158 597.199 998 94 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 158 597.199 998 94(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
158 597.199 998 94(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 158 597.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 158 597 ÷ 2 = 79 298 + 1;
  • 79 298 ÷ 2 = 39 649 + 0;
  • 39 649 ÷ 2 = 19 824 + 1;
  • 19 824 ÷ 2 = 9 912 + 0;
  • 9 912 ÷ 2 = 4 956 + 0;
  • 4 956 ÷ 2 = 2 478 + 0;
  • 2 478 ÷ 2 = 1 239 + 0;
  • 1 239 ÷ 2 = 619 + 1;
  • 619 ÷ 2 = 309 + 1;
  • 309 ÷ 2 = 154 + 1;
  • 154 ÷ 2 = 77 + 0;
  • 77 ÷ 2 = 38 + 1;
  • 38 ÷ 2 = 19 + 0;
  • 19 ÷ 2 = 9 + 1;
  • 9 ÷ 2 = 4 + 1;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

158 597(10) =


10 0110 1011 1000 0101(2)


3. Convert to binary (base 2) the fractional part: 0.199 998 94.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.199 998 94 × 2 = 0 + 0.399 997 88;
  • 2) 0.399 997 88 × 2 = 0 + 0.799 995 76;
  • 3) 0.799 995 76 × 2 = 1 + 0.599 991 52;
  • 4) 0.599 991 52 × 2 = 1 + 0.199 983 04;
  • 5) 0.199 983 04 × 2 = 0 + 0.399 966 08;
  • 6) 0.399 966 08 × 2 = 0 + 0.799 932 16;
  • 7) 0.799 932 16 × 2 = 1 + 0.599 864 32;
  • 8) 0.599 864 32 × 2 = 1 + 0.199 728 64;
  • 9) 0.199 728 64 × 2 = 0 + 0.399 457 28;
  • 10) 0.399 457 28 × 2 = 0 + 0.798 914 56;
  • 11) 0.798 914 56 × 2 = 1 + 0.597 829 12;
  • 12) 0.597 829 12 × 2 = 1 + 0.195 658 24;
  • 13) 0.195 658 24 × 2 = 0 + 0.391 316 48;
  • 14) 0.391 316 48 × 2 = 0 + 0.782 632 96;
  • 15) 0.782 632 96 × 2 = 1 + 0.565 265 92;
  • 16) 0.565 265 92 × 2 = 1 + 0.130 531 84;
  • 17) 0.130 531 84 × 2 = 0 + 0.261 063 68;
  • 18) 0.261 063 68 × 2 = 0 + 0.522 127 36;
  • 19) 0.522 127 36 × 2 = 1 + 0.044 254 72;
  • 20) 0.044 254 72 × 2 = 0 + 0.088 509 44;
  • 21) 0.088 509 44 × 2 = 0 + 0.177 018 88;
  • 22) 0.177 018 88 × 2 = 0 + 0.354 037 76;
  • 23) 0.354 037 76 × 2 = 0 + 0.708 075 52;
  • 24) 0.708 075 52 × 2 = 1 + 0.416 151 04;
  • 25) 0.416 151 04 × 2 = 0 + 0.832 302 08;
  • 26) 0.832 302 08 × 2 = 1 + 0.664 604 16;
  • 27) 0.664 604 16 × 2 = 1 + 0.329 208 32;
  • 28) 0.329 208 32 × 2 = 0 + 0.658 416 64;
  • 29) 0.658 416 64 × 2 = 1 + 0.316 833 28;
  • 30) 0.316 833 28 × 2 = 0 + 0.633 666 56;
  • 31) 0.633 666 56 × 2 = 1 + 0.267 333 12;
  • 32) 0.267 333 12 × 2 = 0 + 0.534 666 24;
  • 33) 0.534 666 24 × 2 = 1 + 0.069 332 48;
  • 34) 0.069 332 48 × 2 = 0 + 0.138 664 96;
  • 35) 0.138 664 96 × 2 = 0 + 0.277 329 92;
  • 36) 0.277 329 92 × 2 = 0 + 0.554 659 84;
  • 37) 0.554 659 84 × 2 = 1 + 0.109 319 68;
  • 38) 0.109 319 68 × 2 = 0 + 0.218 639 36;
  • 39) 0.218 639 36 × 2 = 0 + 0.437 278 72;
  • 40) 0.437 278 72 × 2 = 0 + 0.874 557 44;
  • 41) 0.874 557 44 × 2 = 1 + 0.749 114 88;
  • 42) 0.749 114 88 × 2 = 1 + 0.498 229 76;
  • 43) 0.498 229 76 × 2 = 0 + 0.996 459 52;
  • 44) 0.996 459 52 × 2 = 1 + 0.992 919 04;
  • 45) 0.992 919 04 × 2 = 1 + 0.985 838 08;
  • 46) 0.985 838 08 × 2 = 1 + 0.971 676 16;
  • 47) 0.971 676 16 × 2 = 1 + 0.943 352 32;
  • 48) 0.943 352 32 × 2 = 1 + 0.886 704 64;
  • 49) 0.886 704 64 × 2 = 1 + 0.773 409 28;
  • 50) 0.773 409 28 × 2 = 1 + 0.546 818 56;
  • 51) 0.546 818 56 × 2 = 1 + 0.093 637 12;
  • 52) 0.093 637 12 × 2 = 0 + 0.187 274 24;
  • 53) 0.187 274 24 × 2 = 0 + 0.374 548 48;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.199 998 94(10) =


0.0011 0011 0011 0011 0010 0001 0110 1010 1000 1000 1101 1111 1110 0(2)

5. Positive number before normalization:

158 597.199 998 94(10) =


10 0110 1011 1000 0101.0011 0011 0011 0011 0010 0001 0110 1010 1000 1000 1101 1111 1110 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 17 positions to the left, so that only one non zero digit remains to the left of it:


158 597.199 998 94(10) =


10 0110 1011 1000 0101.0011 0011 0011 0011 0010 0001 0110 1010 1000 1000 1101 1111 1110 0(2) =


10 0110 1011 1000 0101.0011 0011 0011 0011 0010 0001 0110 1010 1000 1000 1101 1111 1110 0(2) × 20 =


1.0011 0101 1100 0010 1001 1001 1001 1001 1001 0000 1011 0101 0100 0100 0110 1111 1111 00(2) × 217


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 17


Mantissa (not normalized):
1.0011 0101 1100 0010 1001 1001 1001 1001 1001 0000 1011 0101 0100 0100 0110 1111 1111 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


17 + 2(11-1) - 1 =


(17 + 1 023)(10) =


1 040(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 040 ÷ 2 = 520 + 0;
  • 520 ÷ 2 = 260 + 0;
  • 260 ÷ 2 = 130 + 0;
  • 130 ÷ 2 = 65 + 0;
  • 65 ÷ 2 = 32 + 1;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1040(10) =


100 0001 0000(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0011 0101 1100 0010 1001 1001 1001 1001 1001 0000 1011 0101 0100 01 0001 1011 1111 1100 =


0011 0101 1100 0010 1001 1001 1001 1001 1001 0000 1011 0101 0100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0001 0000


Mantissa (52 bits) =
0011 0101 1100 0010 1001 1001 1001 1001 1001 0000 1011 0101 0100


Decimal number 158 597.199 998 94 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0001 0000 - 0011 0101 1100 0010 1001 1001 1001 1001 1001 0000 1011 0101 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100