × 2 = 1 + 0.333 337 324 912 64;
  • 22) 0.333 337 324 912 64 × 2 = 0 + 0.666 674 649 825 28;
  • 23) 0.666 674 649 825 28 × 2 = 1 + 0.333 349 299 650 56;
  • 24) 0.333 349 299 650 56 × 2 = 0 + 0.666 698 599 301 12;
  • 25) 0.666 698 599 301 12 × 2 = 1 + 0.333 397 198 602 24;
  • 26) 0.333 397 198 602 24 × 2 = 0 + 0.666 794 397 204 48;
  • 27) 0.666 794 397 204 48 × 2 = 1 + 0.333 588 794 408 96;
  • 28) 0.333 588 794 408 96 × 2 = 0 + 0.667 177 588 817 92;
  • 29) 0.667 177 588 817 92 × 2 = 1 + 0.334 355 177 635 84;
  • 30) 0.334 355 177 635 84 × 2 = 0 + 0.668 710 355 271 68;
  • 31) 0.668 710 355 271 68 × 2 = 1 + 0.337 420 710 543 36;
  • 32) 0.337 420 710 543 36 × 2 = 0 + 0.674 841 421 086 72;
  • 33) 0.674 841 421 086 72 × 2 = 1 + 0.349 682 842 173 44;
  • 34) 0.349 682 842 173 44 × 2 = 0 + 0.699 365 684 346 88;
  • 35) 0.699 365 684 346 88 × 2 = 1 + 0.398 731 368 693 76;
  • 36) 0.398 731 368 693 76 × 2 = 0 + 0.797 462 737 387 52;
  • 37) 0.797 462 737 387 52 × 2 = 1 + 0.594 925 474 775 04;
  • 38) 0.594 925 474 775 04 × 2 = 1 + 0.189 850 949 550 08;
  • 39) 0.189 850 949 550 08 × 2 = 0 + 0.379 701 899 100 16;
  • 40) 0.379 701 899 100 16 × 2 = 0 + 0.759 403 798 200 32;
  • 41) 0.759 403 798 200 32 × 2 = 1 + 0.518 807 596 400 64;
  • 42) 0.518 807 596 400 64 × 2 = 1 + 0.037 615 192 801 28;
  • 43) 0.037 615 192 801 28 × 2 = 0 + 0.075 230 385 602 56;
  • 44) 0.075 230 385 602 56 × 2 = 0 + 0.150 460 771 205 12;
  • 45) 0.150 460 771 205 12 × 2 = 0 + 0.300 921 542 410 24;
  • 46) 0.300 921 542 410 24 × 2 = 0 + 0.601 843 084 820 48;
  • 47) 0.601 843 084 820 48 × 2 = 1 + 0.203 686 169 640 96;
  • 48) 0.203 686 169 640 96 × 2 = 0 + 0.407 372 339 281 92;
  • 49) 0.407 372 339 281 92 × 2 = 0 + 0.814 744 678 563 84;
  • 50) 0.814 744 678 563 84 × 2 = 1 + 0.629 489 357 127 68;
  • 51) 0.629 489 357 127 68 × 2 = 1 + 0.258 978 714 255 36;
  • 52) 0.258 978 714 255 36 × 2 = 0 + 0.517 957 428 510 72;
  • 53) 0.517 957 428 510 72 × 2 = 1 + 0.035 914 857 021 44;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.666 666 666 668 57(10) =


0.1010 1010 1010 1010 1010 1010 1010 1010 1010 1100 1100 0010 0110 1(2)

5. Positive number before normalization:

166.666 666 666 668 57(10) =


1010 0110.1010 1010 1010 1010 1010 1010 1010 1010 1010 1100 1100 0010 0110 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 7 positions to the left, so that only one non zero digit remains to the left of it:


166.666 666 666 668 57(10) =


1010 0110.1010 1010 1010 1010 1010 1010 1010 1010 1010 1100 1100 0010 0110 1(2) =


1010 0110.1010 1010 1010 1010 1010 1010 1010 1010 1010 1100 1100 0010 0110 1(2) × 20 =


1.0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 0101 1001 1000 0100 1101(2) × 27


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 7


Mantissa (not normalized):
1.0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 0101 1001 1000 0100 1101


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


7 + 2(11-1) - 1 =


(7 + 1 023)(10) =


1 030(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 030 ÷ 2 = 515 + 0;
  • 515 ÷ 2 = 257 + 1;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1030(10) =


100 0000 0110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 0101 1001 1000 0100 1101 =


0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 0101 1001 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0110


Mantissa (52 bits) =
0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 0101 1001 1000


Decimal number 166.666 666 666 668 57 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0110 - 0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 0101 1001 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100