14 635.931 640 702 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 14 635.931 640 702(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
14 635.931 640 702(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 14 635.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 14 635 ÷ 2 = 7 317 + 1;
  • 7 317 ÷ 2 = 3 658 + 1;
  • 3 658 ÷ 2 = 1 829 + 0;
  • 1 829 ÷ 2 = 914 + 1;
  • 914 ÷ 2 = 457 + 0;
  • 457 ÷ 2 = 228 + 1;
  • 228 ÷ 2 = 114 + 0;
  • 114 ÷ 2 = 57 + 0;
  • 57 ÷ 2 = 28 + 1;
  • 28 ÷ 2 = 14 + 0;
  • 14 ÷ 2 = 7 + 0;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

14 635(10) =


11 1001 0010 1011(2)


3. Convert to binary (base 2) the fractional part: 0.931 640 702.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.931 640 702 × 2 = 1 + 0.863 281 404;
  • 2) 0.863 281 404 × 2 = 1 + 0.726 562 808;
  • 3) 0.726 562 808 × 2 = 1 + 0.453 125 616;
  • 4) 0.453 125 616 × 2 = 0 + 0.906 251 232;
  • 5) 0.906 251 232 × 2 = 1 + 0.812 502 464;
  • 6) 0.812 502 464 × 2 = 1 + 0.625 004 928;
  • 7) 0.625 004 928 × 2 = 1 + 0.250 009 856;
  • 8) 0.250 009 856 × 2 = 0 + 0.500 019 712;
  • 9) 0.500 019 712 × 2 = 1 + 0.000 039 424;
  • 10) 0.000 039 424 × 2 = 0 + 0.000 078 848;
  • 11) 0.000 078 848 × 2 = 0 + 0.000 157 696;
  • 12) 0.000 157 696 × 2 = 0 + 0.000 315 392;
  • 13) 0.000 315 392 × 2 = 0 + 0.000 630 784;
  • 14) 0.000 630 784 × 2 = 0 + 0.001 261 568;
  • 15) 0.001 261 568 × 2 = 0 + 0.002 523 136;
  • 16) 0.002 523 136 × 2 = 0 + 0.005 046 272;
  • 17) 0.005 046 272 × 2 = 0 + 0.010 092 544;
  • 18) 0.010 092 544 × 2 = 0 + 0.020 185 088;
  • 19) 0.020 185 088 × 2 = 0 + 0.040 370 176;
  • 20) 0.040 370 176 × 2 = 0 + 0.080 740 352;
  • 21) 0.080 740 352 × 2 = 0 + 0.161 480 704;
  • 22) 0.161 480 704 × 2 = 0 + 0.322 961 408;
  • 23) 0.322 961 408 × 2 = 0 + 0.645 922 816;
  • 24) 0.645 922 816 × 2 = 1 + 0.291 845 632;
  • 25) 0.291 845 632 × 2 = 0 + 0.583 691 264;
  • 26) 0.583 691 264 × 2 = 1 + 0.167 382 528;
  • 27) 0.167 382 528 × 2 = 0 + 0.334 765 056;
  • 28) 0.334 765 056 × 2 = 0 + 0.669 530 112;
  • 29) 0.669 530 112 × 2 = 1 + 0.339 060 224;
  • 30) 0.339 060 224 × 2 = 0 + 0.678 120 448;
  • 31) 0.678 120 448 × 2 = 1 + 0.356 240 896;
  • 32) 0.356 240 896 × 2 = 0 + 0.712 481 792;
  • 33) 0.712 481 792 × 2 = 1 + 0.424 963 584;
  • 34) 0.424 963 584 × 2 = 0 + 0.849 927 168;
  • 35) 0.849 927 168 × 2 = 1 + 0.699 854 336;
  • 36) 0.699 854 336 × 2 = 1 + 0.399 708 672;
  • 37) 0.399 708 672 × 2 = 0 + 0.799 417 344;
  • 38) 0.799 417 344 × 2 = 1 + 0.598 834 688;
  • 39) 0.598 834 688 × 2 = 1 + 0.197 669 376;
  • 40) 0.197 669 376 × 2 = 0 + 0.395 338 752;
  • 41) 0.395 338 752 × 2 = 0 + 0.790 677 504;
  • 42) 0.790 677 504 × 2 = 1 + 0.581 355 008;
  • 43) 0.581 355 008 × 2 = 1 + 0.162 710 016;
  • 44) 0.162 710 016 × 2 = 0 + 0.325 420 032;
  • 45) 0.325 420 032 × 2 = 0 + 0.650 840 064;
  • 46) 0.650 840 064 × 2 = 1 + 0.301 680 128;
  • 47) 0.301 680 128 × 2 = 0 + 0.603 360 256;
  • 48) 0.603 360 256 × 2 = 1 + 0.206 720 512;
  • 49) 0.206 720 512 × 2 = 0 + 0.413 441 024;
  • 50) 0.413 441 024 × 2 = 0 + 0.826 882 048;
  • 51) 0.826 882 048 × 2 = 1 + 0.653 764 096;
  • 52) 0.653 764 096 × 2 = 1 + 0.307 528 192;
  • 53) 0.307 528 192 × 2 = 0 + 0.615 056 384;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.931 640 702(10) =


0.1110 1110 1000 0000 0000 0001 0100 1010 1011 0110 0110 0101 0011 0(2)

5. Positive number before normalization:

14 635.931 640 702(10) =


11 1001 0010 1011.1110 1110 1000 0000 0000 0001 0100 1010 1011 0110 0110 0101 0011 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 13 positions to the left, so that only one non zero digit remains to the left of it:


14 635.931 640 702(10) =


11 1001 0010 1011.1110 1110 1000 0000 0000 0001 0100 1010 1011 0110 0110 0101 0011 0(2) =


11 1001 0010 1011.1110 1110 1000 0000 0000 0001 0100 1010 1011 0110 0110 0101 0011 0(2) × 20 =


1.1100 1001 0101 1111 0111 0100 0000 0000 0000 1010 0101 0101 1011 0011 0010 1001 10(2) × 213


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 13


Mantissa (not normalized):
1.1100 1001 0101 1111 0111 0100 0000 0000 0000 1010 0101 0101 1011 0011 0010 1001 10


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


13 + 2(11-1) - 1 =


(13 + 1 023)(10) =


1 036(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 036 ÷ 2 = 518 + 0;
  • 518 ÷ 2 = 259 + 0;
  • 259 ÷ 2 = 129 + 1;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1036(10) =


100 0000 1100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1100 1001 0101 1111 0111 0100 0000 0000 0000 1010 0101 0101 1011 00 1100 1010 0110 =


1100 1001 0101 1111 0111 0100 0000 0000 0000 1010 0101 0101 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1100


Mantissa (52 bits) =
1100 1001 0101 1111 0111 0100 0000 0000 0000 1010 0101 0101 1011


Decimal number 14 635.931 640 702 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1100 - 1100 1001 0101 1111 0111 0100 0000 0000 0000 1010 0101 0101 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100