12 894.389 999 999 999 417 954 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 12 894.389 999 999 999 417 954(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
12 894.389 999 999 999 417 954(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 12 894.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 12 894 ÷ 2 = 6 447 + 0;
  • 6 447 ÷ 2 = 3 223 + 1;
  • 3 223 ÷ 2 = 1 611 + 1;
  • 1 611 ÷ 2 = 805 + 1;
  • 805 ÷ 2 = 402 + 1;
  • 402 ÷ 2 = 201 + 0;
  • 201 ÷ 2 = 100 + 1;
  • 100 ÷ 2 = 50 + 0;
  • 50 ÷ 2 = 25 + 0;
  • 25 ÷ 2 = 12 + 1;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

12 894(10) =


11 0010 0101 1110(2)


3. Convert to binary (base 2) the fractional part: 0.389 999 999 999 417 954.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.389 999 999 999 417 954 × 2 = 0 + 0.779 999 999 998 835 908;
  • 2) 0.779 999 999 998 835 908 × 2 = 1 + 0.559 999 999 997 671 816;
  • 3) 0.559 999 999 997 671 816 × 2 = 1 + 0.119 999 999 995 343 632;
  • 4) 0.119 999 999 995 343 632 × 2 = 0 + 0.239 999 999 990 687 264;
  • 5) 0.239 999 999 990 687 264 × 2 = 0 + 0.479 999 999 981 374 528;
  • 6) 0.479 999 999 981 374 528 × 2 = 0 + 0.959 999 999 962 749 056;
  • 7) 0.959 999 999 962 749 056 × 2 = 1 + 0.919 999 999 925 498 112;
  • 8) 0.919 999 999 925 498 112 × 2 = 1 + 0.839 999 999 850 996 224;
  • 9) 0.839 999 999 850 996 224 × 2 = 1 + 0.679 999 999 701 992 448;
  • 10) 0.679 999 999 701 992 448 × 2 = 1 + 0.359 999 999 403 984 896;
  • 11) 0.359 999 999 403 984 896 × 2 = 0 + 0.719 999 998 807 969 792;
  • 12) 0.719 999 998 807 969 792 × 2 = 1 + 0.439 999 997 615 939 584;
  • 13) 0.439 999 997 615 939 584 × 2 = 0 + 0.879 999 995 231 879 168;
  • 14) 0.879 999 995 231 879 168 × 2 = 1 + 0.759 999 990 463 758 336;
  • 15) 0.759 999 990 463 758 336 × 2 = 1 + 0.519 999 980 927 516 672;
  • 16) 0.519 999 980 927 516 672 × 2 = 1 + 0.039 999 961 855 033 344;
  • 17) 0.039 999 961 855 033 344 × 2 = 0 + 0.079 999 923 710 066 688;
  • 18) 0.079 999 923 710 066 688 × 2 = 0 + 0.159 999 847 420 133 376;
  • 19) 0.159 999 847 420 133 376 × 2 = 0 + 0.319 999 694 840 266 752;
  • 20) 0.319 999 694 840 266 752 × 2 = 0 + 0.639 999 389 680 533 504;
  • 21) 0.639 999 389 680 533 504 × 2 = 1 + 0.279 998 779 361 067 008;
  • 22) 0.279 998 779 361 067 008 × 2 = 0 + 0.559 997 558 722 134 016;
  • 23) 0.559 997 558 722 134 016 × 2 = 1 + 0.119 995 117 444 268 032;
  • 24) 0.119 995 117 444 268 032 × 2 = 0 + 0.239 990 234 888 536 064;
  • 25) 0.239 990 234 888 536 064 × 2 = 0 + 0.479 980 469 777 072 128;
  • 26) 0.479 980 469 777 072 128 × 2 = 0 + 0.959 960 939 554 144 256;
  • 27) 0.959 960 939 554 144 256 × 2 = 1 + 0.919 921 879 108 288 512;
  • 28) 0.919 921 879 108 288 512 × 2 = 1 + 0.839 843 758 216 577 024;
  • 29) 0.839 843 758 216 577 024 × 2 = 1 + 0.679 687 516 433 154 048;
  • 30) 0.679 687 516 433 154 048 × 2 = 1 + 0.359 375 032 866 308 096;
  • 31) 0.359 375 032 866 308 096 × 2 = 0 + 0.718 750 065 732 616 192;
  • 32) 0.718 750 065 732 616 192 × 2 = 1 + 0.437 500 131 465 232 384;
  • 33) 0.437 500 131 465 232 384 × 2 = 0 + 0.875 000 262 930 464 768;
  • 34) 0.875 000 262 930 464 768 × 2 = 1 + 0.750 000 525 860 929 536;
  • 35) 0.750 000 525 860 929 536 × 2 = 1 + 0.500 001 051 721 859 072;
  • 36) 0.500 001 051 721 859 072 × 2 = 1 + 0.000 002 103 443 718 144;
  • 37) 0.000 002 103 443 718 144 × 2 = 0 + 0.000 004 206 887 436 288;
  • 38) 0.000 004 206 887 436 288 × 2 = 0 + 0.000 008 413 774 872 576;
  • 39) 0.000 008 413 774 872 576 × 2 = 0 + 0.000 016 827 549 745 152;
  • 40) 0.000 016 827 549 745 152 × 2 = 0 + 0.000 033 655 099 490 304;
  • 41) 0.000 033 655 099 490 304 × 2 = 0 + 0.000 067 310 198 980 608;
  • 42) 0.000 067 310 198 980 608 × 2 = 0 + 0.000 134 620 397 961 216;
  • 43) 0.000 134 620 397 961 216 × 2 = 0 + 0.000 269 240 795 922 432;
  • 44) 0.000 269 240 795 922 432 × 2 = 0 + 0.000 538 481 591 844 864;
  • 45) 0.000 538 481 591 844 864 × 2 = 0 + 0.001 076 963 183 689 728;
  • 46) 0.001 076 963 183 689 728 × 2 = 0 + 0.002 153 926 367 379 456;
  • 47) 0.002 153 926 367 379 456 × 2 = 0 + 0.004 307 852 734 758 912;
  • 48) 0.004 307 852 734 758 912 × 2 = 0 + 0.008 615 705 469 517 824;
  • 49) 0.008 615 705 469 517 824 × 2 = 0 + 0.017 231 410 939 035 648;
  • 50) 0.017 231 410 939 035 648 × 2 = 0 + 0.034 462 821 878 071 296;
  • 51) 0.034 462 821 878 071 296 × 2 = 0 + 0.068 925 643 756 142 592;
  • 52) 0.068 925 643 756 142 592 × 2 = 0 + 0.137 851 287 512 285 184;
  • 53) 0.137 851 287 512 285 184 × 2 = 0 + 0.275 702 575 024 570 368;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.389 999 999 999 417 954(10) =


0.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2)

5. Positive number before normalization:

12 894.389 999 999 999 417 954(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 13 positions to the left, so that only one non zero digit remains to the left of it:


12 894.389 999 999 999 417 954(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2) × 20 =


1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 0000 0000 0000 00(2) × 213


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 13


Mantissa (not normalized):
1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 0000 0000 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


13 + 2(11-1) - 1 =


(13 + 1 023)(10) =


1 036(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 036 ÷ 2 = 518 + 0;
  • 518 ÷ 2 = 259 + 0;
  • 259 ÷ 2 = 129 + 1;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1036(10) =


100 0000 1100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 00 0000 0000 0000 =


1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1100


Mantissa (52 bits) =
1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


Decimal number 12 894.389 999 999 999 417 954 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1100 - 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100