166.666 666 666 665 9 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 166.666 666 666 665 9(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
166.666 666 666 665 9(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 166.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 166 ÷ 2 = 83 + 0;
  • 83 ÷ 2 = 41 + 1;
  • 41 ÷ 2 = 20 + 1;
  • 20 ÷ 2 = 10 + 0;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

166(10) =


1010 0110(2)


3. Convert to binary (base 2) the fractional part: 0.666 666 666 665 9.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.666 666 666 665 9 × 2 = 1 + 0.333 333 333 331 8;
  • 2) 0.333 333 333 331 8 × 2 = 0 + 0.666 666 666 663 6;
  • 3) 0.666 666 666 663 6 × 2 = 1 + 0.333 333 333 327 2;
  • 4) 0.333 333 333 327 2 × 2 = 0 + 0.666 666 666 654 4;
  • 5) 0.666 666 666 654 4 × 2 = 1 + 0.333 333 333 308 8;
  • 6) 0.333 333 333 308 8 × 2 = 0 + 0.666 666 666 617 6;
  • 7) 0.666 666 666 617 6 × 2 = 1 + 0.333 333 333 235 2;
  • 8) 0.333 333 333 235 2 × 2 = 0 + 0.666 666 666 470 4;
  • 9) 0.666 666 666 470 4 × 2 = 1 + 0.333 333 332 940 8;
  • 10) 0.333 333 332 940 8 × 2 = 0 + 0.666 666 665 881 6;
  • 11) 0.666 666 665 881 6 × 2 = 1 + 0.333 333 331 763 2;
  • 12) 0.333 333 331 763 2 × 2 = 0 + 0.666 666 663 526 4;
  • 13) 0.666 666 663 526 4 × 2 = 1 + 0.333 333 327 052 8;
  • 14) 0.333 333 327 052 8 × 2 = 0 + 0.666 666 654 105 6;
  • 15) 0.666 666 654 105 6 × 2 = 1 + 0.333 333 308 211 2;
  • 16) 0.333 333 308 211 2 × 2 = 0 + 0.666 666 616 422 4;
  • 17) 0.666 666 616 422 4 × 2 = 1 + 0.333 333 232 844 8;
  • 18) 0.333 333 232 844 8 × 2 = 0 + 0.666 666 465 689 6;
  • 19) 0.666 666 465 689 6 × 2 = 1 + 0.333 332 931 379 2;
  • 20) 0.333 332 931 379 2 × 2 = 0 + 0.666 665 862 758 4;
  • 21) 0.666 665 862 758 4 × 2 = 1 + 0.333 331 725 516 8;
  • 22) 0.333 331 725 516 8 × 2 = 0 + 0.666 663 451 033 6;
  • 23) 0.666 663 451 033 6 × 2 = 1 + 0.333 326 902 067 2;
  • 24) 0.333 326 902 067 2 × 2 = 0 + 0.666 653 804 134 4;
  • 25) 0.666 653 804 134 4 × 2 = 1 + 0.333 307 608 268 8;
  • 26) 0.333 307 608 268 8 × 2 = 0 + 0.666 615 216 537 6;
  • 27) 0.666 615 216 537 6 × 2 = 1 + 0.333 230 433 075 2;
  • 28) 0.333 230 433 075 2 × 2 = 0 + 0.666 460 866 150 4;
  • 29) 0.666 460 866 150 4 × 2 = 1 + 0.332 921 732 300 8;
  • 30) 0.332 921 732 300 8 × 2 = 0 + 0.665 843 464 601 6;
  • 31) 0.665 843 464 601 6 × 2 = 1 + 0.331 686 929 203 2;
  • 32) 0.331 686 929 203 2 × 2 = 0 + 0.663 373 858 406 4;
  • 33) 0.663 373 858 406 4 × 2 = 1 + 0.326 747 716 812 8;
  • 34) 0.326 747 716 812 8 × 2 = 0 + 0.653 495 433 625 6;
  • 35) 0.653 495 433 625 6 × 2 = 1 + 0.306 990 867 251 2;
  • 36) 0.306 990 867 251 2 × 2 = 0 + 0.613 981 734 502 4;
  • 37) 0.613 981 734 502 4 × 2 = 1 + 0.227 963 469 004 8;
  • 38) 0.227 963 469 004 8 × 2 = 0 + 0.455 926 938 009 6;
  • 39) 0.455 926 938 009 6 × 2 = 0 + 0.911 853 876 019 2;
  • 40) 0.911 853 876 019 2 × 2 = 1 + 0.823 707 752 038 4;
  • 41) 0.823 707 752 038 4 × 2 = 1 + 0.647 415 504 076 8;
  • 42) 0.647 415 504 076 8 × 2 = 1 + 0.294 831 008 153 6;
  • 43) 0.294 831 008 153 6 × 2 = 0 + 0.589 662 016 307 2;
  • 44) 0.589 662 016 307 2 × 2 = 1 + 0.179 324 032 614 4;
  • 45) 0.179 324 032 614 4 × 2 = 0 + 0.358 648 065 228 8;
  • 46) 0.358 648 065 228 8 × 2 = 0 + 0.717 296 130 457 6;
  • 47) 0.717 296 130 457 6 × 2 = 1 + 0.434 592 260 915 2;
  • 48) 0.434 592 260 915 2 × 2 = 0 + 0.869 184 521 830 4;
  • 49) 0.869 184 521 830 4 × 2 = 1 + 0.738 369 043 660 8;
  • 50) 0.738 369 043 660 8 × 2 = 1 + 0.476 738 087 321 6;
  • 51) 0.476 738 087 321 6 × 2 = 0 + 0.953 476 174 643 2;
  • 52) 0.953 476 174 643 2 × 2 = 1 + 0.906 952 349 286 4;
  • 53) 0.906 952 349 286 4 × 2 = 1 + 0.813 904 698 572 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.666 666 666 665 9(10) =


0.1010 1010 1010 1010 1010 1010 1010 1010 1010 1001 1101 0010 1101 1(2)

5. Positive number before normalization:

166.666 666 666 665 9(10) =


1010 0110.1010 1010 1010 1010 1010 1010 1010 1010 1010 1001 1101 0010 1101 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 7 positions to the left, so that only one non zero digit remains to the left of it:


166.666 666 666 665 9(10) =


1010 0110.1010 1010 1010 1010 1010 1010 1010 1010 1010 1001 1101 0010 1101 1(2) =


1010 0110.1010 1010 1010 1010 1010 1010 1010 1010 1010 1001 1101 0010 1101 1(2) × 20 =


1.0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 0101 0011 1010 0101 1011(2) × 27


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 7


Mantissa (not normalized):
1.0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 0101 0011 1010 0101 1011


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


7 + 2(11-1) - 1 =


(7 + 1 023)(10) =


1 030(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 030 ÷ 2 = 515 + 0;
  • 515 ÷ 2 = 257 + 1;
  • 257 ÷ 2 = 128 + 1;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1030(10) =


100 0000 0110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 0101 0011 1010 0101 1011 =


0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 0101 0011 1010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0110


Mantissa (52 bits) =
0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 0101 0011 1010


Decimal number 166.666 666 666 665 9 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0110 - 0100 1101 0101 0101 0101 0101 0101 0101 0101 0101 0101 0011 1010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100