16 147 133 534 567 534 464 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 16 147 133 534 567 534 464(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
16 147 133 534 567 534 464(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 16 147 133 534 567 534 464 ÷ 2 = 8 073 566 767 283 767 232 + 0;
  • 8 073 566 767 283 767 232 ÷ 2 = 4 036 783 383 641 883 616 + 0;
  • 4 036 783 383 641 883 616 ÷ 2 = 2 018 391 691 820 941 808 + 0;
  • 2 018 391 691 820 941 808 ÷ 2 = 1 009 195 845 910 470 904 + 0;
  • 1 009 195 845 910 470 904 ÷ 2 = 504 597 922 955 235 452 + 0;
  • 504 597 922 955 235 452 ÷ 2 = 252 298 961 477 617 726 + 0;
  • 252 298 961 477 617 726 ÷ 2 = 126 149 480 738 808 863 + 0;
  • 126 149 480 738 808 863 ÷ 2 = 63 074 740 369 404 431 + 1;
  • 63 074 740 369 404 431 ÷ 2 = 31 537 370 184 702 215 + 1;
  • 31 537 370 184 702 215 ÷ 2 = 15 768 685 092 351 107 + 1;
  • 15 768 685 092 351 107 ÷ 2 = 7 884 342 546 175 553 + 1;
  • 7 884 342 546 175 553 ÷ 2 = 3 942 171 273 087 776 + 1;
  • 3 942 171 273 087 776 ÷ 2 = 1 971 085 636 543 888 + 0;
  • 1 971 085 636 543 888 ÷ 2 = 985 542 818 271 944 + 0;
  • 985 542 818 271 944 ÷ 2 = 492 771 409 135 972 + 0;
  • 492 771 409 135 972 ÷ 2 = 246 385 704 567 986 + 0;
  • 246 385 704 567 986 ÷ 2 = 123 192 852 283 993 + 0;
  • 123 192 852 283 993 ÷ 2 = 61 596 426 141 996 + 1;
  • 61 596 426 141 996 ÷ 2 = 30 798 213 070 998 + 0;
  • 30 798 213 070 998 ÷ 2 = 15 399 106 535 499 + 0;
  • 15 399 106 535 499 ÷ 2 = 7 699 553 267 749 + 1;
  • 7 699 553 267 749 ÷ 2 = 3 849 776 633 874 + 1;
  • 3 849 776 633 874 ÷ 2 = 1 924 888 316 937 + 0;
  • 1 924 888 316 937 ÷ 2 = 962 444 158 468 + 1;
  • 962 444 158 468 ÷ 2 = 481 222 079 234 + 0;
  • 481 222 079 234 ÷ 2 = 240 611 039 617 + 0;
  • 240 611 039 617 ÷ 2 = 120 305 519 808 + 1;
  • 120 305 519 808 ÷ 2 = 60 152 759 904 + 0;
  • 60 152 759 904 ÷ 2 = 30 076 379 952 + 0;
  • 30 076 379 952 ÷ 2 = 15 038 189 976 + 0;
  • 15 038 189 976 ÷ 2 = 7 519 094 988 + 0;
  • 7 519 094 988 ÷ 2 = 3 759 547 494 + 0;
  • 3 759 547 494 ÷ 2 = 1 879 773 747 + 0;
  • 1 879 773 747 ÷ 2 = 939 886 873 + 1;
  • 939 886 873 ÷ 2 = 469 943 436 + 1;
  • 469 943 436 ÷ 2 = 234 971 718 + 0;
  • 234 971 718 ÷ 2 = 117 485 859 + 0;
  • 117 485 859 ÷ 2 = 58 742 929 + 1;
  • 58 742 929 ÷ 2 = 29 371 464 + 1;
  • 29 371 464 ÷ 2 = 14 685 732 + 0;
  • 14 685 732 ÷ 2 = 7 342 866 + 0;
  • 7 342 866 ÷ 2 = 3 671 433 + 0;
  • 3 671 433 ÷ 2 = 1 835 716 + 1;
  • 1 835 716 ÷ 2 = 917 858 + 0;
  • 917 858 ÷ 2 = 458 929 + 0;
  • 458 929 ÷ 2 = 229 464 + 1;
  • 229 464 ÷ 2 = 114 732 + 0;
  • 114 732 ÷ 2 = 57 366 + 0;
  • 57 366 ÷ 2 = 28 683 + 0;
  • 28 683 ÷ 2 = 14 341 + 1;
  • 14 341 ÷ 2 = 7 170 + 1;
  • 7 170 ÷ 2 = 3 585 + 0;
  • 3 585 ÷ 2 = 1 792 + 1;
  • 1 792 ÷ 2 = 896 + 0;
  • 896 ÷ 2 = 448 + 0;
  • 448 ÷ 2 = 224 + 0;
  • 224 ÷ 2 = 112 + 0;
  • 112 ÷ 2 = 56 + 0;
  • 56 ÷ 2 = 28 + 0;
  • 28 ÷ 2 = 14 + 0;
  • 14 ÷ 2 = 7 + 0;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the positive number.

Take all the remainders starting from the bottom of the list constructed above.

16 147 133 534 567 534 464(10) =


1110 0000 0001 0110 0010 0100 0110 0110 0000 0100 1011 0010 0000 1111 1000 0000(2)


3. Normalize the binary representation of the number.

Shift the decimal mark 63 positions to the left, so that only one non zero digit remains to the left of it:


16 147 133 534 567 534 464(10) =


1110 0000 0001 0110 0010 0100 0110 0110 0000 0100 1011 0010 0000 1111 1000 0000(2) =


1110 0000 0001 0110 0010 0100 0110 0110 0000 0100 1011 0010 0000 1111 1000 0000(2) × 20 =


1.1100 0000 0010 1100 0100 1000 1100 1100 0000 1001 0110 0100 0001 1111 0000 000(2) × 263


4. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 63


Mantissa (not normalized):
1.1100 0000 0010 1100 0100 1000 1100 1100 0000 1001 0110 0100 0001 1111 0000 000


5. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


63 + 2(11-1) - 1 =


(63 + 1 023)(10) =


1 086(10)


6. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 086 ÷ 2 = 543 + 0;
  • 543 ÷ 2 = 271 + 1;
  • 271 ÷ 2 = 135 + 1;
  • 135 ÷ 2 = 67 + 1;
  • 67 ÷ 2 = 33 + 1;
  • 33 ÷ 2 = 16 + 1;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

7. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1086(10) =


100 0011 1110(2)


8. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1100 0000 0010 1100 0100 1000 1100 1100 0000 1001 0110 0100 0001 111 1000 0000 =


1100 0000 0010 1100 0100 1000 1100 1100 0000 1001 0110 0100 0001


9. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0011 1110


Mantissa (52 bits) =
1100 0000 0010 1100 0100 1000 1100 1100 0000 1001 0110 0100 0001


Decimal number 16 147 133 534 567 534 464 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0011 1110 - 1100 0000 0010 1100 0100 1000 1100 1100 0000 1001 0110 0100 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100