12 894.389 999 999 999 417 941 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 12 894.389 999 999 999 417 941(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
12 894.389 999 999 999 417 941(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 12 894.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 12 894 ÷ 2 = 6 447 + 0;
  • 6 447 ÷ 2 = 3 223 + 1;
  • 3 223 ÷ 2 = 1 611 + 1;
  • 1 611 ÷ 2 = 805 + 1;
  • 805 ÷ 2 = 402 + 1;
  • 402 ÷ 2 = 201 + 0;
  • 201 ÷ 2 = 100 + 1;
  • 100 ÷ 2 = 50 + 0;
  • 50 ÷ 2 = 25 + 0;
  • 25 ÷ 2 = 12 + 1;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

12 894(10) =


11 0010 0101 1110(2)


3. Convert to binary (base 2) the fractional part: 0.389 999 999 999 417 941.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.389 999 999 999 417 941 × 2 = 0 + 0.779 999 999 998 835 882;
  • 2) 0.779 999 999 998 835 882 × 2 = 1 + 0.559 999 999 997 671 764;
  • 3) 0.559 999 999 997 671 764 × 2 = 1 + 0.119 999 999 995 343 528;
  • 4) 0.119 999 999 995 343 528 × 2 = 0 + 0.239 999 999 990 687 056;
  • 5) 0.239 999 999 990 687 056 × 2 = 0 + 0.479 999 999 981 374 112;
  • 6) 0.479 999 999 981 374 112 × 2 = 0 + 0.959 999 999 962 748 224;
  • 7) 0.959 999 999 962 748 224 × 2 = 1 + 0.919 999 999 925 496 448;
  • 8) 0.919 999 999 925 496 448 × 2 = 1 + 0.839 999 999 850 992 896;
  • 9) 0.839 999 999 850 992 896 × 2 = 1 + 0.679 999 999 701 985 792;
  • 10) 0.679 999 999 701 985 792 × 2 = 1 + 0.359 999 999 403 971 584;
  • 11) 0.359 999 999 403 971 584 × 2 = 0 + 0.719 999 998 807 943 168;
  • 12) 0.719 999 998 807 943 168 × 2 = 1 + 0.439 999 997 615 886 336;
  • 13) 0.439 999 997 615 886 336 × 2 = 0 + 0.879 999 995 231 772 672;
  • 14) 0.879 999 995 231 772 672 × 2 = 1 + 0.759 999 990 463 545 344;
  • 15) 0.759 999 990 463 545 344 × 2 = 1 + 0.519 999 980 927 090 688;
  • 16) 0.519 999 980 927 090 688 × 2 = 1 + 0.039 999 961 854 181 376;
  • 17) 0.039 999 961 854 181 376 × 2 = 0 + 0.079 999 923 708 362 752;
  • 18) 0.079 999 923 708 362 752 × 2 = 0 + 0.159 999 847 416 725 504;
  • 19) 0.159 999 847 416 725 504 × 2 = 0 + 0.319 999 694 833 451 008;
  • 20) 0.319 999 694 833 451 008 × 2 = 0 + 0.639 999 389 666 902 016;
  • 21) 0.639 999 389 666 902 016 × 2 = 1 + 0.279 998 779 333 804 032;
  • 22) 0.279 998 779 333 804 032 × 2 = 0 + 0.559 997 558 667 608 064;
  • 23) 0.559 997 558 667 608 064 × 2 = 1 + 0.119 995 117 335 216 128;
  • 24) 0.119 995 117 335 216 128 × 2 = 0 + 0.239 990 234 670 432 256;
  • 25) 0.239 990 234 670 432 256 × 2 = 0 + 0.479 980 469 340 864 512;
  • 26) 0.479 980 469 340 864 512 × 2 = 0 + 0.959 960 938 681 729 024;
  • 27) 0.959 960 938 681 729 024 × 2 = 1 + 0.919 921 877 363 458 048;
  • 28) 0.919 921 877 363 458 048 × 2 = 1 + 0.839 843 754 726 916 096;
  • 29) 0.839 843 754 726 916 096 × 2 = 1 + 0.679 687 509 453 832 192;
  • 30) 0.679 687 509 453 832 192 × 2 = 1 + 0.359 375 018 907 664 384;
  • 31) 0.359 375 018 907 664 384 × 2 = 0 + 0.718 750 037 815 328 768;
  • 32) 0.718 750 037 815 328 768 × 2 = 1 + 0.437 500 075 630 657 536;
  • 33) 0.437 500 075 630 657 536 × 2 = 0 + 0.875 000 151 261 315 072;
  • 34) 0.875 000 151 261 315 072 × 2 = 1 + 0.750 000 302 522 630 144;
  • 35) 0.750 000 302 522 630 144 × 2 = 1 + 0.500 000 605 045 260 288;
  • 36) 0.500 000 605 045 260 288 × 2 = 1 + 0.000 001 210 090 520 576;
  • 37) 0.000 001 210 090 520 576 × 2 = 0 + 0.000 002 420 181 041 152;
  • 38) 0.000 002 420 181 041 152 × 2 = 0 + 0.000 004 840 362 082 304;
  • 39) 0.000 004 840 362 082 304 × 2 = 0 + 0.000 009 680 724 164 608;
  • 40) 0.000 009 680 724 164 608 × 2 = 0 + 0.000 019 361 448 329 216;
  • 41) 0.000 019 361 448 329 216 × 2 = 0 + 0.000 038 722 896 658 432;
  • 42) 0.000 038 722 896 658 432 × 2 = 0 + 0.000 077 445 793 316 864;
  • 43) 0.000 077 445 793 316 864 × 2 = 0 + 0.000 154 891 586 633 728;
  • 44) 0.000 154 891 586 633 728 × 2 = 0 + 0.000 309 783 173 267 456;
  • 45) 0.000 309 783 173 267 456 × 2 = 0 + 0.000 619 566 346 534 912;
  • 46) 0.000 619 566 346 534 912 × 2 = 0 + 0.001 239 132 693 069 824;
  • 47) 0.001 239 132 693 069 824 × 2 = 0 + 0.002 478 265 386 139 648;
  • 48) 0.002 478 265 386 139 648 × 2 = 0 + 0.004 956 530 772 279 296;
  • 49) 0.004 956 530 772 279 296 × 2 = 0 + 0.009 913 061 544 558 592;
  • 50) 0.009 913 061 544 558 592 × 2 = 0 + 0.019 826 123 089 117 184;
  • 51) 0.019 826 123 089 117 184 × 2 = 0 + 0.039 652 246 178 234 368;
  • 52) 0.039 652 246 178 234 368 × 2 = 0 + 0.079 304 492 356 468 736;
  • 53) 0.079 304 492 356 468 736 × 2 = 0 + 0.158 608 984 712 937 472;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.389 999 999 999 417 941(10) =


0.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2)

5. Positive number before normalization:

12 894.389 999 999 999 417 941(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 13 positions to the left, so that only one non zero digit remains to the left of it:


12 894.389 999 999 999 417 941(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0111 0000 0000 0000 0000 0(2) × 20 =


1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 0000 0000 0000 00(2) × 213


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 13


Mantissa (not normalized):
1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 0000 0000 0000 00


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


13 + 2(11-1) - 1 =


(13 + 1 023)(10) =


1 036(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 036 ÷ 2 = 518 + 0;
  • 518 ÷ 2 = 259 + 0;
  • 259 ÷ 2 = 129 + 1;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1036(10) =


100 0000 1100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000 00 0000 0000 0000 =


1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1100


Mantissa (52 bits) =
1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


Decimal number 12 894.389 999 999 999 417 941 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1100 - 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100