12 894.389 999 999 999 418 047 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 12 894.389 999 999 999 418 047(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
12 894.389 999 999 999 418 047(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 12 894.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 12 894 ÷ 2 = 6 447 + 0;
  • 6 447 ÷ 2 = 3 223 + 1;
  • 3 223 ÷ 2 = 1 611 + 1;
  • 1 611 ÷ 2 = 805 + 1;
  • 805 ÷ 2 = 402 + 1;
  • 402 ÷ 2 = 201 + 0;
  • 201 ÷ 2 = 100 + 1;
  • 100 ÷ 2 = 50 + 0;
  • 50 ÷ 2 = 25 + 0;
  • 25 ÷ 2 = 12 + 1;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

12 894(10) =


11 0010 0101 1110(2)


3. Convert to binary (base 2) the fractional part: 0.389 999 999 999 418 047.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.389 999 999 999 418 047 × 2 = 0 + 0.779 999 999 998 836 094;
  • 2) 0.779 999 999 998 836 094 × 2 = 1 + 0.559 999 999 997 672 188;
  • 3) 0.559 999 999 997 672 188 × 2 = 1 + 0.119 999 999 995 344 376;
  • 4) 0.119 999 999 995 344 376 × 2 = 0 + 0.239 999 999 990 688 752;
  • 5) 0.239 999 999 990 688 752 × 2 = 0 + 0.479 999 999 981 377 504;
  • 6) 0.479 999 999 981 377 504 × 2 = 0 + 0.959 999 999 962 755 008;
  • 7) 0.959 999 999 962 755 008 × 2 = 1 + 0.919 999 999 925 510 016;
  • 8) 0.919 999 999 925 510 016 × 2 = 1 + 0.839 999 999 851 020 032;
  • 9) 0.839 999 999 851 020 032 × 2 = 1 + 0.679 999 999 702 040 064;
  • 10) 0.679 999 999 702 040 064 × 2 = 1 + 0.359 999 999 404 080 128;
  • 11) 0.359 999 999 404 080 128 × 2 = 0 + 0.719 999 998 808 160 256;
  • 12) 0.719 999 998 808 160 256 × 2 = 1 + 0.439 999 997 616 320 512;
  • 13) 0.439 999 997 616 320 512 × 2 = 0 + 0.879 999 995 232 641 024;
  • 14) 0.879 999 995 232 641 024 × 2 = 1 + 0.759 999 990 465 282 048;
  • 15) 0.759 999 990 465 282 048 × 2 = 1 + 0.519 999 980 930 564 096;
  • 16) 0.519 999 980 930 564 096 × 2 = 1 + 0.039 999 961 861 128 192;
  • 17) 0.039 999 961 861 128 192 × 2 = 0 + 0.079 999 923 722 256 384;
  • 18) 0.079 999 923 722 256 384 × 2 = 0 + 0.159 999 847 444 512 768;
  • 19) 0.159 999 847 444 512 768 × 2 = 0 + 0.319 999 694 889 025 536;
  • 20) 0.319 999 694 889 025 536 × 2 = 0 + 0.639 999 389 778 051 072;
  • 21) 0.639 999 389 778 051 072 × 2 = 1 + 0.279 998 779 556 102 144;
  • 22) 0.279 998 779 556 102 144 × 2 = 0 + 0.559 997 559 112 204 288;
  • 23) 0.559 997 559 112 204 288 × 2 = 1 + 0.119 995 118 224 408 576;
  • 24) 0.119 995 118 224 408 576 × 2 = 0 + 0.239 990 236 448 817 152;
  • 25) 0.239 990 236 448 817 152 × 2 = 0 + 0.479 980 472 897 634 304;
  • 26) 0.479 980 472 897 634 304 × 2 = 0 + 0.959 960 945 795 268 608;
  • 27) 0.959 960 945 795 268 608 × 2 = 1 + 0.919 921 891 590 537 216;
  • 28) 0.919 921 891 590 537 216 × 2 = 1 + 0.839 843 783 181 074 432;
  • 29) 0.839 843 783 181 074 432 × 2 = 1 + 0.679 687 566 362 148 864;
  • 30) 0.679 687 566 362 148 864 × 2 = 1 + 0.359 375 132 724 297 728;
  • 31) 0.359 375 132 724 297 728 × 2 = 0 + 0.718 750 265 448 595 456;
  • 32) 0.718 750 265 448 595 456 × 2 = 1 + 0.437 500 530 897 190 912;
  • 33) 0.437 500 530 897 190 912 × 2 = 0 + 0.875 001 061 794 381 824;
  • 34) 0.875 001 061 794 381 824 × 2 = 1 + 0.750 002 123 588 763 648;
  • 35) 0.750 002 123 588 763 648 × 2 = 1 + 0.500 004 247 177 527 296;
  • 36) 0.500 004 247 177 527 296 × 2 = 1 + 0.000 008 494 355 054 592;
  • 37) 0.000 008 494 355 054 592 × 2 = 0 + 0.000 016 988 710 109 184;
  • 38) 0.000 016 988 710 109 184 × 2 = 0 + 0.000 033 977 420 218 368;
  • 39) 0.000 033 977 420 218 368 × 2 = 0 + 0.000 067 954 840 436 736;
  • 40) 0.000 067 954 840 436 736 × 2 = 0 + 0.000 135 909 680 873 472;
  • 41) 0.000 135 909 680 873 472 × 2 = 0 + 0.000 271 819 361 746 944;
  • 42) 0.000 271 819 361 746 944 × 2 = 0 + 0.000 543 638 723 493 888;
  • 43) 0.000 543 638 723 493 888 × 2 = 0 + 0.001 087 277 446 987 776;
  • 44) 0.001 087 277 446 987 776 × 2 = 0 + 0.002 174 554 893 975 552;
  • 45) 0.002 174 554 893 975 552 × 2 = 0 + 0.004 349 109 787 951 104;
  • 46) 0.004 349 109 787 951 104 × 2 = 0 + 0.008 698 219 575 902 208;
  • 47) 0.008 698 219 575 902 208 × 2 = 0 + 0.017 396 439 151 804 416;
  • 48) 0.017 396 439 151 804 416 × 2 = 0 + 0.034 792 878 303 608 832;
  • 49) 0.034 792 878 303 608 832 × 2 = 0 + 0.069 585 756 607 217 664;
  • 50) 0.069 585 756 607 217 664 × 2 = 0 + 0.139 171 513 214 435 328;
  • 51) 0.139 171 513 214 435 328 × 2 = 0 + 0.278 343 026 428 870 656;
  • 52) 0.278 343 026 428 870 656 × 2 = 0 + 0.556 686 052 857 741 312;
  • 53) 0.556 686 052 857 741 312 × 2 = 1 + 0.113 372 105 715 482 624;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.389 999 999 999 418 047(10) =


0.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 1(2)

5. Positive number before normalization:

12 894.389 999 999 999 418 047(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 13 positions to the left, so that only one non zero digit remains to the left of it:


12 894.389 999 999 999 418 047(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 1(2) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 1(2) × 20 =


1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 0000 0000 0000 01(2) × 213


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 13


Mantissa (not normalized):
1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 0000 0000 0000 01


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


13 + 2(11-1) - 1 =


(13 + 1 023)(10) =


1 036(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 036 ÷ 2 = 518 + 0;
  • 518 ÷ 2 = 259 + 0;
  • 259 ÷ 2 = 129 + 1;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1036(10) =


100 0000 1100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 00 0000 0000 0001 =


1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1100


Mantissa (52 bits) =
1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


Decimal number 12 894.389 999 999 999 418 047 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1100 - 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100